|
|
|
A
|
above
- Hierarchy 305
- Assume rest pose 308
- ListMode 278
action 11
Action Graph Editor 146
Action Lister 140
- buttons
- expand animation 144
- expand channel 144
- expand item 144
- param filter 141
- pin object 144
- changing
- names 143
- icons
- object type 144
- padlock 145
- panels
- filter control 141
- selecting 143
action lister
- changing
- name 13
- expanding
- DAG node 13
Action Timeview 147
- editing expressions 148
- Motion Path action 147
- parameter curve action 147
- timeview summary bars 147
Action Window 138
- Action Lister 140
- action window...
- Preferences menu 174
- buttons
- graph editor 143
- timeview 143
- limits 139
- menus
- ActionTools 168
- CurveTools 156
- DispTools 166
- Edit 150
- ListMode 148
- Pick 158
- Preferences 173
- TangentType 170
- Views 164
- Xform 161
- moving
- curves 161
- keyframes 161
- tangents 161
- pick-walking 160
- snap toggles 139
- key 139
- time 139
- time slider 140
- value 139
- switching
- to Pick 13
actions
- creating 8
- defining 168
- motion paths 9
- multiple-instance 132
- parameter
- curves 9
ActionTools
- Action Window 168
- comment 170
- constant before/after 168
- cycle before/after 168
- cycle before/after with
offset 168
- identity before/after 170
- linear before/after 169
- oscillate before/after 169
active
- Skeletons 300
active objects
- Edit set
- Run dynamics 344
add
- Edit menu 366
- Set Editor 421
add 0% cluster CVs
- ShapeShifter 380
Add IK handle 284
- options 286
- Control Type 287
- create curve 291
- create root handle 291
- goal type 289
- orientation 288
- position type 291
- set rest pose 288
- Solver 286
- twist root 291
- twist type 291
- weight type 289
- weight value 289
Add IK handles
- options
- snap curve to root 291
add members
- Modify menu 417
adding
- IK handles 284
- selection handles 368
advanced options
- FlipBook 103
aim
- Constraint Type 322
Aim axis/Up axis
- Constrain to 323
aim constraints
- using 319
all
- Export - Anim 125
- Frame Range 301
- Joints 306
- Assume rest pose 308
- ListMode 278
- run menu 217
- Save Anim 125
- Show D.O.F. 280
- Skeletons 300
all skeleton
- ListMode 278
all windows
- Toggle Type 329
- Toggle IK Handle 297
anchors 244
angle selector
- bulge section editor 406
Anim palette
- Pose animation 208
- Scene Info 193
- Set key shape 370
- Set motion 37
- summary 5
- View frame 77
Anim Stats 188
- options
- List Mode 189
- Select 190
- Sort By 189
animatable items 6
animated channels
- filter control
- Action Lister 142
animated objects
- following
- Expressions 183
animating
- along a path
- Set motion 37
- around a pivot 29
- Autofly
- curves 32
- ball 25
- cameras 53
- along a path 32
- motion path 41
- perspective 56
- views of scenes 32
- window's 56
- clusters
- percentages 56
- constraints 55
- CVs 53
- DAG nodes
- attributes 6
- image plane 57
- lights 27, 54
- lookat
- camera 42
- objects 53
- parameters
- determining if animated 7
- polyset vertex 53
- shader 27
- shaders 53
- skeletons 54
- multi-chain IK handles 299
- textures 54
- time
- universal 57
animation
- baking 314
- basics 6
- copying
- keyframes 63
- skeletal 267
- cutting
- keyframes 66
- cycling
- with a time warp 429
- deleting 202
- static 205
- file operations
- introduction 116
- importing
- saved 126
- modulating
- Expressions 184
- pasting
- keyframes 70
- skeletal 267
- playing back 79
- previewing
- rendered 92
- SDL files 116
- setting
- automatic keyframing 75
- tools 4
- transition
- retrieved and existing 130
- viewing frames 77
- viewing with Playback 79
Animation menu
- Action window 138
- Auto keyframe 75
- FlipBook 92
- MetaCycle window 212
- Param control 19
- Playback options 81
- Run dynamics 336
- Run IK 299
- Set keyframe 52
- SGI Movie/QuickTime 109
- summary 4
- Tgl time slider 15
- Time warps 424
- Turntable 29
Animation Options
- keyframe 340
- Run dynamics 340
- sample by 340
- simplify 340
- tolerance 341
animation options
- objects 86
animation parameters 11
- naming 11
animation playback options
- hierarchy 86
- optimization 88
- output video 88
- parameters 86
- Play Blast 86
- repeat 86
anti flip
- Information Window 262
any
- Pick menu 158
any tangents
- Pick menu 159
append keyframes
- CurveTools 156
application
- SGI Movie/QuickTime 110
apply
- using
- Param control... 24
applying
- many timewarps 425
- time warp 426
arc lengths
- spline IK 260
Assume rest pose 307
- options 307
- hierarchy 307
- joints 308
- pose 308
attach
- Frame Control 384
attributes
- animating
- DAG nodes 6
- copying
- skeletal 267
- pasting
- skeletal 267
audio control
- sound options 84
auto
- picklist
- Set lister 416
auto bank in/out
- Autofly 35
Auto keyframe 75
- options 76
Autofly 32
- animating
- curves 32
- camera eye 32
- camera up vector 32
- camera view 32
- options 35
- auto bank in/out 35
- By Frames 35
- create SDL file 35
- end frame 35
- maximum bank degrees 35
- start frame 35
axis deformation frame type
- Deformation Control
Window 385
axis frame type
- using
- percentage effect
parameter 388
|
|
B
|
background sequencer
- FlipBook 103
bake 314
- Run IK 244
baking
- animation 314
ball
- animating 25
bank
- using 38
bank in/out
- Set motion 44
basic animation 6
below
- Hierarchy 305
- Assume rest pose 308
- hierarchy depth 398
- ListMode 278
bending
- bulging 408
between loops
- New cycles warp 432
bones
- display 239
- effect area
- frame parameters 398
- skeletons 238
- using 239
book list
- FlipBook 97
both
- Goal Type 289
- Hierarchy 306
- Assume rest pose 308
- Pose 306
- Assume rest pose 308
bounding box
- IK handle
- Information Window 248
bounding box min/max
- Information Window 249
box
- picking
- in Action Window 13
bulge
- character builder 400
bulge attributes
- bulge type 403
- Deformation Control
Window 403
- relate to 403
- relate transform 404
- scale factor 403
- section placements 403
- transform range 404
- zero degree section 403
bulge section editor
- angle selector 406
- Deformation Control
Window 405
bulge type
- bulge attributes 403
bulging
- bending 408
by
- Frame Control 338
- Play Blast
- output filename
extensions 91
- Time Slider 17
By Frames
- Autofly 35
- Run IK Options 301
|
|
C
|
camera
- animating 53
- along a path 32
- lookat 42
- motion path 41
- perspective 56
- views of scenes 32
- window 56
- camera up
- Set motion 44
- eye 32
- Autofly 32
- up vector 32
- Autofly 32
- view 32
- Autofly 32
- visibility
- motion path 42
cameras
- animating
- perspective 56
centroids
- Shape Center 379
- ShapeShifter 377
chain
- ListMode 277
changing
- clusters
- percentages 362
- items
- name 13
- names
- Action Lister 143
channel type
- Del channels 203
channels 6
- actions 8
- applying
- timewarps 425
- copying 199
- creating 7
- definition 11
- deleting 202
- multiple channels 10
- objects 7
- timewarps 424
- using
- multiple channels 10
- verifying 7
character
- new menu
- Metacycle window 216
character builder
- deformation options 399
- deformations 399
- frame control
- load attributes 399
- modify 399
- remove attributes 399
- set attributes 399
- frame parameters
- bulge 400
- hierarchy depth 399
character detail editor
- character options 215
- Metacycle 215
- target data 215
character options
- character detail editor 215
character playback options
- Detail editor 218
- preview by 219
- record mode 219
- sample by 219
- simplify results 219
- start recording at 218
characters
- creating
- human-like 240
- MetaCycle Window 212
choosing
- objects
- Run dynamics 342
clear
- Edit menu 152
Cluster editor 360
- buttons
- compress 361
- exclusive 361
- expand 361
- joint 361
- leaf node 361
- locked 361
- multi 361
- pick-in-modeler 361
- unlocked 361
- cluster percentages 362
- menus 365
- edit 366
- listmode 366
- pick 366
- options
- name field 361
- other functionality 367
clusters
- animating
- percentages 56
- creating 356
- for deforming 382
- editing 360
- multi 364
- percentage
- joint 363
- leaf 363
- percentages
- changing 362
- Cluster editor 362
- effect types 362
- picking 358
- Scene Info 191
- transforming 389
- using 356
- xforming 389
collapse
- Edit menu 366
- Frame Control 384
Collision Types
- make all 346
- object collision 346
- particle collision 346
- Run dynamics 345
- use mass/ density 347
commands menu
- Expression Control 197
comment
- ActionTools 170
Compensation
- field render 303
- motion blur 303
- rotation tol 304
- Run IK Options 303
- translation tol 304
complex
- single-chain 252
compress
- Cluster editor 361
- Cut keyframes 69
- Play Blast 83
compression options
- FlipBook 101
compression view
- FlipBook 103
constant before/after
- ActionTools 168
Constrain to 316
- options 321
- aim axis/up axis 322
- constraint target 321
- constraint type 321
- weight 323
constraining
- objects 310
- to objects 316
Constraint Target
- Constrain to 321
- object 321
- UV 321
constraint target
- animating U and V
values 322
Constraint Type
- aim 322
- Constrain to 321
- orientation 322
- point 322
Constraints 329
- options 329
constraints
- animating 55
- deleting 330
- generalized 244
- toggling 329
Constraints On/Off Options
window 326
control name
- ShapeShifter 379
control objects
- creating
- Expressions 182
control panel
- FlipBook 96
control parameter
- ShapeShifter 379
control range
- ShapeShifter 379
Control Type
- Add IK Handle Options 287
- plane rotation 288
- plane/pole rotation 288
- translation 288
control type
- IK Handle info 250
convert to snippet
- edit menu 217
converting
- snippets
- transitions 232
- transitions
- snippets 232
copy
- Edit menu 150, 367
- Import - Anim 130
Copy keyframe 63
- options 64
- copy method 64
- end frame 65
- frame range 65
- hierarchy 64
- parameters 64
- start frame 65
copy method
- Copy keyframes 64
copy segment
- Edit menu 151
copying
- animation
- keyframe 63
- skeletal 267
- attributes
- skeletal 267
- channels 199
Create constraint 310
- options 311
- create jack 311
- create selection handle 311
- orientation constraint 311
- point constraint 311
- weight 311
create control geometry
- ShapeShifter 380
Create Curve
- Add IK Handles Options 291
create jack
- Create constraint 311
Create Root Handle
- Add IK Handle Options 291
create SDL file
- Autofly 35
create selection handle
- Create constraint 311
create set
- Modify menu 418
create slider geometry
- ShapeShifter 381
creating
- channels 7
- characters
- human-like 240
- clusters 356
- for deforming 382
- constraints
- objects 310
- end-effectors 290
- Expressions
- control objects 182
- joint information 272
- joint nodes 238
- movie formats
- Apple (QuickTime) 109
- SGI 109
- playback
- custom 208
- pose animation
- keyframe 210
- sets 412, 414
- ShapeShifter
- interpolations 374
- shearing effects 397
- snippets 228
- spine chain
- simple 240
- transitions 230
current
- Frame Range 301
current time
- bar 16
- field 16
current window
- Toggle Type 298, 329
Curve CV Global Parameters
- settings 20
curve frame type
- using
- percentage effect
parameters 393
curves
- animating
- Autofly 32
- deformation 390
- moving
- Action Window 161
- Pick menu 159
- time warps 424
CurveTools 156
- options
- append keyframes 156
- insert keyframes 156
- simplify 157
- tgl keyframe lock 158
- use result 156
customizing
- playback 208
cut
- Edit menu 150
Cut keyframes 66
- options 67
- compress 69
- cut method 68
- end frame 69
- frame range 69
- hierarchy 68
- parameters 67
- start frame 69
cut method
- Cut keyframes 68
cutting
- animation
- keyframes 66
- keyframes 66
CVs
- animating 53
- first
- Shape Center 379
- ShapeShifter 377
Cycle
- options 430
cycle before/after with offset
- ActionTools 168
cycling
- animation
- with a time warp 429
|
|
D
|
DAG nodes
- animating
- attributes 6
- DAG Node Global
Parameters 20
data per frame
- Export - Anim 124
- Save Anim 124
data table
- generating
- MetaCycle 233
defining
- actions 168
- rest pose 305
- transition target data 233
definition
- action 11
- animation parameters 11
- channel 6, 11
- motion paths action 9
- parameter curve actions 7
deformation axis
- frame parameters
- Deformation Control
Window 386
Deformation Control 382
Deformation Control
Window 383
- axis deformation frame
type 385
- bulge attributes 403
- buttons
- edit 384
- frame control 384
- deformation options 385
- character builder 399
- frame parameters 386, 392
- effect area 398
- effect range 392
- joint attributes 402
- percentage effect
parameters 387
- interpolation 392
- percentage 398
- section editor 406
deformation options
- character builder 399
- Deformation Control
Window 385
- frame type 385
deforming
- bending 408
- bulging 408
- character builder 399
- clusters 382
- curves 390
- skeletons 397
Del channels 202
- options 202
- channel type 203
- hierarchy 203
- objects 203
- parameters 203
Del constraints 330
- options 330
Del static actions 205
- options 206
- hierarchy 207
- objects 206
- parameters 206
delete
- edit menu
- Metacycle window 217
delete character
- edit menu
- Metacycle window 217
delete set
- Modify menu 418
deleting
- animation 202
- static 205
- channels 202
- constraints 330
- sets 412
- tangents
- flat 205
destination frame
- ending frame 227
- tangent out 227
- transition type 227
detach
- Frame Control 384
Detail editor
- destination frame 227
- ending frame 227
- tangent out 227
- transition type 227
- menu area
- run menu 217
- MetaCycle Window 221
- options 218
- character playback 218
- stage 218
- plug icon 221
- preview options 222
- snippet options 222
- source frame
- starting frames 225
- tangent in 226
- transition type 225
- start icon 221
- target data 227
- transitions 224
- length 224
- name 224
Detection Only
- Run IK Options 304
Disable Multi IK
- Run IK Options 302
Disable Single/Spline IK
- Run IK Options 302
display
- bones 239
- skeletons 239
- toggling
- constraints 329
DispTools
- Action Window 166
- tgl curve names 167
- tgl infinity 167
- tgl keyframes 167
- tgl result curves 167
- tgl sound graph 167
- tgl stats 167
- tgl tangents 167
- tgl template 166
dolly
- Views menu 165
drawing
- head 241
- left arm 243
- leg
- left 240
- right 240
- right arm 242
- skeletons
- head 241
- left arm 243
- left leg 240
- right arm 242
- right leg 240
- spine 241
- spine 241
Duplicate channels 199
- options 199
- hierarchy 200
- parameters 200
- time offset 201
- translation/rotation/
scaling 199
dynamics
- running 336
- torque 349
|
|
E
|
ease-in/out
- Twist type 291
Edit
- Deformation Control
Window 384
edit environ
- Run Dynamics Control
Window 348
edit expression
- Edit menu 150
edit marking menus
- Preferences menu 173
Edit menu
- Action Window 150
- add 366
- Cluster editor 366
- collapse 366
- copy 366
- Keyframe Edit 153
- Metacycle Window
- convert to snippet 217
- move 366
- options
- clear 152
- copy 150
- copy segment 151
- cut 150
- edit expression 150
- paste 150
- paste instance 152
- paste segment (offset) 151
- redo 153
- show instance 152
- undo 153
- remove 366
- Run dynamics 342
- split 366
edit menu
- delete 217
Edit set 420
- active objects 344
- force objects 344
- passive objects 344
- show particles 345
- simulation sets 343
editcell/slider
- Expression Control 198
editing
- clusters 360
- Expression controls 196
- expressions
- Action Timeview 148
- sets 414
- active objects 344
- force objects 344
- passive objects 344
- Run dynamics 342
- Set Editor 420
- Set lister 418
- show particles 345
- simulation sets 343
- Skeleton editor
- globally 282
- snippets 231
- transitions 232
effect area
- bones 398
- joints 398
effect range
- frame parameters 392
- multiple clusters 392
- single cluster 392
effect types
- clusters
- percentages 362
- joint
- cluster percentages 363
- leaf
- cluster percentages 363
end effectors 245
end frame
- Autofly 35
- Copy keyframe 65
- Cut keyframes 69
- Frame Control 338
- Paste keyframes 74
end-effector
- IK Handle info 249
end-effectors
- creating 290
ending frame
- transition type 227
entering
- expressions 12
examples
- Expressions
- parameters 178
- Set key shape 372
- ShapeShifter 375
exclusive
- Cluster editor 361
- Members 359
- New set 412
- Set Type 421
expand animation
- Action Lister 144
expand channel
- Action Lister 144
expand item
- Action Lister 144
Expanding 13
expanding
- Cluster Editor 361
- DAG node
- action lister 13
exponential
- interpolation
- percentage effect
parameters 387
Export - Anim
- options 123
- all 125
- data per frame 124
- hierarchy 123
- option window 125
- parameters 123
- save joint IK 124
- store 123
- time range 124
Expression Control 196
- buttons
- commands menu 197
- key 196
- editcell/slider 198
- editing 196
- name filter field 196
- window 196
Expressions
- creating
- control objects 182
- entering 12
- examples
- parameters 178
- following
- animated objects 183
- interlocking gears 182
- logical operations 180
- mathematical functions 178
- modulating
- animation 184
- objects 131
- parameter curves 131
- referring to
- parameters 175
- relating
- shader parameters 183
- using 175
extensions of files,
padding 100
eye
- camera 32
|
|
F
|
fast
- tangents
- tangents
fast 61
fast seg in
- TangentType 172
fast seg out
- TangentType 172
fast-in/slow-out
- Twist Type 291
field render
- Compensation 303
filter control
- animated channels 142
- param filter
- Action Lister 141
- timing curves 142
- visibility 142
filter controls
- global parameters 142
- local parameters 142
first CV
- Shape Center 379
fixed
- TangentType 173
flat
- tangents
- deleting 205
- tangents
flat 61
- TangentType 172
FlipBook 92
- Control Window 95
- Editor 92
- parameters
- advanced options 103
- background sequencer 103
- book list 97
- compression options 101
- compression view 103
- control panel 96
- keyframe buttons 107
- Keyframe Lister 106
- load options 100
- options 99
- sprite animation 104
- sprite path editor 104
flow
- Set motion restrictions 47
flow slices 46
- using 46
follow
- Set motion 44
- using 38
following
- animated objects
- Expressions 183
force objects
- Edit set
- Run dynamics 344
fps
- Time Slider 17
frame
- Set keyframe 60
Frame Control
- attach 384
- by 338
- collapse 384
- Deformation Control
Window 384
- detach 384
- end frame 338
- load attributes 385
- modify 384
- remove attributes 385
- Run dynamics 338
- set attributes 384
- start frame 338
- steps/frame 338
frame parameters
- bulge
- character builder 400
- character builder 400
- Control Window
- effect range 392
- deformation axis 386
- Deformation Control
Window 386
- effect area
- bones 398
- joints 398
- hierarchy depth 398
- below 398
- none 398
- partial below 398
Frame Range
- all 301
- current 301
- option window 301
- Frame Range 301
- Run IK Options 301
frame range
- Copy keyframes 64
- Cut keyframes 69
- Import - Anim 128
- Paste keyframes 73
frame type
- deformation options 385
frames
- preview options 223
- viewing
- animation 77
frames/second
- Simulation Options 339
|
|
G
|
gap
- Paste keyframes 74
generalized constraints 244
generating
- MetaCycle data table 233
Geometry
- Scene Info 195
global
- parameters 19
- toggling 24
Global Parameter Window 20
global parameters
- filter controls
- Action Lister 142
globally
- editing
- Skeleton editor 282
Goal Type
- Add IK Handle Options 289
- both 289
- orientation 289
- position 289
graph editor
- Action Window 143
grouped
- IK handle
- manipulation 313
grouping menus
- using 342
|
|
H
|
handles
- List Type 280
- non-overlapping 244
head
- drawing 241
Hierarchy
- above 305
- Assume rest pose
- above 307
- below 308
- both 308
- none 307
- below 305
- both 306
- none 305
- Rest Pose Options 305
hierarchy
- animation options 86
- Copy keyframes 64
- Cut keyframes 68
- Del channels 203
- Del static actions 207
- Duplicate channel 200
- Export - Anim 123
- Import - Anim 127
- ListMode 278
- New cycles warp 431
- New scale warp 434
- New time warp 427
- Save Anim 123
- Set keyframe 59
- ShapeShifter 377
hierarchy depth
- below 398
- none 398
- partial below 398
human-like characters
- creating 240
|
|
I
|
identity before/after
- ActionTools 170
IK
- drag 244
- introduction 244
- Scene Info 192
- spline 261
- terminology 244
IK Handle info
- orientation 255
- pole order 251
- position 255
- weight 255
IK handles 297
- adding 284
- definition 245
- grouped
- manipulation 313
- in 244
- Information Window 248
- non-overlapping 244
- orientation
- position 255
- overlapping 256
- picking 293
- position
- orientation 255
- rest pose 307
- toggling
- off 297
- on 297
- using
- multi-chain 255
- single-chain 247
IK Handles On/Off Options
window 295
IK type
- Skeleton editor lister 273
image plane
- animating 57
Import - Anim 126
- options 127
- copies 129
- frame range 128
- hierarchy 127
- match method 127
- name 127
- overwrite names 129
- parameters 127
- placement 128
- retrieve joint IK 129
- retrieve method 127
- spacing 129
importing
- animation 126
- animation, HIERARCHY section
required in SDL 116
In Tangent 60
in tangents
- Pick menu 159
in/out
- tangents 61
- TangentType 172
Information Window
- anti flip 262
- bounding box min/max 249
- IK handle 248
- bounding box 248
- invisible 248
- name 248
- spline and root handles 261
input frame range
- SGI Movie/QuickTime 112
Insert
- Expressions 131
- Motion Paths 131
- Timewarps 131
insert keyframes
- CurveTools 156
integer
- Paste keyframes 73
interactive applications
- MetaCycle Window 212
interlocking gears
- Expressions 182
interpolating
- keyshapes 371
- ShapeShifter 374
interpolation
- exponential 387
- joint attributes 402
- key shape 378
- linear 387
- percentage effect
parameters 387, 392
- ShapeShift 379
- sine 387
introducing
- animation 4
introduction
- animation file operations 116
- IK 244
invisible
- IK handle
- Information Window 248
items
- changing name 13
|
|
J
|
joint
- Cluster editor 361
- effect types
- cluster percentages 363
- SBD
- cluster percentages 364
joint attributes
- Deformation Control
Window 402
- interpolation 402
- lower bound 402
- upper bound 402
joint expansion
- IK type icons 274
- Skeleton editor lister 273
joint information
- creating 272
- setting 272
joint nodes
- creating 238
- Skeleton editor lister 272
- skeletons 238
Joints
- all 306
- Assume rest pose 308
- all 308
- used 308
- Rest Pose Options 306
- used 306
joints
- effect area
- frame parameters 398
- List Type 280
- rest pose 307
- root 244
- skeletons 238
|
|
K
|
key
- Expression Control 196
key shape
- Interpolation 378
keyframe buttons
- using 107
Keyframe Edit
- Edit menu, Action
Window 153
- options
- pos' x/y 153
- tan' in/out 153
- tan' type 153
- tangent lock button 154
Keyframe Lister
- using 106
Keyframe Stats
- using 155
keyframes
- Animation Options 340
- copying
- animation 63
- creating
- pose animation 210
- cutting 66
- moving from Action
Window 161
- pasting
- animations 70
- Pick menu 158
- pick-walking 160
- setting 52
Keyshape 370
- interpolations 371
|
|
L
|
leaf
- effect types
- cluster percentages 363
- SBD
- cluster percentages 364
leaf node
- Cluster editor 361
left arm
- drawing 243
leg
- drawing
- left 240
- right 240
lights
- animating 27, 53
limit translate to range
- ShapeShifter 380
Line style 239
linear
- interpolation
- percentage effect
parameters 387
- Twist type 291
linear before/after
- ActionTools 169
linear seg in
- TangentTypes 171
linear seg out
- TangentTypes 171
List menu
- Set lister 417
List mode
- Anim Stats 189
List Type
- handles 280
- joints 280
lister
- Skeleton editor 272
- icons 272
- see Skeleton editor lister for
icons 272
ListMode
- above 277
- Action Window 148
- all 278
- all skeleton 278
- below 278
- chain 277
- Skeleton editor 277
- hierarchy 278
- menu
- Cluster editor 366
- picked 277
- above 277
- Skeleton editor 277
- skeleton 277
- Skeleton editor 277
- Skeleton editor 277
load attributes
- Frame Control 385
load options
- FlipBook 100
local
- Orientation 288
- parameters 21
local axes
- Pivot info
- Information Window 249
Local Parameter
- window 22
local parameters
- filter controls
- Action Lister 142
locked
- Cluster editor 361
logical operations
- Expressions 180
look at
- Views menu 164
lookat
- animating
- camera 42
loop start frame/loop end
frame
- New cycles warp 431
loops
- preview options 223
lower bound
- joint attributes 402
|
|
M
|
make all
- Collision Types 346
many-to-many relationship 10
many-to-one relationship 10
master handle info 263
- target curve 263
- twist 263
- twist root 263
- twist type 263
master handles
- spline IK 259
match method
- Import - Anim 127
matching
- skeleton
- topology 269
mathematical functions
- Expressions 178
maximum bank
- Set motion 44
maximum bank degrees
- Autofly 35
Members
- exclusive 359, 412
- multiple 359, 412
- New cluster 359
- New set 412
Menu area
- edit menu 217
- convert to snippet 217
- delete 217
- delete character 217
menu area
- MetaCycle Window 216
- new menu
- character 216
- snippet 216
- transition 216
- run menu
- all 217
- options 217
- path 217
menus
- Action Window
- CurveTools 156
- Edit 150
- ListMode 148
- Pick 158
- Preferences 173
- TangentType 170
- Cluster editor 365
MetaCycle
- data table 233
Metacycle
- Character Detail editor 215
MetaCycle Window 212
- characters 212
- Detail editor 221
- interactive applications 212
- layout 214
- menu area 216
- motion capture 213
- rendered applications 213
- snippets 212
- snippets icons 221
- tabs 214
- transitions 212
- workspace area 220
metamorphosing 370
Min/Max
- Time Slider 16
min/max/ percentage
- percentage effect
parameters 388
minimum/maximum
- Skeleton editor
spreadsheet 276
Mode
- Set lister 419
Model Pick
- selected 281
modify
- Frame Control 384
Modify menu
- add members 417
- create set 417
- delete set 418
- remove members 417
- Set lister 417
modulating
- Expressions
- animation 184
motion blur
- baking 314
- Compensation 303
motion capture
- MetaCycle Window 213
motion path
- action 9
- animating
- cameras 41
- Set motion 43
Motion Path action
- Action Timeview 147
move
- Edit menu 366
- Xform menu 161
movie formats
- creating
- Apple (QuickTime) 109
- SGI 109
movie options
- SGI Movie/QuickTime 111
moving
- curves
- Action Window 161
- keyframes
- Action Window 161
- tangents
- Action Window 161
multi
- Cluster editor 361
- Set Type 421
multi-chain
- IK handles
- using 255
- IK type icons 274
- solvers 254
- Run IK 257
multi-chain IK handles
- animating
- skeletons 299
multi-cluster
- transformations 364
multi-handle
- Solver 286
Multi-lister
- Playback 79
- using
- Playback 79
multiple
- Members 359
- New set 412
multiple channels
- using 10
multiple clusters
- effect range 392
multiple-instance
- actions 132
|
|
N
|
name
- changing
- action lister 13
- IK handle
- Information Window 248
- Import - Anim 127
name field
- Cluster editor 361
name filter field
- Expression Control 196
names
- changing
- Action Lister 143
naming
- animation parameters 11
New cluster 356
- options 358
- members 359
New cycles warp 429
- options 430
- between loops 432
- hierarchy 431
- loop start frame/loop end
frame 431
- objects 430
- oscillate 431
- parameters 431
- paste to frame 432
- repetitions 432
new menu
- menu area 216
New scale warp 433
- options 433
- hierarchy 434
- objects 433
- params 434
- start frame/end frame 435
- time range 435
- time scale 435
New selection handle 368
New set 412
- options 412
- members 412
New time warp 426
- options 426
- hierarchy 427
- objects 426
- parameters 426
- time range 427
none
- Hierarchy 305
- Assume rest pose 308
- hierarchy depth 398
non-overlapping
- IK handles 244
nothing
- Pick menu 158
|
|
O
|
object collision
- Collision Types 346
object type
- Action Lister 144
objects
- animating 7, 53
- animation options 86
- channels 7
- choosing
- Run dynamics 342
- constraining 310
- to objects 316
- Constraint Target 321
- Del channels 203
- Del static actions 206
- Expressions 131
- New cycles warp 430
- New scale warp 433
- New time warp 426
- Set keyframe 58
Objects palette
- Draw skeleton 238
operations
- repeating
- Action Window 13
optimization
- animation options 88
optimization options
- Play Blast 88
optimizing
- Playback options 81
option window
- Export - Anim 125
- Save Anim 125
options
- Add IK Handle
- Control Type 287
- Add IK handle 286
- create root handle 291
- goal type 289
- orientation 288
- position type 291
- set rest pose 288
- snap curve to root 291
- Solver 286
- twist root 291
- twist type 291
- weight type 289
- weight value 289
- Add IK handles
- create curve 291
- Assume rest pose 307
- hierarchy 307
- joints 308
- pose 308
- Auto keyframe 76
- Autofly 35
- auto bank in/out 35
- By Frames 35
- create SDL file 35
- end frame 35
- maximum bank degrees 35
- start frame 35
- Cluster editor
- name field 361
- Constrain to 321
- aim axis/up axis 322
- constraint target 321
- constraint type 321
- weight 323
- Constraints 329
- Copy keyframe
- end frame 65
- frame range 65
- start frame 65
- Copy keyframes 64
- copy method 64
- hierarchy 64
- parameters 64
- Create constraint 311
- create jack 311
- create selection handle 311
- orientation constraint 311
- point constraint 311
- weight 311
- Cut keyframes 67
- compress 69
- cut method 68
- end frame 69
- frame range 69
- hierarchy 68
- parameters 67
- start frame 69
- Del channels
- channel type 203
- hierarchy 203
- objects 203
- parameters 203
- Del constraints 330
- Del static actions
- hierarchy 207
- objects 206
- parameters 206
- Duplicate channels
- hierarchy 200
- parameters 200
- time offset 201
- translation/rotation/
scaling 199
- Edit menu
- clear 152
- copy 150
- copy segment 151
- cut 150
- edit expressions 150
- paste 150
- paste instance 152
- paste segment (offset) 151
- redo 153
- show instance 152
- undo 153
- Export - Anim
- all 125
- data per frame 124
- hierarchy 123
- option window 125
- parameters 123
- save joint IK 124
- store 123
- time range 124
- FlipBook 99
- Global Parameter 20
- Import - Anim
- copies 129
- frame range 128
- hierarchy 127
- name 127
- overwrite names 130
- parameters 127
- placement 128
- retrieve joint IK 130
- retrieve method 127
- spacing 129
- New cluster 358
- members 359
- New cycles warp
- between loops 432
- hierarchy 431
- loop start frame/loop end
frame 431
- objects 430
- oscillate 431
- parameters 431
- paste to frame 432
- repetitions 432
- New scale warp
- hierarchy 434
- objects 433
- params 434
- start frame/end frame 435
- time range 435
- time scale 435
- New set 412
- members 412
- New time warp
- hierarchy 427
- objects 426
- parameters 426
- time range 427
- Overlay skeleton
- copy IK handles 271
- copy joints 271
- copy pivots 270
- time offset 271
- Paste keyframes 72
- end frame 73
- frame range 73
- gap 74
- integer 73
- parameters 72
- paste method 73
- range fit 73
- repeat 73
- start frame 73
- Play Blast
- compress 83
- quick render 82
- sound options 84
- zoom factor 82
- Pose animation
- time range 209
- Run dynamics 337
- animation options 340
- collision types 345
- frame control 338
- participating objects 341
- Run Dynamics Control Window
- run 347
- Run IK
- by frames 301
- compensation 303
- detection only 304
- disable multi IK 302
- disable single/spline
IK 302
- frame range 301
- redraw 302
- sample rate 301
- simplify 302
- Skeletons 300
- with single/spline IK 302
- run menu 217
- Save Anim
- all 125
- data per frame 124
- hierarchy 123
- option window 125
- parameters 123
- save joint IK 124
- store 123
- time range 124
- Set key shape
- interpolation 378
- Set keyframe 58
- frame 60
- hierarchy 59
- parameters 59
- Set lister 419
- mode 419
- Set motion 43
- bank in/out 44
- camera up 44
- flow 45
- flow slices 46
- follow 44
- maximum bank 44
- motion path 43
- range 45
- sample by 45
- start/end frame 45
- Set rest pose
- hierarchy 305
- joints 306
- pose 306
- SGI Movie/QuickTime 110
- Shape Center
- centroids 379
- first CV 379
- scale pivots 379
- ShapeShifter
- add 0% cluster CVs 380
- control name 379
- control parameter 379
- control range 379
- create control
geometry 380
- create slider geometry 381
- limit translate to range 380
- slider position 381
- Skeleton
- toggle constraints 266
- toggle IK handle 266
- toggle type 265
- Toggle Constraint
- toggle type 329
- Toggle Constraints 329
- Toggle IK Handle
- Toggle Type 297
- Toggle IK Handles 297
- Turntable 30
Orientation
- Add IK Handle Options 288
- local 288
- world 288
orientation
- Constraint Type 322
- Goal Type 289
- IK Handle info 255
- position
- IK handles 255
orientation constraint
- Create constraint 311
orientation constraints
- using 318
oscillate
- New cycles warp 431
oscillate before/after
- ActionTools 169
Out Tangent 60
out tangents
- Pick menu 159
output filename extensions
- by 91
- Play Blast 90
- start 91
output video
- animation options 88
overlapping
- IK handles 256
Overlay skeleton 267
- options 270
- copy IK handles 271
- copy joints 271
- copy pivots 270
- time offset 271
overwrite names
- Import - Anim 130
|
|
P
|
padding, adding to file extension
names 100
padlock
- Action Lister 145
Param control...
- Local Parameter window 22
- using 28
- apply 24
param filter
- Action Lister 141
parameter curve action
- Action Timeview 147
parameter curve actions 7
parameter curves
- Expressions 131
parameters
- animation options 86
- Copy keyframes 64
- Cut keyframes 67
- Del channels 203
- Del static actions 206
- Duplicate channel 200
- examples
- Expressions 178
- Export - Anim 123
- FlipBook
- advanced options 103
- background sequencer 103
- book list 97
- compression options 101
- compression view 103
- control panel 96
- keyframe buttons 107
- Keyframe Lister 106
- load options 100
- options 99
- sprite animation 104
- sprite path editor 104
- global 19
- Import - Anim 127
- local 21
- New cycles warp 431
- New time warp 426
- Paste keyframes 72
- Play Blast 82
- referring to
- Expressions 175
- Save Anim 123
- Set keyframe 59
- SGI Movie/QuickTime
- application 110
- input frame range 112
- movie options 111
- spline IK 260
params
- New scale warp 434
partial below
- hierarchy depth 398
Participating Objects
- Run dynamics 341
particle %
- Simulation Options 339
particle collision
- Collision Types 346
passive objects
- Edit set
- Run dynamics 344
paste
- Edit menu 150
paste instance
- Edit menu 152
Paste keyframes 70
- options 72
- end frame 73
- frame range 73
- gap 73
- integer 73
- parameters 72
- paste method 73
- range fit 73
- repeat 73
- start frame 73
paste method
- Paste keyframes 73
paste segment (offset)
- Edit menu 151
paste to frame
- New cycles warp 432
pasting
- animation
- keyframes 70
- skeletal 267
- attributes
- skeletal 267
- keyframes 70
path
- animating
- Set motion 37
- animating along 32
- run menu 217
pause repeat
- sound options 84
percentage
- percentage effect
parameters 398
percentage effect parameters
- Deformation Control
Window 387
- interpolation 387
- exponential 387
- linear 387
- sine 387
- min/max/ percentage 388
- percentage 398
- using
- axis frame type 388
- curve frame type 393
percentages
- animating
- clusters 56
- clusters 362
- changing 362
- effect types 362
perspective
- animating
- cameras 56
- cameras
- animating 56
Pick
- Action Window 13
Pick IK handle 293
- using 293
Pick menu
- Action Window 158
- any 158
- any tangents 159
- Cluster editor 366
- curves 159
- in tangents 159
- keyframes 158
- nothing 158
- out tangents 159
- template 159
picked
- ListMode 277
picking
- box
- in Action Window 13
- clusters 358
- IK handles 293
pick-in-modeler
- Cluster editor 361
picklist
- Set lister
- auto 416
- update
- Set lister 416
Picklist Updating
- Set Editor 421
pick-walking
- keyframes
- Action Window 160
- tangents
- Action Window 160
pin
- Skeleton editor lister 273
pin object
- Action Lister 144
Pivot info
- Information Window 249
- local axis 249
- rotate pivot 249
- scale pivot 249
pivots
- animating
- around it 29
placement
- Import - Anim 128
plane rotation
- Control Type 288
- control type
- IK Handle info 250
- using 251
plane/pole rotation
- Control Type 288
- control type
- IK Handle info 250
- using 252
Play Blast
- optimization options 88
- options
- compress 83
- quick render 82
- sound options 84
- zoom factor 82
- output filename
extensions 90
- parameters 82
- quality 82
- show playblast 82
- using 83
Playback
- using 79
playback
- creating
- custom 208
Playback options 81
playing
- animation 79
plug icon
- Detail editor 221
point
- Constraint Type 322
point constraint
- Create constraint 311
point constraints
- using 317
pole order
- IK Handle info 251
polyset vertex
- animating 53
pos' x/y
- Keyframe Edit 153
Pose
- Assume rest pose 308
- both 308
- rotation 308
- translation 308
- both 306
- Rest Pose Options 306
- rotation 306
- translation 306
Pose animation 208
- options 209
- time range 209
pose animation
- creating
- keyframe 210
position
- Goal Type 289
- IK Handle info 255
- orientation
- IK handles 255
- position type
- Information Window 262
Position Type
- Add IK Handle Options 291
position type
- roll degree 262
- root handles
- position 262
Preferences menu
- Action Window 173
- action window... 173, 174
- edit marking menus 173
- tgl short expressions 174
- tgl update model 173, 174
- tgl update model during
Xform 173, 174
preview buttons
- Time Slider 18
preview by
- character playback
options 219
preview options
- Detail editor 222
- frames 223
- loops 223
previewing
- animation
- lights 54
- rendered 92
- shaders 54
- textures 54
- snippets 231
|
|
Q
|
quality
- parameters
- Play Blast 82
- Play Blast 82
quick render
- Play Blast 82
QuickTime 109
|
|
R
|
randomize
- Xform menu 164
range
- Set motion 45
range fit
- Paste keyframes 73
record mode
- character playback
options 219
redo
- Edit menu 153
redo view
- Views menu 166
Redraw
- Run IK Options 302
referring to
- parameters
- Expressions 175
relate to
- bulge attributes 403
relate transform
- bulge attributes 404
relating
- Expressions
- shader parameters 183
relationships
- many-to-many 10
- many-to-one 10
remove
- Edit menu 366
- Set Editor 422
remove attributes
- Frame Control 385
remove members
- Modify menu 417
rendered
- animation
- previewing 92
rendered applications
- MetaCycle Window 213
repeat
- animation options 86
- Paste keyframes 74
repeating
- operations
- Action Window 13
repetitions
- New cycles warp 432
Replace All 130
Replace Part 130
- Expressions 131
- Motion Paths 131
- Timewarps 131
reset
- Run Dynamics Control
Window 347
Rest pose
- assume 307
- options 305, 307
rest pose 244
- defining 305
- Skeleton editor
spreadsheet 277
restrictions
- flow 47
retrieve joint IK
- Import - Anim 130
retrieve method
- Import - Anim 127
right arm
- drawing 242
roll degree
- position type
- Information Window 262
rolling the chain
- spline IK 260
root handles
- information on 261
- position type 262
- position 262
- spline IK 259
root joints 244
rotate pivot
- Pivot info
- Information Window 249
rotation
- Pose 306
- Assume rest pose 308
rotation tol
- Compensation 304
- Simplify 302
Run dynamics 336
- choosing
- objects 342
- Control Window
- options
run 347
- Edit menu 342
- editing
- sets 342
- options 337
- animation options 340
- collision types 345
- frame control 338
- participating objects 341
- simulation options 339
- simulation options,
torque 349
- using
- grouping menus 342
- window 347
Run Dynamics Control
Window 347
Run IK 299
- bake 244
- multi-chain solvers 257
- options 300
- by frames 301
- compensation 303
- detection only 304
- disable multi IK 302
- disable single/spline
IK 302
- frame range 301
- redraw 302
- sample rate 301
- simplify 302
- Skeletons 300
- with single/spline IK 302
- unique 244
- using 299
run menu
- all 217
- options 217
- path 217
running
- dynamics simulations 336
|
|
S
|
sample by
- Animation Options 340
- character playback
options 219
- flow
- Set motion 45
Sample Rate
- Run IK Options 301
Save Anim
- options 123
- all 125
- data per frame 124
- hierarchy 123
- option window 125
- parameters 123
- save joint IK 124
- store 123
- time range 124
save joint IK
- Export - Anim 124
- Save Anim 124
save particles
- Simulation Options 339
saved
- animation
- importing 126
SBD
- joint node
- cluster percentages 364
- leaf node
- cluster percentages 364
scale factor
- bulge attributes 403
scale pivot
- Pivot info
- Information Window 249
scale pivots
- Shape Center 379
- ShapeShifter 377
scale time
- Xform menu 163
scale value
- Xform menu 163
scaling
- timing
- time warp 433
scene
- animating
- views 32
Scene Info 191
- options
- anim 193
- clusters 191
- geometry 195
- IK 192
- sets 192
SDL files
- animation 116
section editor
- Deformation Control
Window 406
section placements
- bulge attributes 403
Select
- Anim Stats 190
- Set lister 416
selected
- Model Pick 281
selecting
- Action Lister 143
- in the Skeleton editor 282
set attributes
- Frame Control 384
Set Editor
- buttons
- add 421
- remove 422
- editing
- sets 420
- picklist updating 421
- set name 421
- set type 421
- window 420
Set key shape 370
- examples 372
- options
- interpolation 378
- using 372
Set keyframe 52
- options
- frame 60
- hierarchy 59
- parameters 59
Set keyframe Options 58
Set lister
- editing
- sets 418
- menus
- list 417
- modify 417
- options 419
- mode 419
- picklist
- auto 416
- update 416
- select 416
Set motion 37
- options 43
- bank in/out 44
- camera up 44
- flow 45
- flow slices 46
- follow 44
- maximum bank 44
- motion path 43
- range 45
- sample by 45
- start/end frame 45
Set Name
- Set Editor 421
Set Rest Pose
- Add IK Handle Options 288
Set rest pose 305
- options 305
- hierarchy 305
- joints 306
- pose 306
Set Type
- exclusive 421
- multi 421
- Set Editor 421
Sets 414
- creating 414
- editing 414
- Scene Info 192
sets
- creating 412
- deleting 412
- editing
- active objects 344
- force objects 344
- passive objects 344
- Run dynamics 342
- Set Editor 420
- Set lister 418
- show particles 345
- simulation sets 343
setting
- joint information 272
- keyframes 52
- automatically setting 75
SGI Movie/QuickTime 109
- options 110
- parameters
- application 110
- input frame range 112
- movie options 111
shader
- animating 27
shader parameters
- Expressions
- relating 183
shaders
- animating 53
shading parameters
- global settings 20
Shading Parameters Global
- settings 20
Shape Center 379
- options
- centroids 379
- first CV 379
- scale pivots 379
ShapeShift
- Interpolation 379
ShapeShifter 370
- centroids 377
- creating 374
- CVs 377
- examples 375
- hierarchy
- interpolations 377
- options 379
- add 0% cluster CVs 380
- control name 379
- control parameter 379
- control range 379
- create control
geometry 380
- create slider geometry 381
- limit translate to range 380
- slider position 381
- scale pivots 377
shared joint
- IK type icons 274
shearing effects
- creating 397
Show D.O.F.
- all 280
- used 280
show instance
- Edit menu 152
show particles
- Edit set
- Run dynamics 345
show playblast
- parameters
- Play Blast 82
- Play Blast 82
Simplify
- rotation tol 302
- Run IK Options 302
- translation tol 302
simplify
- Animation Options 340
- CurveTools 157
simplify results
- character playback
options 219
Simulation Options
- frames/second 339
- particle % 339
- save particles 339
- use torque 339
simulation options
- torque 349
simulation sets
- Edit set
- Run dynamics 343
sine
- interpolation
- percentage effect
parameters 387
single chain
- solvers 244
single cluster
- effect range 392
single-chain
- complex 252
- Solver 286
- using 247
single-chain display
- Toggle Type 298
single-chain options
- Add IK Handle Options 287
- Control Type 287
Skeleton 265
- options 265
- toggle constraints 266
- toggle IK handle 266
- toggle type 265
- using 267
skeleton
- defining
- rest pose 305
- drawing
- head 241
- spine 241
- ListMode 277
- rest pose
- defining 305
Skeleton editor 272
- buttons
- List Type 280
- ListMode 277
- Model Pick 281
- Show D.O.F. 280
- editing
- globally 282
- selecting 282
- spreadsheet 274
- minimum/maximum 276
- rest pose 277
- stiffness percentage 277
- use joint 275
- use limits 275
- window 272
skeleton editor
- using 264
Skeleton editor lister 272
- icons 272
- IK type 273
- joint expansion 273
- joint node 272
- pin 273
- IK type
- multi-chain 274
- shared joint 274
- single-chain 274
Skeletons
- active 300
- all 300
- Run IK Options 300
skeletons
- adding
- IK handles 284
- animating 54
- by IK 54
- multi-chain IK handles 299
- deformation 397
- display 239
- drawing
- left arm 243
- left leg 240
- right arm 242
- right leg 240
- end effectors 245
- IK handles 245
- matching
- topology 269
- rest pose 307
- definition 244
- root joints 244
- terms
- joint nodes 238
- skeletons 238
- toggling
- off 265
- on 265
slider position
- ShapeShifter 381
slow
- tangents 61
slow seg in
- TangentType 172
slow seg out
- TangentType 172
slow-in/fast-out
- Twist Type 291
smooth
- tangents 60
- TangentTypes 171
Snap Curve To Root
- Add IK Handles Options 291
snippet
- new menu 216
snippet detail icon 221
snippet options
- Detail editor 222
snippets
- converting
- transitions 232
- creating 228
- editing 231
- MetaCycle Window 212
- previewing 231
- testing 232
- transitions 223
- using 220
Solver
- Add IK Handle Options 286
- multi-handle 286
- single-chain 286
- single-chain options 287
- spline-handle 287
solvers
- multi-chain 254
- Run IK 257
- single chain 244
- spline-handle 257
Sort By
- Anim Stats 189
sound editor
- sound options 84
sound offset
- sound options 84
sound on
- sound options 84
sound options
- audio control 84
- pause repeat 84
- Play Blast 84
- sound editor 84
- sound offset 84
- sound on 84
- soundfile 84
- synch rate 84
- synch to playback 84
soundfile
- sound options 84
source frame
- Detail editor 225
- starting frames 225
- tangent in 226
- transition type 225
spacing
- Import - Anim 130
spine
- drawing 241
spine chain
- creating
- simple 240
spline handle
- IK type icons 274
- options 291
spline handles
- using 261
- tips 285
spline IK
- arc lengths 260
- master handles 259
- parameters 260
- rolling the chain 260
- root handles 259
- twisting the chain 260
spline-handle
- Solver 287
spline-handle solvers 257
- master handles 259
- root handles 259
split
- Edit menu 366
spreadsheet
- Skeleton editor 274
sprite animation
- FlipBook 104
sprite path editor
- FlipBook 104
stage options
- Detail editor 218
- use characters in 218
start
- Play Blast
- output filename
extensions 91
start frame
- Autofly 35
- Copy keyframe 65
- Cut keyframes 69
- Frame Control 338
- Paste keyframes 74
start frame/end frame
- New scale warp 435
start icon
- Detail editor 221
start recording at
- character playback
options 218
Start/End
- Time Slider 16
start/end frame
- Set motion 45
starting frames
- source frame 225
static
- animation
- deleting 205
stats
- Anim 188
step
- tangents 62
- TangentType 172
steps/frame
- Frame Control 338
stiffness percentage
- Skeleton editor
spreadsheet 277
store
- Export - Anim 123
- Save Anim 123
switching
- to Pick
- Action Window 13
synch rate
- sound options 84
synch to playback
- sound options 84
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T
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tabs
- MetaCycle Window 214
tan' in/out
- Keyframe Edit 153
tan' type
- Keyframe Edit 155
tangent in
- source frame 226
tangent lock
- Keyframe Edit 154
tangent out
- destination frame 227
tangents
- Action Window
- types 170
- deleting
- flat 205
- in 60
- in/out 61
- linear 60
- moving
- Action Window 161
- out 60
- pick-walking 160
- slow 61
- smooth 60
- step 62
TangentType
- Action Window 170
- fast seg in 172
- fast seg out 172
- fixed 173
- flat 172
- in/out 172
- slow seg in 172
- slow seg out 172
- step 172
TangentTypes
- linear seg in 171
- linear seg out 171
- smooth 171
tapering
- Y axis 390
target curve
- master handle info
- Information Window 263
target data
- character detail editor 215
- defining
- transitions 233
- Detail editor 227
template
- Pick menu 159
terminology
- IK 244
testing
- snippets 232
textures
- animating 53
tgl curve names
- DispTools 167
tgl infinity
- DispTools 167
tgl keyframe lock
- CurveTools 158
tgl keyframes
- DispTools 167
tgl result curves
- DispTools 167
tgl short expressions
- Preferences menu 174
tgl sound graph
- DispTools 167
tgl stats
- DispTools 167
tgl tangents
- DispTools 167
tgl template
- DispTools 166
Tgl time slider 15
tgl update model
- Preferences menu 173, 174
tgl update model during Xform
- Preferences menu 173, 174
The 360
time
- animating 57
time offset
- Duplicate channels 201
time range
- Export - Anim 124
- New scale warp 435
- New time warp 427
- Pose animation 209
- Save Anim 124
Time Scale
- options 433
time scale
- New scale warp 435
Time Slider 15
- by 17
- fps 17
- Min/Max 16
- preview buttons 18
- Start/End 16
- toggling 15
time warp 424
- applying 426
- cycling
- animation 429
- scaling
- timing 433
timeview 147
- Action Window 143
timeview summary bars
- Action Timeview 147
timewarps
- animation
- examples 424
- applying 425
- channels 424
- curves 424
- cycles 9
timing
- scaling
- time warp 433
timing curves
- filter control
- Action Lister 142
Toggle Constraint
- options
- toggle type 329
Toggle Constraints
- options 329
toggle constraints
- Skeleton 266
Toggle IK Handle
- options
- Toggle Type 297
toggle IK handle
- Skeleton 266
Toggle IK Handles
- options 297
Toggle Skeleton
- see Skeleton 265
Toggle Type
- all windows 297, 329
- current window 298, 329
- single-chain display 298
- Toggle Constraint 329
- Toggle IK Handle 297
toggle type
- Skeleton 265
toggling
- constraints 329
- display
- Time Slider 15
- display off
- skeletons 265
- display on
- skeletons 265
- global
- Param control... 24
- IK handles
- off 297
- on 297
- time slider 15
tolerance
- Animation Options 341
topology
- matching
- skeleton 269
torque 349
track
- Views menu 165
Transform info
- Information Window 249
transform range
- bulge attributes 404
transformations
- multi-cluster 364
transforming
- clusters 389
transition
- animation
- retrieved and existing 130
- new menu 216
transition type
- destination frame 227
- source frame 225
transitions
- converting
- snippets 232
- creating 230
- defining
- target data 233
- Detail editor 224
- editing 232
- MetaCycle Window 212
- options
- length 224
- name 224
- snippets 223
translate
- Transform info
- Information Window 249
translation
- Control Type 288
- Pose 306
- Assume rest pose 308
translation only
- control type
- IK Handle info 250
translation tol
- Compensation 304
- Simplify 302
translation/rotation/scaling
- Duplicate channels 199
troubleshooting
- cannot import animation
without HIERARCHY
section 116
turning off
- display
- constraints 329
turning on
- display
- constraints 329
Turntable 29
twist
- master handle info 263
Twist Root
- Add IK handle Options 291
twist root
- master handle info
- Information Window 263
Twist Type
- Add IK Handle Options 291
- ease-in/out 291
- fast-in/slow-out 291
- slow-in/fast-out 291
Twist type
- linear 291
twist type
- master handle info
- Information Window 263
twisting
- Y axis 389
twisting the chain
- spline IK 260
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U
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undo
- Edit menu 153
undo view
- Views menu 166
unique
- Run IK 244
universal time
- animating 57
unlocked
- Cluster editor 361
up vector
- camera 32
update
- picklist
- Set lister 416
upper bound
- joint attributes 402
use characters in
- stage options 218
use joint
- Skeleton editor
spreadsheet 275
use limits
- Skeleton editor
spreadsheet 275
use mass/ density
- Collision Types 347
use result
- CurveTools 156
use torque
- Simulation Options 339
used
- Joints 306
- Assume rest pose 308
- Show D.O.F. 280
using
- aim constraints 319
- Anim Stats 188
- apply
- Param control... 24
- bones 239
- clusters 356
- Constrain to 316
- Create constraint 310
- Del constraints 330
- Expressions 175
- FlipBook Editor 92
- flow slices 46
- grouping menus
- Run dynamics 342
- IK handles
- multi-chain 255
- single-chain 247
- keyframe buttons 107
- Keyframe Lister 106
- Keyframe Stats 155
- MetaCycle 219
- motion path
- bank 38
- follow 38
- multi-chain
- IK handles 255
- New selection handle 368
- orientation constraints 318
- Param 28
- Param control... 28
- percentage effect parameters
- axis frame type 388
- curve frame type 393
- Pick IK handle 293
- plane rotation 251
- plane/pole rotation 252
- Play Blast 83
- Playback
- in Multi-lister 79
- point constraints 317
- Run IK 299
- Scene Info window 191
- Set key shape 370
- Sets 414
- single-chain 247
- Skeleton 267
- skeleton editor 264
- snippets 220
- spline handles
- tips 285
- Y axis
- tapering 390
- twisting 389
UV
- Constraint Target 321
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V
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view
- camera 32
View frame 77
viewing
- animation frames 77
- animation with Playback 79
Views menu
- Action Window 164
- dolly 165
- look at 164
- redo view 166
- track 165
- undo view 166
visibility
- cameras
- motion path 42
- filter control
- Action Lister 142
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W
|
walking
- though a scene 32
walkthrough 32
weight
- Constrain to 323
- Create constraint 311
- IK Handle info 255
Weight Type
- Add IK Handle Options 289
Weight Value
- Add IK Handle Options 289
window
- Deformation cntrl 383
- Expression Control 196
- FlipBook Control 95
- Local Parameter 22
- Run dynamics 347
- Set Editor 420
- Skeleton editor 272
With Single/Spline IK
- Run IK Options 302
workspace area
- MetaCycle Window 220
world
- Orientation 288
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X
|
Xform menu
- Action Window 161
- move 161
- randomize 164
- scale time 163
- scale value 163
xforming
- clusters 389
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Y
|
Y axis
- tapering 390
- twisting 389
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|
Z
|
zero degree section
- bulge attributes 403
zoom factor
- Play Blast 82
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