File Operations
2
Working with Files
In this Section
File Menu Summary
66
Keeping Track of your Files
68
Creating a New File
83
Opening Files
84
Saving Files
103
Importing Files
122
Importing Image Planes
123
Importing Paint Textures
126
File Menu Summary
The
File
menu provides tools for opening and saving different types of files from within Alias.
File >
For information...
New
Creating a New File
on page 83
Open
Opening Files
on page 84
Summary of File Formats
on page 86
Open stage set
(Stage sets let you manage complex models and scenes and use prefabricated backgrounds, stages, or scenes.)
See
To open stage sets
on page 406
Save
Saving Files
on page 103
Save as
Saving Files
on page 103
Save stageset
To save stage sets
on page 407
Import > File
Importing Files
on page 122
Import > Cloud
Importing Point Cloud Data
in
NURBS Modeling in Alias
Import > Anim
Saving Out Animation Channels
in
Animating in Alias
Import > Paint textures
Importing Paint Textures
on page 126
Import > Image Plane
Image planes add pix images to the background of your modeling window.
See
Importing Image Planes
on page 123
Export
Exporting Files
on page 127
Output > Print
Printing Alias Images
on page 585
Output > Plot
Plotting Wireframe Models
on page 587
Show > List
Keeping Track of your Files
on page 68
Show > Errlog
Viewing the Alias Error Log
on page 605
Show > Pix
Displaying Image Files
on page 602
Show > File References
Lets you list the paths of shaders, textures, image planes and lets you change them. See
Viewing File References
on page 599
External apps
Running External Applications
on page 608
Edit SDL
SDL Files
in
Rendering in Alias
Exit
Exiting from Your Alias Session
on page 62
Copyright © 1998, Alias|Wavefront, a division of Silicon Graphics Limited. All rights reserved.
Please send questions or comments regarding the documentation to:
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