PBeM
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Introduction
  Fire and Shell
Attack
Move
  Airlift
  Sealift

 

Supply

Most units will need to be in supply, meaning they will need to be within the range of a supply unit. This range value will differ from one scenario to the next but should probably be somewhere between 6 and 10 squares. Every unit within this range will be able to receive supplies needed to fire, attack and move..

 

Supply Property

Not all units need to be in supply. Some scenarios will contain units that are free to roam the map without the need to be within the range of a supply unit. In "The Panama Gambit" for example, Guerilla and Paramilitary units are exempt from the supply structure.

 

Supply Budget

There are also a number of units which, though they require supply, are allowed to leave the supply area for a specified number of turns: the supply budget. In the "Panama" scenario, U.S. Seal units i.e. have a supply budget of 5 meaning they can be outside the reach of a supply unit for up to 5 turns without incurring any penalties

 

 

 

Supply Units

Some units have the "Supply" attribute set identifying them as supply units. Each scenario has a different set of supply units so make sure you identify these.

 

Out of Supply

If a unit is out of supply (meaning out of reach of a supply unit and depleted any supply budget it might have had) the penalties are steep. The unit will be unable to fire or attack and all movement is restricted to a maximum of one square per turn.

 

Supply Points

Supply units themselves are also limited in their radius of action. They are dependent of receiving the supply they need to distribute by remaining reasonably close to a supply center. Since this touches on the economic aspects of the game, it is discussed separately in more detail.

 

 

 

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