SILVER  freeform roleplay on irc darkmyst  RIVER

 
 
 
 
 
 

Basic Town Structure

Surrounded by double walls with turrets, this fortified town is now fairly well-constructed. The walls are designed to repell attack, since various creatures emerge from the lingering Mist at occasional intervals.
 
Similar in design to an old-style Western town, the houses and stores are laid out in rows with connecting porches that form boardwalks, covered for shelter from the sun. As with all towns, there is a good part and a bad part.
 
West of the river you'll find neat little houses, some with small gardens, and stores that range from basic provisions to high quality merchandise. On the edge of a large open space known as The Gathering lies the Hospice, the main Inn, and the Commanders' house (currently known as The House). On this side you will also find the barracks of The Black Army, taking up almost half the space within the walls.
 
East of the river is the domain of traders coming in from the ocean: warehouses, docks, and the shanty part of town, such as it is.
 
Peacekeeping is handled by the Blacks (a separate division known as The Guard) and by a small force of community volunteers, known as The Sheriffs, and run by a woman called Miranda.
 
THE BLACK ARMY
 
THE COUNCIL
 
THE TRADESMEN
 
LOCAL KIDS
 
OTHER NOTABLES
 

SILVER  freeform roleplay on irc darkmyst  RIVER
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