Summary of Alias Menus and Palettes
Introduction

Introduction to the Alias Interface

Introduction
Using the Menu Bar
Using the Tool Palette and the Shelf
Using Marking Menus
Using Option Boxes and Control Windows
Using Modeling Windows
Using Alias with Digitizing Tablets
Quick Tips
Getting Help
Exiting from Your Alias Session
File Operations

Working with Files

File Menu Summary
Keeping Track of your Files
Creating a New File
Opening Files
Saving Files
Importing Files
Importing Image Planes
Importing Paint Textures

Exporting Files

Storing Scene Information
Saving the Entire Screen
Saving the Current Window
Exporting Polygons
Working with Your Models

Picking

Pick Palette Summary
Pick Modes
Deselecting All Items
Picking Objects
Picking Components
Picking Joints
Picking Templated Objects
Picking Edit Points
Picking Various Types of Objects
Picking Point Types

Transforming Objects

Xform Palette Summary
Deforming Geometry by Moving CV along a Normal
Moving Objects
Rotating Objects
Scaling Objects
Changing the Dimensions of Objects
Updating Geometry Underneath a DAG Node
Deforming Curves and Surfaces About a Pivot Point
Setting Local Pivots
Reshaping Regions of Curves and Surfaces
Setting Local Axes
Moving Selection Handles
Projecting Texture Placement Objects

Standard Editing Operations

Edit Menu Summary
Undoing Actions
Reinvoking the Last Function
Cutting, Copying, and Pasting Objects
Making a Mirror Copy
Duplicating Objects
Grouping Objects
Ungrouping Objects
Creating Selection Handles

Working with Layers

Layers Menu Summary
Introduction to Layers
The Layer Stats Window
The Layers Bar
Creating New Layers
Selecting Layers
Setting the Layer State
Deleting Layers
Changing the Visibility of Layers
Setting Symmetry on Layers
Setting Animation Playback
Setting the Creation Layer
Assigning Objects to Layers
Enabling and Disabling Layers
Toggling between Layer Names and Numbers

Working with Sets

Creating Sets
Creating and Editing Sets
Picking Sets
Editing Sets in the Set Editor

Changing the Display Attributes

Summaries of the ObjectDisplay and DisplayTgls Menus
Viewing and Hiding Controls
Diagnostic Shading
Hiding Objects
Making Hidden Objects Visible Again
Templating Objects
Specifying Line Style
Speeding Up the Display of Objects with Quick wire
Simplifying the Display of Objects
Using Bounding Boxes to Display Objects
Displaying and Hiding Image Planes
Toggling between Shaded and Wireframe Views
Displaying and Hiding Wireframe Models
Smoothing Aliased Lines
Setting Pivots
Viewing Selection Handles

Deletion Operations

Delete Menu Summary
Deleting Active Items
Deleting Locators
Deleting Selection Handles
Deleting Image Planes
Removing Windows
Deleting Dangling DAG Nodes
Delete Projection Objects
Deleting All Objects
Deleting Stage Contents
Deleting Everything from a Scene
Alias Interface and Windows

Essential Windows

Windows Menu Summary
The SBD Window
The ASBD Window
Getting Detailed Information
Loading Plug-ins
Using Stages

Layouts for the Modeling Windows

Layouts Menu Summary
Viewing Combinations of Windows
Filling the Screen with One View
Creating New Windows
Displaying or Hiding Windows
Reopening Windows
Setting Up Your Own Window Layout

Using Cameras

Cameras Palette Summary
Using the View Panel
Synchronizing Orthographic Views
Looking at a Specific Object
Tilting the Perspective View
Revolving the View Around a Center of Interest
Changing the Viewpoint of the Camera
Dollying the Camera
Tracking Around in a View
Tumbling the View
Tracking, Dollying, and Tumbling
Changing the Point of Interest
Zooming In and Out
Undoing a Camera Operation
Resetting Windows to Default Views
Matching Perspective Cameras to Image Planes
Creating New Perspective Cameras
Changing the Display of Cameras
Providing a Grid or Customized Overlay
Adjusting the Clipping Planes
Cloning the Current Window

Customizing the Interface

Preferences Menu Summary
Setting Palette and Shelf Layout
Editing Marking Menus
Setting Colors for Your Alias Interface
Saving Your Settings
Retrieving Previously Saved Settings
Setting Performance Options
Controlling the Number of Choices in Menus
Changing Interface Options
Editing Alias Preferences
Alias Preferences: Restart Needed
Alias Preferences: Restart Not Needed
Setting Up Your Own Menus and Hot Keys
Switching to Single Hotkeys Mode
Creating Custom Shelves and Menus
Stepping Forward through the Command Stepper
Stepping Backward through the Command Stepper
Restarting the Command Sequence
Utilities

Utilities

Utilities Menu Summary
Accessing the UNIX Shell
Minimizing the Alias Interface
Sending Alias Windows to the Back
Using Impressario Scanners
Printing Alias Images
Plotting Wireframe Models
Viewing File References
Displaying Image Files
Viewing the Alias Error Log
Running External Applications




Copyright © 1998, Alias|Wavefront, a division of Silicon Graphics Limited. All rights reserved. Please send questions or comments regarding the documentation to:
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