Ownership
Most every terrain square will always have an owner
(combatant). The only exception are terrain types where
ownership might me disabled as for instance the "Deep
Water" terrain type in the "Panama"
scenario (and this will vary by scenario).
With no other units or properties present, every terrain
square will have a default owner including a "popular
support" value.
Example: The square "21-40" in the
"Finland" scenario has the combatant Finland as owner
with a popular support value of 0.2. If an opponent intends to
take ownership of that square, he/she will have to move units
into the vicinity in order to top that value (see "Power
Projection").
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Ownership of a square has a number of advantages:
- Any economic points
assigned to that square are added to the owners total
- The owner is able to use any terrain
property such as an airport or harbor
- If the square is a supply point,
the owner will be able to use it to provide for his supply
units.
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