
In Chapter 8, mobile weapons return to a numerical status system based upon five key attributes that were established in Gundam Wing mecha profiles. Though the abilities are fairly self-explanatory, an additional elaboration has been provided here. Close Range Fighting Ability refers to the mobile weapon's reaction ability/reflexes and how much damage it does with a single melee attack. Heat swords, beam sabres, and similar weapons are taken into consideration here. Weaponry Power summarizes the strength of a single ranged attack. Strength/Stamina refers to both a unit's physical power and its ability to deal with stress or damage. Defense/Armor indicates the amount of protection that a unit has, while Speed/Maneuvering shows how quickly it moves and how well it handles this movement.
Ark Nova Defense Force
Earth Sphere Pirates
Grand Cross
United Alliance Armed Forces
Unused/Destroyed/Previous Units
"*" indicates a one-of-a-kind unit.