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5
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Working with your Animation
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In This Section:
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Windows >
Information > Anim
Stats
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Using the Anim Stats Window
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The Anim Stats window displays the number of animation-related attributes for selected DAG nodes.
These following attributes are included in the window's columns:
Object Names
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- DAG node name. Edit it by double-clicking on the field.
Clusters
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- Number of clusters affecting the node or geometry below the node.
Constraints
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- Number of constraints affecting the node.
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For example, if only the
node's rotations are
animated, channels would
be 3 (X, Y, and Z).
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Channels
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- Number of node attributes that are animated.
Min Frame
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- Earliest keyframe, if there is any keyframed animation. If there isn't, the value is 0.
Max Frame
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- Latest keyframe, if there is any keyframed animation. If there isn't, the value is 0.
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For example, if translate,
rotate, and scale were
animated, and a new
timewarp created, Param
Curves would be 10 curves
(we don't count the
timewarp for every channel).
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Param Curves
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- Number of parameter curves that are directly animating this node. Note that instanced curves are only counted once.
Expressions
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- Number of expressions that directly animate the node.
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As with Param Curves,
keyframes on instanced
curves are only counted
once.
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Keyframes
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- Total number of keyframes in the curves that animate this node.
Sort By Menu
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Nothing
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- Shows the nodes in DAG order, with the DAG type icon.
Type
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- Sorts the nodes by type, with the DAG type icon.
Name
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- Sorts by name (doesn't show the DAG type icon).
List Mode Menu
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All
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- Shows all nodes in the system.
Constrained
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- Show all constrained nodes.
Clustered
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- Shows all nodes that are directly clustered; that is, the node that you see as a cluster member in the cluster editor.
Animated
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- Shows all animated nodes.
Active
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- Shows active nodes.
Hierarchy
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- Shows active nodes and all nodes below them.
Select Menu
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Select all rows
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- Highlights all rows in the window
Pick selected rows
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- Does a model-pick on the nodes in the selected rows. If nodes on the same branch are highlighted, the highest node is picked.
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Windows >
Information > Scene
Info
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Using the Scene Info Window
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The Scene Info window has five sections: Clusters, Sets, IK, Anim, and Geometry. These sections display all attributes for the specified file.
Clusters
Clusters
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- The total number of clusters in the scene.
Multi
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- The number of multi-clusters in the scene.
Exclusive
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- The number of exclusive clusters in the scene.
Empty
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- The number of empty clusters in the scene.
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For example, if a plane with
16 CVs was in 2 multi-
clusters, then 32 CV
memberships would be
reported. This is a better
indicator of the complexity
of the model and the amount
of work spent in cluster
transforms.
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CV Members
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- The sum of the number of CVs affected by each cluster, as opposed to the total number of CVs affected by one or more clusters.
Average CVs/Cluster
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- Average number of CVs per cluster.
Sets
Sets
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- The total number of sets in the scene.
Multi
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- The number of multi-sets in the scene.
Exclusive
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- The number of exclusive sets in the scene.
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For example, a sphere that's
in 2 sets counts as 2
members.
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Total Members
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- The number of set members, as opposed to the number of objects in 1 or more sets.
Average Members
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- The average number of members per set.
IK
Handles
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- The total number of IK handles in the scene.
Multi
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- The number of multi-chain IK handles in the scene.
Single
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- The number of single-chain IK handles in the scene.
Spline
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- The number of spline IK handles in the scene.
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Note:
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If a chain has both a root and a master handle it counts as two
handles.
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Constraints
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- The total number of constraints in the scene.
Point
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- The number of point constraints.
Orientation
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- The number of orientation constraints.
Aim
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- The number of aim constraints.
Anim
Param Curves
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- Total number of param curves in the scene.
Keyframes
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- The total number of keyframes on all the param curves.
Average Keys/Curve
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- The average number of keys per curve.
Motion Paths
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- The total number of motion paths in use.
Expressions
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- The total number of expressions in the scene.
Channels
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- The total number of animatable attributes that are actually animated.
Actions
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- The total number of actions.
Static Actions
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- The total number of static actions.
Shaders/Textures/Lights
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- The total number of shaders, textures, and lights (that is, entities accessible from the multi-lister) that have one or more animated parameters.
Geometry
Surfaces
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- The total number of NURBS surfaces in the model.
Surface CVs
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- The total number of surface CVs, including overlapping CVs, for closed surfaces.
Curves
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- The total number of curves in the model.
Curve CVs
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- The total number of curve CVs.
Polysets
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- The total number of polysets in the model.
Polyset CVs
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- The total number of polyset vertices.
Polygons
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- The total number of polygons in all polysets.
Faces
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- The total number of faces in the model.
Trims
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- The total number of trim surfaces in the model, not counting those currently inside shells.
Shells
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- The total number of shells in the model.
Curves on Surface
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- The total number of curves-on-surface in the model.
Construction History Targets
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- The total number of construction history targets in the model.
Blend Surfaces
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- The total number of blend surfaces in the model.
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