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Numerics
| 0 -> 1 355
2D Glow Noise 253
2D Noise
fog 250
glow 247
3D Placement
environment texture 106
solid texture 187
4.2.2 filter 489-491
4.2.2 Options 490
4.2.2 to Image 490
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A
| aa_level 560
Abort
Rendering Control 463
Abort render 432
Active
Multi-lister Delete 30
active
Render Stats 421
Active Effects 238
Active Objects
Quick Render 366
ADAPTIVE 400
Adaptive Maximum 400
Adaptive Minimum 400
Adaptive Subdiv 423
Add
Rendering Control 463, 465
Add a Path button 457
Add a Resource button 459
Add button
Camera Editor 345
File 153
Link Editor 234
Render Globals 417
adding
image planes 330
Age 220
Air Density 64
Air_density 120
ALIAS
depth file format 412
image file format 411
Alias file type 477
Alias Prefs
Rendering Control 465
ALIAS_PIX_SEARCHPATH 457
All
Multi-lister Delete 30
Multi-lister List 28
all
Render Stats 421
all button
Link Editor 234
Altitude 123
AltitudeMax 57
AltitudeMin 57
ambient light 268
Ambient Light Options 268
Ambient Parameters 268
Ambient Shade 268
AmbientShade 268
Amplitude
Fractal 161
Mountain 165
Noise 167
sCloud 209
sFractal 210
sMarble 212
Water 180
Amult
environment fog 56
texture 102
anamorphic lens 337
Angle of View 338, 339
Animated
environment turbulence 66
Fractal 161
Noise 167
volume light turbulence 275
animating
cameras 328
image planes 331
parameter settings 40
ANIMATION
Fast Render 386
Animation
Quick Render 370
Render Globals 397
Animation Output Filename Extensions 398
Animation Range From
Render Globals 397
Anti-aliasing Levels 401
Aoffset
environment fog 56
texture 102
Application 471
Apply Mapping 197
aquant 470
Arc 273
area light 269
Area Light Options 269
Area Parameters 269
Aspect Ratio Fit 341
Assign Shader 30
assigning shaders 72
Associated Jobs 462
Atmospheric Settings 120
Attenuate Transp. 410
Auto add Resource 461
auto button 234
Auto Exposure 59
Auto Focus 341
Auto Render Clip 335
AUTOFLY
Fast Render 386
AUTOMATIC 405
Availability 461
AVAILABLE
Current Resource 461
Job Scheduling 458
Available Resources 460
Average Deviation
Quantize 472
Avid Composer Formats 478
Azimuth 119
Azimuth/Elevation
spot light 261
azimuth/elevation
Fast Render 380
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B
| Back
Ball 113
Cube 117
environment 65
Backdrop 55
Background
environment 55
Quick Render 366, 369
background
Fast Render 381
Background Source
Fast Render 390
Ball Environment Parameters 110
BALL projection 192
Ball texture 108-113
BALL_GLOW
fog 242
glow 240
halo 241
Bartlet filter 407
batch rendering 440-444
BBox Status 405
Beere's law 410
Behavior 305
Bit depth 473
Black elimination 474
Blend 187
blend 560
Blend Factor 549
BLEND filter 152
Blend Offset 266
BLINN 74
Blob 296
Blob Lighting 295
Blob Map 296
Blob Noise 297
Blob Threshold 297
BLOBBY SURFACE 294
Blur
Sky sun 119
texture 102
Blur Effects 407
Blur Quality 298
Blurmult 102
Bluroffset 103
BOTH fields 412
Bottom
Ball 113
Cube 117
BOUNCE 307
Boundary 165
BOX
filter 152
shape 271
Branch Angle 308
Bright. Spread 159
Bulge texture 155
Bulge Texture Parameters 155
Bump 78
Buoyancy 300
By
4.2.2 490
Fast Render 387, 389
Gamma 484
Quantize 471
Render Globals 397
By Extension 399
By Frame
Convert 482
OMFI 477
Resize 488
By/Offset 350
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C
| Cache 152
Cache Size 407
Calculation Quality 123
Camera 334
Camera Editor 333
Camera Lock 334
CAMERA projection 193
Camera Properties 334
Camera Source 386
Camera Toggles 413
Camera/Window Properties 341
cameras 323-358
animating 328
Camera Editor 333
changing view 327
copying 327
creating 327
displaying icons 327
dollying 327
film back offsetting 328
image planes 325
orthographic 324
overview 324
parameters 334-344
perspective 324
selecting views to render 329
tracking 328
zooming 327
CAMP FIRE 289
CANDLE 290
Ceiling 65
Cell Color 215
Cell Size
Granite 218
Leather 215
Center
QuickRender/Record 364
Center_thresh 209
Center_u 221
Center_v 221
Checker texture 156
Checker Texture Parameters 156
Child Particles 308
chmod 446
Chord Length 147
Chroma Abber. 86
Chroma-Key 351
Chrome texture 114-116
CIGARETTE SMOKE 289
Clean Seams 197
Clear Auto add 465
ClippingNear/Far 342
Clone
Rendering Control 463
Cloth texture 157-159
Cloth Texture Parameters 158
CLOUD 294
cloud effects 206
Cloud Parameters 122
Cloud texture 122
Cloud_bright. 122
Cloud_samples 124
coefficient of friction 65
Col. Lightness
Convert 481
Collision Walls 64
Collisions
particle 307
Color
environment 55
light 227, 243
Multi-lister 27
particle 295
shader 77
Color Balance 101
color blending palette 44
Color Dot 288
Color Editor 41-49
color blending palette 44
color palette 45
current color palette 44
customizing 49
Drop button 45
editing colors 47
Grab button 44
opening 46
overview 42
Pick button 45
range fields 43
selecting colors 47
title bar 42
Undo button 44
color fields 37
Color Key 175
Color Line 288
Color Map 346
Color Outline 288
color palette
Color Editor 45
Color Remap 103
Color Spread 251
Color1
Checker 156
Granite 218
sCloud 208
sRock 213
Color2
Checker 156
Granite 218
sCloud 208
sRock 213
Color3 218
Colormap Options 473
Column 57
command line rendering 440-444
Common Parameters 243
Common Shader Parameters 77
Complement
Convert 481
Components
Link Editor 233
COMPOSER
depth file format 412
Composite Controls 549
Composite Rendering 403
Composite Rendering Options 403
Concentric 274
CONCENTRIC projection 193
Concentric Ring Location 221
Concentric Ripple Parameters 179
Cone End Radius 273
CONE shape 271
CONSTANT
blob lighting 295
fog 56
Contrast
Checker 156
Grid 163
sCloud 208
sMarble 212
Control Location 462
Control Options 462
Control Window 33-40
browse buttons 36
color fields 37
file name fields 36
Map buttons 37
menu fields 37
name fields 36
numeric fields 37
overview 34-38
parameter groups 38
parameters 35
title bar 35
toggle fields 36
control_location_path 446
Convert filter 479-482
Convert Mode 480
Convert Options 480
Convert Solid Tex 26
Convert to Pix 104
Convert to Smear 198
Copy
Multi-lister 25
Copy Parameters 26
copying
cameras 327
lights 20
parameter settings 39
shaders 20
Coverage 143
Coverage Threshold 403
Coverage XY 358
Crease Color 215
Creases
Granite 218
Leather 216
Create defaults 257
Create polygons 318
Create Preview Image 402
creating
cameras 327
environments 54
lights 20, 226
particle emitters 286
shaders 20
warps 315
Cube Environment Parameters 117
Cube texture 117
CUBIC projection 192
Curl 308
CURRENT
Fast Render 386
current color palette 44
Current Frame
Fast Render 384
Current Link 188
Current Links 234
Current Resource 460
Current Window
Modeler Wire 394
Curvature Threshold 423
Curve Threshold 400
CYLINDER shape 271
CYLINDRICAL projection 192
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D
| DAMP force 239
Decay
light 244
volume light 271
Decay Start 272
default
lighting 257
Define Extensions 456
Delete
Rendering Control 463, 465
Delete button
Camera Editor 345
File 153
Render Globals 417
Delete menu
Multi-lister 29
deleting
image planes 330
lights 21
shaders 21
textures 21
Density
Granite 218
Leather 215
particle 296
shader 88
Sky clouds 122
Density Map 57
Depth
Chrome grid 116
Chrome lights 115
Depth Format 412
Depth Line Scale 550
Depth Maps in Memory 410
Depth Max 555
Depth Min 555
Depth Min Max 547
Depth of Field 340
Depth toggle 414
Depth Type 353
Depth_decay 205
depth_line_scale 560
Depth_mult
Chrome grid 116
Chrome lights 115
Depth_offset
Chrome grid 116
Chrome lights 115
DIE 307
Diffuse 75
Diffusion
particle 305
sMarble 212
sRock 213
Diffusion Rate 306
Digital Properties 342
Direct Render 371-373
Direct Rendering Options 372
Direction
Fast Render 384
Direction Vectors 274
Directional
volume light direction vectors 274
volume light turbulence 275
directional light 267
Directional Light Options 267
Directionality 273
Disk Cache Limit 407
Disp button 138
Displacement 78
Display editor 202
Display Method
particles 288
Display Mode
image planes 346
Display Mode menu 144
displaying
camera icons 327
light icons 228
particles 287
Texture Placement Objects 98
warped surfaces 317
DisplayTgls menu
ObjectToggles
Lights 228
Render Toggles
Particles 286
Warps 317
Distributed render 447
distributed rendering 445-465
aborting a job 450
adding a resource 448
assigning a resource 448
creating a job 447
menus 463-465
monitoring rendering 450
parameters 453-462
removing a resource 449
rendering a job 449
viewing renders 450
Dither
Quantize 472
Do Composite 552
dolly
Fast Render 380
dollying cameras 327
Dot particle display 288
Double Sided 422
Drag Coeff 89
drag coefficient 89
DRAG force 239
Drag Line 144
Draw snap box 202
Drop button
Color Editor 45
Drop_size 180
Dropoff
spot light 260
volume light 273
Dropoff Start 273
Dust_density 120
dynamics 281-309
environment forces 283
force objects 283
forces 282
geometry objects 282
objects 282
particles 282
Dynamics Globals 64
Dynamics Properties 88
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E
| Eccentricity
shader 77
shader glow 60
shader halo 62
Edge Blend 175
Edge Quality 262
Edge Rolloff Parameters 208
Edge_thresh 209
Edit
Multi-lister 27
Edit menu
Multi-lister 25
editing
colors 47
environments 21
lights 21
shaders 21
textures 21
Editor Update Time 462
Effects
Projection 198
texture 103
Elasticity
environment 65
particle 300
shader 88
Elevation
Ball 111
Sky 119
EMIT 291
Emit Particles
light 243
shader 82
EMIT_XFORMED 291
emitters, particle 286
End
Fast Render 387
Quantize 471
Render Globals 397
End Frame
particles 293
Environment Browse 24
environment textures 105-125
Ball 108-113
Chrome 114-116
Cube 117
parameters 106
positioning 98
Sky 118-124
Sphere 125
types 107-125
environments 53-68
creating 54
editing 21
editor 33
loading 22
parameters 55-68
saving 22
selecting 18
textures 105-125
EVEN fields 412
EVEN FIRST 412
Exclusive Link 244
Exit
Rendering Options 436
EXPONENTIAL
fog 242
glow 240
halo 241
Extension padding 399
Extension Size 456
Extension size
Quantize 471
Extract 481
Eye
Fast Render 383
Eye Offset 343
Eyespace 111
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F
| Far Clip
Fast Render 383
Fast
Quick Render 369
Fast Render 374-390
batch mode 376
control window 376
Playback Control 385
saving FR files 375
Stage Editor 390
Turntable Control 384
View Options 382
window 379
fastrender 376
FBD device 364
FIDO image file format 411
Field Size 355
Fields
image plane 354
Render Globals 412
FILE
Fast Render 377
File
image plane mask 351
File Extension
OMFI 478
File menu
Edit SDL 437
Export
SDL 437
Fast Render 380
Multi-lister 23
File texture 151-154
converting solid texture to 184
File Texture Parameters 151
Filename
particle 292
Fill Color
Render Globals 417
shader 87
Filled 346
Filler Color 218
Filler_color
Grid 162
sMarble 211
sWood 219
Film Aspect 337
Film Back 336, 337
Film Back Properties 335
Film Grain 63
Film Offset 336
Filter
environment 63
File 152
filters 469-491
4.2.2 489-491
Convert 479-482
Gamma 483-485
OMFI 475-478
Quantize 470-474
Resize 486-488
Fit
QuickRender/Record 364
Texture Placement 144
flame effects 207
Flare Color 251
Flat Shading 367, 369
Flip 125
Flipbook
Rendering Control 465
Floor 65
Floor Parameters
Chrome 115
Sky 121
Floor_color 116
Floor_samples 124
Floor_texture 121
Floyd/Steinberg dither 472
Focal Distance 341
Focal Length 338, 339
Focus 251
Fog
environment 55
light 241
Fog Color
environment 56
light 249
Fog Depth 56
Fog Illumination 249
Fog samples 263
Fog Type 56
Fold Angle Max 554
Fold Angle Min 554
Fold Angle Min Max 545
Force 239
Force Intens. 244
Forces
Multi-lister List 28
forces 282
environment forces 283
force objects 283
Format 411
fov 560
Fractal texture 160-161
Fractal Texture Parameters 160
Frame
Fast Render 386
image plane 349
Frame By
Render Globals 397
Frame End
Render Globals 397
Frame exten. 152
Frame Options
Quantize 471
Frame Start
Render Globals 397
Frame Type
image plane image 348
image plane mask 352
Frames per second 418
Frames Total/Done 454
Frames/Rev
Fast Render 384
Freeze Transform 142
Freq. Hue 173
Freq. Sat 173
Freq. Val 173
Frequency
Water ripples 180
Water waves 179
Friction
particle 300
shader 89
From 222
4.2.2 490
Gamma 484
From Frame
Convert 482
OMFI 477
Resize 488
FROM SELECTED DAGS 202
Front
Ball 113
Cube 117
environment 65
F-Stop 340
FULL 405
Full Render
Quick Render 369
Full Shaded 288
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G
| Gamma Correction 413
Gamma filter 483-485
Gamma Options 484
Gap Color 158
GAS 292
GAUSS filter 152
Generation
particle 302
Geometry
Fast Render 377
Geometry Source 409
Geometry Visible 390
GLOBAL
Render Globals 397, 398
Global Depth 547
Global Fold Angle 545
Global Quality Level 398
Global Quality Parameters 399
Global Quick Rendering Parameters 368
Global Rendering Parameters 396-418
global_thickness 561
Glow
light 240, 246
shader 60, 82
Glow Color
light 246
shader 60
glow effects 208
Glow Intens. 82
Glow Intensity 298
Glow Pass 370
Glow Type 58
Glows
Multi-lister List 29
Go
Rendering Options 436
Grab button
Color Editor 44
Grain Parameters 220
Grain_color 220
Grain_contrast 220
Grain_size 213
Grain_spacing 221
Granite texture 217-218
Granite Texture Parameters 217
Granularity
environment turbulence 68
volume light turbulence 276
GRAVITY force 240
Gravity, environment 64
Grid buttons 138
Grid Cache 404
Grid Placement 116
Grid texture 162-163
Grid Texture Parameters 162
Grid_color 116
Group_velocity 181
Gry. Lightness
Convert 481
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H
| HAIR 292
Hair Leng. Max 300
Hair Leng. Min 300
Hair Leng.Map 301
Hair Segments 301
Hair Stiffness 301
Halo
light 241, 248
shader 61
Halo Color
light 248
shader 61
Halo Type 59
Halo_bright. 119
Halo_Size 123
HARRY image file format 411
Has_floor 121
Hexagon 252
Hidden Line Parms 398
hidden line rendering 428
Hidden Line Rendering Parameters
Render Globals 417
shader 87
HiddenLine
Rendering Control 465
Hide Source 82
High Res. 145
Hit Method 307
Horizon_color 116
Horizontal 252
Host
Render 434
Host Name 461
Hostname
Render 434
HSV Color Key 175
HSV Color Noise 172
Hue
Convert 481
Hue Range
image plane 352
Stencil 176
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I
| Ignore Film Gate 413
ILLUMINATED 295
Image
Ball 110
File 151
image plane 348
image plane mask 351
Stencil 174
Image Compression
OMFI 477
Image Creation 435
Image File 348
Image File Output
Fast Render 388
Render Globals 411
Image File Resize Parameters 487
Image Grid 464
Image Placement 353
Image Plane Parameters 346
Image Planes 345
image planes
adding 330
animating 331
deleting 330
masking 332
overview 325
parameters 346
positioning 332
sizing 332
Image Space 354
Image to 4.2.2 490
Image to OMFI 476
Image toggle 414
Image XY Ratio Lock
Camera Editor 358
Render Globals 414
Incandescence
particle 295
shader 77
Inclination 111
Input
Fast Render 377
Quantize 473
Input Image
Gamma 484
OMFI 477
Resize 487
Input Image Type
Resize 487
Input Images
4.2.2 490
Convert 481
Input Paths 456
Intensity
environment turbulence 66
light 243
light fog 249
light glow 247
light halo 248
light lens flare 251
master lighting 63
Ramp 171
shader glow 60
shader halo 61
texture 101
volume light turbulence 275
INTERACTIVE
Fast Render 377
InterObj Tolerance 554
Interpolation 170
Invert 103
Invert Mask 351
Invis. Obj. Cast Shadows 410
Invoking User Login 454
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J
| Jitter
Render Globals 402
Job Maint menu 463
Job Name 453
Job Options 454
Job Scheduling 457
Job Scheduling Chart 458
Job Status 453
Jobs 453
jot text editor 439
JPEG id 478
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K
| Keep Non Glowed Image 410
Keep Uncomposited 551
Key Color 352
Key Masking 175
Keyframe frame type 348
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L
| Label Mapping 148
label mapping 128
label masking 130
chroma key 131
file 130
LAMBERT 74
Layer Shaders 31
Layer_size 220
LAYERED fog 56
Layered Fog Parameters 57
layering shaders 72
Layout
OMFI 478
Leading Lines 478
Leather texture 214-216
Leather Texture Parameters 215
Left
Ball 113
Cube 117
environment 65
Length 252
lens
anamorphic 337
Lens Flare
light 243, 250
shader halo 62
LENS FLARE halo 241
Lens Properties 338
Level_max
Fractal 161
Mountain 166
solid texture 186
Level_min
Fractal 161
solid texture 186
Lifespan Max 304
Lifespan Min 304
Light 238
Light Browse 23
Light Color 64
light options 227
Light Placement 115
Light Radius 244
Light Type 238
Light Type Parameters 244
Light_color 114
Lighting menu 381
Lights 28
Multi-lister Delete 30
Multi-lister List 28
lights 225-277
ambient 268
area 269
copying 20
creating 20, 226
default 257
deleting 21
directional 267
displaying icons 228
editing 21
editor 33
icons 228
linear 277
Link Editor 233-235
linking 229-232
loading 22
options 227
parameters 237-254
point 258
saving 22
selecting 18
spot 259-266
Toggle Light Options 228
types 255-277
unlinking 232
volume 270-276
LIGHTSOURCE 74
Line Color 417, 553
Line Composite Files 552
Line Creation Controls 544
line files 560
Line Illumination 553
Line Only 144
Line particle display 288
line render 556
Line Thickness 553
Line_color 162
LINEAR
fog 241
glow 240
halo 241
linear light 277
Linear Light Options 277
Linear Parameters 277
Linear Wave Parameters 177
Lines Between Objs 549
Link button 235
Link Editor 233-235
Components 233
Current Links 234
opening 233
Picklist 234
Link Lights 32
Link with Obj. 188
Linked Lights
Multi-lister List 29
linking lights 229-232
List menu 28
List Mode menu 421
List Objects 32
loading
environments 22
lights 22
shaders 22
textures 22
Location
Render 434
Lock Source Window 366
LOCKED 461
Look At
camera 335
Lookat
Texture Placement 144
LOOP
Fast Render 388
Luminance
Convert 480
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M
| MAGNET force 239
Magnet snap to B-box 202
Make global 201
Map buttons 37
mapping
textures 100
Mask
image plane 350
Stencil 174
Mask File 351
Mask toggle 414
Mask Type 351
masking
image planes 332
labels 130
Stencil 130
Mass
particle 300
Master Lighting Control 63
Matte Filename 456
Matte Transp. 81
Max
Fast Render 387
Max Angle
Fast Render 383
Max Frames 461
Max Shadows Levels 403
Max Size 251
Max/Min Fog Parameters 58
MAX_MIN fog 56
Maximize
Convert 481
Maximum
Render Globals 401
Maximum Reflections 402
Maximum Refractions 403
Maximum Subdiv 423
MB Shading Samples 424
MB Texture Samples 424
Memory Options 404
Min
Fast Render 387
Min Depth 265
Min Distance 58
Min Line Size 550
Min Size 251
Min Width
Fast Render 389
Min, Hair Leng. 300
MIN/MAX
Render Globals 397
min_line_size 560
Minimize
Convert 481
Minimum
Render Globals 401
Minimum Subdiv 423
Mirror 147
Miscellaneous 409
Mix Ratio 218
Mix_ratio 213
Mode
4.2.2 490
Modeler Wire 394
OMFI 476
model lighting 381
model shading 381
Model View menu 145
MODELER 409
Modeler Wire Render 393-394
Modified F/S dither 472
Modify Extensions 399
Motion Blur
Camera Editor 344
Render Globals 408
Motion Blurred 424
Motion Type 292
Mountain texture 164-166
Mountain Texture Parameters 165
Move
Texture Placement 140
Multi-lister 9-32
changing display 17
menus 23-32
opening 16
overview 10-15
swatches 11
title bar 10
Multipliers
Gamma 484
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N
| Name
camera 334
image plane 346
name
Render Stats 421
Near Clip
Fast Render 383
New Light 25
New Shader 25
No Transp. in Depth 409
Noise 171
Noise aspect 298
Noise Freq 298
Noise Freq.
light glow 253
Ramp 172
shader glow 62
Noise Hue 172
Noise Parameters
Projection 194
sCloud 209
sMarble 212
sWood 221
Noise Sat 172
Noise texture 167
Noise Texture Parameters 167
Noise Val 172
none button
Link Editor 234
Non-excl Lights 29
NORMAL 290
Normalize
particle 304
Normalize Seams 197
nothing
Render Stats 421
Nth ROOT 406
Num Children 308
Num Circles 251
Num Processors
Direct Render 373
Render 434
Rendering Control 461
numlines 561
Numwaves 178
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O
| Obj button 139
OBJECT 202
Object Rendering Parameters 422-425
Object Warping 319
objects
dynamic 282
Objects palette
Lights 256
Point 227
Warp 315
ODD fields 412
ODD FIRST 412
Offset
camera window 342
image plane 349
Texture Placement 144
Offset XY 358
OMFI filter 475-478
OMFI Options 476
OMFI Sliders 478
OMFI to Image 476
On Turntable
Fast Render 390
ONCE
Fast Render 388
Opacity
light fog 250
light glow 248
shader glow 61
opacity 560
Opacity Depth 81
opening
Camera Editor 333
Color Editor 46
Link Editor 233
Opposite 422
optimization 495-503
Options menu
Fast Render 382
Quick Render 366
Origin (X) 385
Origin (Y) 385
Origin (Z) 385
Origin XY 356
orthographic camera 324
OSCILLATE
Fast Render 388
Other Options 474
Outline
image plane 346
particle 288
Output
Fast Render 377
Quantize 473
Output Controls 550
Output Format
Convert 482
Output Image 369
Output Image Size
Resize 487
Output Mattes 455
Output Paths 455
Output to Pix
Fast Render 388
Output Type
Convert 481
Overlay 103
Oversample 549
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P
| Parallel Offset 343
parameters
animating settings 40
camera 334-344
Control Window 35
copying settings 39
distributed rendering 453-462
environment 55-68
environment texture 106
groups 38
image plane 346
light 237-254
particle 289-309
rendering 395-425
rendering control 453-462
shader 74-89
solid texture 186-188
surface texture 146-148
texture 101-104
warp 319-320
Parent Color 296
PARTIAL 405
Particle Emission 289
Particle Properties 299
Particle Rendering Parameters 418
Particles
Multi-lister List 29
Quick Render 369
particles 282, 285-309
creating particle emitters 286
displaying 287
parameters 289-309
previewing 286
Particles/Sec 302
PAUSE 458
Pause Job 457
Penumbra 260
PER OBJECT
Render Globals 398
Per Object Images 153
PER TEXTURE 407
Persistence
environment turbulence 66
Quick Render 370
volume light turbulence 275
Persp Gain
Fast Render 383
perspective camera 324
Perspective Depth Controls 550
Perspective Gain 335
Phase_velocity 181
PHONG 74
Photo Effects 63
Pick button
Color Editor 45
Texture Placement 138
Pick Objects 32
pick selected rows
Render Stats 422
Picked
Multi-lister List 29
Picklist
Link Editor 234
Picture 145
Pix File Backdrop 55
Pix Filename 456
Pix Filename Extension
Fast Render 389
Pix Sequence 222
Pixel Aspect Ratio 415
PIXEL_RES 319
PLANAR projection 192
Plane Size XY 357, 358
Plane Tran XY 357
planes
image planes 325
playback
Fast Render 382
Playback Controls
Fast Render 386
Plug-in Manager
loading PowerToon 532
point light 258
Point Light Options 258
Point Parameters 258
Polyset Surface (U,V) Definition 195
POP RRFR button 379
Position
camera 335
Ramp 171
positioning
environment textures 98
image planes 332
solid textures 98
surface textures 132
Positive Key 175
Post Adjacent 408
Post Center 408
Post Diagonal 408
Post Filter 407
Power 123
Powercast
Rendering Control 465
powercaster 440
powercasting 429
PowerToon 529-562
Editor 543
shader parameters 553
workflow 533
PowerToon Editor 543
PowerToon Shader Edge Parameters 553
PowerToon Shader Thresholds 554
Powertrace
Rendering Control 465
powertracer 440
powertracing 429
Predefined Film Backs 336
Predefined Image Resolutions 389
Predefined Resolutions 416
Presets 289
Preview Control Panel 386
preview rendering 361-394
previewing
particles 286
Priority 454
Processors
Direct Render 373
Render 434
Project to UV - Apply Mapping 197
Projection 192
Projection Geometry 112
Projection Options 201
Projection texture 191-203
Projection Texture Parameters 192
projection tools 201
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Q
| Q Value 478
Qk Render 145
QUADRATIC filter 152
Quality
Quick Render 368
shader glow 59
Quality Type 398
Quantization Options 472
Quantize filter 470-474
Quantize Options 470
QUARTIC filter 152
Quick Render 362-370
Multi-lister 31
recording to video 364
spot light view 262
using 363
window 365
Quick Render Options 368
QuickRender/Record 364
quit
Fast Render 380
|
|
R
| Radial 274
Radial Effects 62
Radial Glow Effects 252
Radial Noise
light fog 249
light glow 247
shader glow 61
shader halo 62
RAINBOW glow 240
Ramp 170
Ramp Color 171
Ramp texture 168-173
Ramp Texture Parameters 169
Ramp Type 170
Randomization 309
Randomness
Cloth 158
Granite 218
Leather 215
sWood 220
range fields 43
Ratio
Fractal 161
Projection 195
sCloud 209
sFractal 210
sMarble 212
sWood 221
Ray Tracer Soft Shadows 245
Raycast
Rendering Control 465
raycasting 428
Raytrace
Rendering Control 465
Raytrace Effects 85
Raytrace Parameters 83
raytracer 440
raytracing 428
Raytracing Maximum Limits 402
Raytracing Memory Options 404
Read button 349
Real_floor 116
ReallyReallyFastRender window 379
Record
Quick Render 370
Recursion Depth
Mountain 166
solid texture 186
Reduced Samples 402
reducing
surface texture distortion 128
Refl. Backgnd 76
Reflect 112
Reflect Limit 83
Reflect Only 424
Reflect_bound. 182
Reflection 76
reflection
Fast Render 381
reflection mapping 73
Reflectivity 76
Refrac Jitter 86
Refrac Samples 87
Refract Index 83
Refract Limit 84
Regular frame type 348
Remove a Path button 457
Remove a Resource button 459
Remove button
Link Editor 234
Render 427-444
Quick Render 368
Render Globals 396
Sketch Render 392
Render Control 366
Render Globals 396
Quick Render 366
Render menu
Direct Render 371
Distributed render 447
Fast render 374
Filters 469
for Rendering Control window 465
Globals 396
Modeler Wire 393
PowerToon choices 529
PowerToon Editor 543
PowerToon Export SDL 532
PowerToon Render 532
Quick Render 362
Render 430
Sketch Render 391
Render Model Wire Options 394
Render Parameters 293
Render Stats 419-422
Render Type 294
renderer 440
Renderer Type
Direct Render 373
Render 433
rendering 361-465
batch 440-444
command line 440-444
control 445-465
Direct Render 371-373
distributed 445-465
Fast Render 374-390
line 556
Modeler Wire 393-394
optimization 495-503
parameters 395-425
PowerToon 556
preview 361-394
Quick Render 362-370
Render 427-444
SDL files 437-439
Sketch Render 391-392
stand-alone 440-444
troubleshooting 505-526
Rendering Control window 447, 452
menus 463-??
Rendering Control windows
menus ??-465
Rendering Log 458
Rendering Options 433
Repeat
Fast Render 388
Texture Placement 144
Reset
Rendering Control 463
Rendering Options 436
Texture Placement 144
reset
Fast Render 380
Resize filter 486-488
Resize menu 365
Resolution
spot light shadow 262
resource 460
Resource List 459
Resource Maint menu 465
Resource Name 461
Resource Scheduling Chart 461
retrieve
Fast Render 380
Rgb
image plane 346
RGB Mult 347
RGB Offset 347
Rgbmult 101
Rgboffset 101
Right
Ball 113
Cube 117
environment 65
RIM HALO halo 241
Ripple Center 180
Ripple Reflections 182
Ripple Wavelets 181
Ripple_time 180
RLA image file format 411
rndctl 447
Rock 165
Rock_color 165
ROCKET THRUST 290
Rotate
surface texture 146
Texture Placement 141, 144
Rotation
light glow 252
shader glow 62
Rotation Axis
Fast Render 384
Roughness
environment turbulence 67
volume light turbulence 276
Roughness of Features 165
RRFR
Playback Control 385
Stage Editor 390
Turntable Control 384
View Options 382
window 379
RUNUP 291
|
|
S
| Sample Size 320
Sat Range
image plane 352
Stencil 176
Sat, Freq. 173
Sat, Noise 172
Saturation
Convert 480
Save
Multi-lister 24
Rendering Options 436
Save as
Multi-lister 24
Save Geometry
Quick Render 367
Save OUT Files 456
Save to Image 366
saving
environments 22
Fast Render files 375
lights 22
shaders 22
textures 22
Scale
Texture Placement 141
Scaling Factor 340
sCloud texture 206-209
sCloud Texture Parameters 208
Screen 354
SDL
exporting for PowerToon 532
SDL FILE 409
Sdl Filename 454
SDL files 437-439
editing 438
exporting 437
Select all button
Link Editor 234
select all rows
Render Stats 422
Select menu 422
Select none button
Link Editor 234
selecting
colors 47
environments 18
lights 18
shaders 18
textures 18
SELECTION LIST 202
Self Shadow Correction 263
SELF_SHADOWING 295
Sequence 55
Set Pivot 142
SET TOP LEVEL 406
Set Vertex 142
sFractal texture 210
sFractal Texture Parameters 210
SGI image file format 411
Shaded Wire 145
Shader Browse 23
Shader Monitor 367
Shader Name 74
ShaderGlow 58
Shaders
Multi-lister Delete 30
Multi-lister List 28
shaders 71-89
assigning 72
copying 20
creating 20
deleting 21
editing 21
editor 33
layering 72
loading 22
parameters 74-89
reflection mapping 73
saving 22
selecting 18
Shading Frequency 370
Shading Map 79
Shading menu 30
Shading Model 74
Shading Parameters 75
Shadow Casting 262
Shadow Color 245
Shadow Limit 85
Shadow Parameters 245
Shadow Pass 369
Shadow Samples 246
Shadows
light 238
Render Stats 423
Shape 271
Shear_u 125
Shear_v 125
Shinyness 76
Show Particles 418
Show Penumbra 261
Show render 431
Show Spread 261
SHOWROOM 405
Shutter Angle 408
Simulation substeps 418
Size
particle 299
Sky sun 119
Size - X, Y 488
Size From Globals 365
Size From Window 365
Size XY 356
sizing
image planes 332
Skeletons 409
Sketch Render 391-392
Sketch Rendering Options 392
Sky Environment Parameters 118
Sky Parameters 114
Sky texture 118-124
Sky_bright. 120
Sky_color 114
Sky_radius
Ball 113
Sky 121
Sky_samples 124
Sky_thickness 121
sMarble texture 211-212
sMarble Texture Parameters 211
Smear 141
Smear Map 104
SMOKE 289
Smooth Shading 424
Smoothness 179
Snap button 138
Snap to camera 202
Snow 165
Snow Levels 166
Snow texture 204-205
Snow Texture Parameters 204
Snow_alt. 166
Snow_color
Mountain 165
Snow 204
Snow_dropoff 166
Snow_max_slope 166
Soft Shadows 245
Soft_edges 208
SOLID 292
Solid Noise Frequencies
Projection 195
solid texture 186
solid textures 183-222
converting to File texture 184
Granite 217-218
Leather 214-216
parameters 186-188
positioning 98
Projection 191-203
sCloud 206-209
sFractal 210
sMarble 211-212
Snow 204-205
sRock 213
sWood 219-221
types 189-222
Volume 222
Sort By menu 421
Source Texture 194
Source texture 125
Space Resolution
environment turbulence 67
volume light turbulence 276
Spec. Rolloff 77
Special Effects 78
SPECTRAL glow 240
Specular
light 271
shader 75
Speed
particle 303
Speed Decay 304
Speed Range 303
Sphere Environment Parameters 125
SPHERE shape 271
Sphere texture 125
SPHERICAL projection 192
SPLIT 307
Split Time 308
Split Vel. Min 307
SPLIT_SKIM 307
spot light 259-266
Spot Light Options 259
Spot Parameters 260
Spot View 261
Spotlight Depth Maps 410
Spottyness
Granite 218
Leather 215
Spread
environment turbulence 66
light fog 249
light glow 247
light halo 248
shader glow 60
shader halo 62
spot light 260
volume light turbulence 275
Spread_rate 181
Spread_start 181
Squeeze Ratio 337
sRock texture 213
sRock Texture Parameters 213
stage edit
Fast Render 382
Stage Editor
Fast Render 390
Stage Names
Fast Render 390
Stages
Fast Render 377
Stagger
Projection 195
surface texture 147
stand-alone renderers 440-444
Standard Sizes
Resize 488
Star Level
light glow 247
shader glow 61
shader halo 62
Star Points
light glow 253
shader glow 63
Start
Fast Render 387, 389
Quantize 471
START button
Fast Render 385
Start Extension 399
Start Frame
particles 293
Start/End 350
Start/End/By 454
STEAM 289
Stencil texture 174-176
Stencil Texture Parameters 174
Stereo View 343
STOP button
Fast Render 385
Store TIFF 474
Sub_frequency 179
Subdivide Recursion 404
Subdivision
Quick Render 369
Subdivision Type
Render Globals 400
Sun Parameters 119
Sun_bright. 119
Sunset_bright. 122
supertexture 153
Surf Shading 297
surf texture 381
Surface Placement 146
surface textures 127-182
2D mapping 134
3D mapping 132
Bulge 155
Checker 156
chroma key masking 131
Cloth 157-159
File 151-154
file masking 130
Fractal 160-161
Grid 162-163
label mapping 128
label masking 130
Mountain 164-166
Noise 167
parameters 146-148
positioning 132
Ramp 168-173
reducing distortion 128
Stencil 174-176
Texture Placement 137-145
types 149-182
using 128-136
Water 177-182
Surface Width 86
Surface_color 204
surfaces
assigning shaders 72
layering shaders 72
sWood texture 219-221
sWood Texture Parameters 219
|
|
T
| tasks button 464
Test Render 435
Test Resolution 435
Texturable Values 95
Texture Browse 23
Texture Caching 406
Texture Caching Memory Options 406
Texture Map 28
Texture menu 381
Texture Node
environment texture 106
solid texture 187
Texture Placement Objects 96-99
Texture Placement window 137-145
Disp button 138
Display Mode menu 144
Grid buttons 138
Model View menu 145
Obj button 139
Pick buttons 138
Snap button 138
TVert button 139
vertex flipping hot keys 143
Vertex menu 140-143
Xform menu 143
Texture Procedures window 94-95
Texture Space Editor 137
Textures
Quick Render 370
Render Globals 409
textures 93-222
deleting 21
editing 21
editor 33
environment 105-125
loading 22
mapping 100
parameters 101-104
saving 22
selecting 18
solid 183-222
super 153
surface 127-182
tgl grid 382
tgl groups 421
Tgl Persistence 366
Tgl Shader Clred 32
Thick Lines
Modeler Wire 394
THICK_CLOUD 294
Thickness 205
Thickness Scale 549
thickness_scale 560
thickthin_max 561
thickthin_min 561
THIN GAS 294
Thin Lines
Modeler Wire 394
Threshold
Fractal 161
Granite 218
image plane mask 353
Leather 215
light 253
Noise 167
Render Globals 401
sFractal 210
shader glow 59
Sky clouds 122
Snow 205
Stencil 176
TIFF image file format 411
TIFF16 image file format 411
Time
Fractal 161
Noise 167
Time Random 304
Time Resolution
environment turbulence 67
volume light turbulence 276
TIME SLIDER
Render Globals 397
TimeCode/Frame 364
To 222
4.2.2 490
Gamma 484
To Frame
Convert 482
OMFI 477
Resize 488
Toggle Lights Options 228
Toggle Particle Options 287
Toggle Textures Options 99
Toggle Type
light 228
particles 288
texture 99
Toggle U 145
Toggle V 145
Top
Ball 113
Cube 117
TORCH 290
Torus Radius 273
TORUS shape 271
Total_bright. 118
Track
spot light 261
track
Fast Render 380
tracking cameras 328
Trailing Lines 478
TRANSFORMED 291
Transl. Depth 80
Translate
Texture Placement 143
Translucence
particle 296
shader 79
Transp. Depth 86
Transp. Shade 86
Transp_range 209
Transparency
particle 295
shader 78
Transparency % 410
TRIANGLE_RES 319
TRIPLANAR projection 192
troubleshooting 505-526
TUBE 294
tumble
Fast Render 380
Tumble Center
Fast Render 383
Turbo Assist 367, 370
Turbulence Table
environment 67
volume light 275
Turbulence(noise)
environment 66
volume light 274
turntable
Fast Render 382
RRFR Turntable Control 384
TVert button 139
Twist
camera 335
twist
Fast Render 380
Two Tone
Convert 481
type
Render Stats 421
|
|
U
| U Bend 304
U Division
Render Globals 400
U Patch Lines
Render Globals 417
shader 88
U Thread Width 158
U ThreadColor 158
U Wave 158
U_origin 181
Ucoverage 148
Umax 182
Umin 182
Undo
Multi-lister 28
Texture Placement 143
Undo button
Color Editor 44
UNIFORM 400
Uniform scale 202
Uniform Subdiv 423
Uniform U 424
Uniform V 424
Unlink button 235
Unlink Lights 32
Unused Shaders
Multi-lister Delete 30
Uoffset
light glow 254
surface texture 147
Up
camera 335
Fast Render 383
spot light 261
UPDATE button
Fast Render 378
update button
Image Grid 464
Link Editor 235
Update Time mm
ss 462
Urepeat 146
Uscale 254
Use Back Color 81
Use Depth Map 263
Use Extension 151
Use File 290
Use Fill Color
Render Globals 417
shader 87
use max/min button
Fast Render 387
Use Refl. Map 87
USE SCHEDULE
Current Resource 461
Job Scheduling 458
Use Shadow Map 246
use start/end button
Fast Render 387
use_global_depth_scale 560
use_global_thickness 561
use_old_shadow_map_algorithm 265
User Defined Output Paths 455
User Edit Rate 477
User Focal Length 339
User F-Stop 340
Utranslate 148
Uwave 171
Uwidth
Bulge 155
Grid 163
Uwrap 148
|
|
V
| V Bend 304
V Divisions
Render Globals 400
V Patch Lines
Render Globals 417
shader 88
V Thread Width 158
V ThreadColor 158
V Wave 158
V_origin 181
Val Range
image plane 353
Stencil 176
Val, Freq. 173
Val, Noise 172
Value Noise 172
Variability
environment turbulence 67
volume light turbulence 276
Vcoverage 148
Vein_color
sMarble 211
sWood 219
Vein_spread 220
Vein_width 212
Verbose 474
vertex flipping hot keys
Texture Placement 143
Vertex menu 140-143
Vertical 252
Video Mode 477
View
Fast Render 383
view options
Fast Render 381
Views menu
Fast Render 380
Vmax 182
Vmin 182
Voffset
light glow 254
surface texture 147
volume light 270-276
Volume Light Options 270
Volume Parameters 222, 271
Volume texture 222
voxel 193, 404
Voxel Resolution 405
Vrepeat 146
Vscale 254
VTR device 364
Vtranslate 148
Vwave 171
Vwidth
Bulge 155
Grid 163
Vwrap 148
|
|
W
| Wall Friction 65
Warp Intens. 319
Warp Objects 319
Warp Steps 320
warp tools 315
Warps
Multi-lister List 29
warps 311-320
converting surface to polygons 318
creating 315
displaying warped surfaces 317
parameters 319-320
Water texture 177-182
Water Texture Parameters 177
Wave Frequencies 178
Wave_Amplitude 178
Wave_time 178
Wave_velocity 178
Width
Chrome grid 116
Chrome lights 115
Width Spread 159
Width_mult
Chrome grid 116
Chrome lights 115
Width_offset
Chrome grid 116
Chrome lights 115
Wind Direction 179
WIND force 240
Wind_u 179
Wind_v 179
Window Source
Fast Render 390
Windows menu
Edit
Cameras 333
Light links 233
Multi-lister 10
Wireframe 145
World 355
World Point
Fast Render 383
Worldspace 147
Wrap 187
Wrap Horiz 358
Wrap menu
Texture Placement window
Wrap menu 145
Wrap Vert 358
Write SDL per frame 435
Wrl Active 465
|
|
X
| X Resolution
Fast Render 388
Render Globals 414
Xamplitude
Projection 195
sWood 221
Xform menu 143
Xripples
Projection 195
solid texture 186
|
|
Y
| Y Resolution
Fast Render 388
Render Globals 414
Yamplitude
Projection 195
sWood 221
Yaw/Pitch
spot light 261
yaw/pitch
Fast Render 380
Yripples
Projection 195
solid texture 186
|
|
Z
| Zenith_color 114
Zoom
Fast Render 383
zooming cameras 327
Zripples
Projection 195
solid texture 186
|