|
Purpose
Applies the transformations of a hierarchy to the geometry underneath it.
How to Use
-
1
-
Select one or more nodes anywhere in the hierarchies.
|
Tip:
|
Use the SBD window to make it easier to select the nodes.
|
-
2
-
Select Edit > Zero transforms.
-
All DAG nodes from the selected nodes down to their leaf
nodes have their scales set to 1.0 and their translations and
rotations set to 0.0 (to verify this, use Windows > Information
> Information window). The transformations are accumulated
and applied to the leaf node's geometry. Nothing should
move in worldspace.
-
Leaf nodes that have no geometry, such as lights and
cameras, have their translate values set to compensate for
the new transformations.
|