File Operations

2

Working with Files

In this Section


File Menu Summary


The File menu provides tools for opening and saving different types of files from within Alias.

File > For information...
New Creating a New File on page 83
Open Opening Files on page 84
Summary of File Formats on page 86
Open stage set (Stage sets let you manage complex models and scenes and use prefabricated backgrounds, stages, or scenes.) See To open stage sets on page 406
Save Saving Files on page 103
Save as Saving Files on page 103
Save stageset To save stage sets on page 407
Import > File Importing Files on page 122
Import > Cloud Importing Point Cloud Data in NURBS Modeling in Alias
Import > Anim Saving Out Animation Channels in Animating in Alias
Import > Paint textures Importing Paint Textures on page 126
Import > Image Plane Image planes add pix images to the background of your modeling window. See Importing Image Planes on page 123
Export Exporting Files on page 127
Output > Print Printing Alias Images on page 585
Output > Plot Plotting Wireframe Models on page 587
Show > List Keeping Track of your Files on page 68
Show > Errlog Viewing the Alias Error Log on page 605
Show > Pix Displaying Image Files on page 602
Show > File References Lets you list the paths of shaders, textures, image planes and lets you change them. See Viewing File References on page 599
External apps Running External Applications on page 608
Edit SDL SDL Files in Rendering in Alias
Exit Exiting from Your Alias Session on page 62





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