Introduction

Rendering Workflow
Summary of the Rendering Interface
Multi-lister

Multi-lister

Multi-lister Overview
Opening the Multi-lister
Changing the Multi-lister Display
Selecting an Environment, Shader, Texture, or Light
Creating a Shader or Light
Editing an Environment,
Shader, Texture, or Light
Saving and Loading an Environment, Shader,
Texture, or Light
Multi-lister Menus

Control Window

Control Window Overview
Copying Parameter Settings
Animating Parameter Settings

Color Editor

Color Editor Overview
Opening the Color Editor
Selecting and Editing Colors
Customizing the Color Palettes
Setting the Environment

Environment

Creating a 3D Environment
Environment Parameters
Shading Surfaces

Shaders

Assigning or Layering a Shader
Reflection Mapping a Shader
Shader Parameters
Textures

Textures

Texture Procedures Window
Texture Placement Objects
Mapping a Texture
Texture Parameters

Environment Textures

Environment Texture Parameters
Environment Texture Types
Ball Texture
Chrome Texture
Cube Texture
Sky Texture
Sphere Texture

Surface Textures

Using Surface Textures
Texture Placement Window
Surface Texture Parameters
Surface Texture Types
File Texture
Bulge Texture
Checker Texture
Cloth Texture
Fractal Texture
Grid Texture
Mountain Texture
Noise Texture
Ramp Texture
Stencil Texture
Water Texture

Solid Textures

Using Solid Textures
Solid Texture Parameters
Solid Texture Types
Projection Texture
Snow Texture
sCloud Texture
sFractal Texture
sMarble Texture
sRock Texture
Leather Texture
Granite Texture
sWood Texture
Volume Texture
Lights

Lights

Creating a Light
Light Options
Displaying Light Icons
Linking a Light
Link Editor

Light Parameters

Light Parameters

Light Types

Light Types
Point Light
Spot Light
Directional Light
Ambient Light
Area Light
Volume Light
Linear Light
Dynamics

Dynamics

Dynamics Overview

Particles

Using Particles
Particle Parameters

Warps

Warps Overview
Creating a Warp
Displaying Warped Surfaces
Converting a Warped Surface into a Polygonal Surface
Warp Parameters
Cameras

Cameras

Camera Overview
Using Cameras
Using Image Planes
Camera Editor
Camera Parameters
Image Plane Properties
Rendering

Preview Rendering

Quick Render
Direct Render
Fast Render
Sketch Render
Modeler Wire

Rendering Parameters

Render Globals Window
Render Stats Window

Rendering

Render Overview
Using Render
Rendering Options
SDL Files
Command Line Rendering

Distributed Rendering

Distributed Render Overview
Using Distributed Render
Rendering Control Window
Rendering Control Parameters
Rendering Control Menus
Filters

Filters

Quantize Filter
OMFI Filter
Convert Filter
Gamma Filter
Resize Filter
4:2:2 Filter
Optimization and Troubleshooting

Optimization

Raycaster/Raytracer Optimization
General Optimization

Troubleshooting

Common Rendering Problems
Common Image Problems
Common Interface Problems
PowerToon

PowerToon

PowerToon Overview
Using PowerToon
PowerToon Editor
PowerToon Shader Parameters
Line Render
Line Files
Release Notes




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