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Supply Points

Most units require supply in order to function. The rules pertaining to supply units are discussed in the "Supply" chapter. This section describes where this supply comes from and how it can be distributed.

 

In order for supply units to re-supply units in the field, they must themselves be "near" a supply point. Supply points can differ from one scenario to the next but some will always be present. Also, the maximum distance of a supply unit to a supply point will also vary as does the max distance of a military unit to a supply unit.

 

Look at the image on the right. A supply point (red) can be seen towards the bottom right side of the map with a range of 10 (X). Since the supply unit (blue) is within that range, it is able to receive supplies which it will redistribute (Y) to the other units (green).

 

 

 

Each scenario will have different supply points and different ranges for supply units. In the "Panama" scenario for example, all harbors and airports are considered supply points.

 

Note: These supply rules have been established in order to force combatants to plan organized advances and prohibit them from roaming the map at will. Generally, an advance will have to be designed that takes supply routes into account, including the control of new supply points during the advance. Else, an army can very quickly be immobilized and destroyed. 

 

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