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Alternatively, delete
projection objects by picking
them and using Delete >
Active.
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This tool lets you quickly delete only the projection objects from a scene.
How to Use
Select Delete > Del projective textures. To specify options, select Delete > Del projective textures- .
Delete Projective Texture Options
All
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- Deletes all projection objects in the scene.
Active
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- Deletes only those projection objects currently picked.
Delete Parent Shader
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- Every projection object is part of a texture map (the projection object controls the texture's placement). When this box is checked, deleting a projection object will delete the corresponding shader and texture map from the Multi-lister.
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- If the shader is in use (assigned to geometry), only the texture map is deleted, unless Delete Shaders with Connections is also checked.
Delete Shaders with Connections
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- When checked, the tool will delete shaders even if they are in use.
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