6
Standard Editing Operations
In this Section:
Edit Menu Summary
208
Undoing Actions
209
Reinvoking the Last Function
210
Cutting, Copying, and Pasting Objects
211
Making a Mirror Copy
212
Duplicating Objects
215
Grouping Objects
221
Ungrouping Objects
225
Creating Selection Handles
229
Edit Menu Summary
The
Edit
menu provides tools to edit animations and objects.
Edit >
For information...
Undo
Undoing Actions
on page 209
Reinvoke last
Reinvoking the Last Function
on page 210
Cut
Cutting, Copying, and Pasting Objects
on page 211
Copy
Paste
Cut keyframes
Keyframe Animation
in
Animating in Alias
Copy keyframes
Paste keyframes
Duplicate channels
Copying Channels From One Object to Another
in
Animating in Alias
Overlay skeleton
Copying and Pasting Skeletal Animation and Attributes
in
Animating in Alias
Mirror
Making a Mirror Copy
on page 212
Duplicate object
Duplicating Objects
on page 215
Ungroup
Ungrouping Objects
on page 225
Group
Grouping Objects
on page 221
Zero transforms
Updating Geometry Underneath a DAG Node
on page 187
Rest pose
Defining a Rest Pose for IK Skeletons
in
Animating in Alias
New selection handle
Creating Selection Handles
on page 229
New cluster
Creating Clusters
in
Animating in Alias
book
New set
Creating Sets
on page 274
IK handles on/off
Turning IK Handles On and Off
in
Animating in Alias
Constraints on/off
Turning Constraints On and Off
in
Animating in Alias
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