Curso de Paint Shop Pro (PSP)

06 Botón

Step 1

Start by opening a new file, around 300 x 300 pixels will do, with 16 million colors and a transparent background. Next click on the Shapes Tool and in the Tool Options menu (first tab) select Rectangle for the shape, Stroked and Filled for the Style, Line Width of 8-12 pixels, and check the 'Antialias' and 'Vector' boxes. Now go to the second tab and select the second button in the Join choices. This will give a nice rounded corner to your button. If you like straight or flattened corners, use one of the other settings.

Step 2

Now draw a good sized rectangle, whatever size you want your button to be. You'll see a blue outline figure. The outline shows you the size of your rectangle and the width of your edges.

Step 3

Release the mouse and your rectangular shape will appear. It will have an edge corresponding to your current foreground color and a filled interior that matches your background color. Here I've used two shades of blue. Note the deformation control box around your graphic, a feature of the new vector shapes and text. If you don't like the shape of your button you can deform it now by pulling at the control boxes on the sides and corners., rotating it with the middle handle, or apply other deformations by clicking on the side handles while holding down the shift or control keys. If you want to resize your button without changes the aspect ratio, right click on a corner and move in or out. The great thing about these vector shapes is that no matter how much you deform them they keep their nice crisp edges.

Step 4

Now to start creating that 3 D effect. First we duplicate our rectangle on another layer. Go to the Layers menu and scroll down to Duplicate. Or if your a palette lover, right click on the vector layer in the palette and choose Duplicate there. Now we are going to play with some colors. Look at your Layers palette. There should be two vector layers and a background raster (RGB) layer. Next to the top vector layer, click the little plus. Your menu should expand slightly and there should be a notation for your rectangle.

Step 5

Double click where it says rectangle and all of the properties of the vector object will be displayed in the popup box. From this box you can change the colors, line width, join pattern, and style of your object. We are going to just change the colors. Click on the Fill Style color swatch. A standard PSP color selection menu will pop up. Change the color to white.

Step 6

Now click on the 'Line Style Color' box. In the color selection menu, choose the lightest gray color, and then slide the color to an even lighter value. Be sure that you don't make it white though. I may have overdone it just a bit here, but you want a light gray color.

Step 7

You should now have a graphic that looks pretty much like teh one below. A light gray edge and a white interior.

Step 8

We need to apply some effects to this rectangle, but we can't do that while it is a vector object. We can easily convert it to a normal raster layer by going to the layers menu and choosing Convert to Raster, or by right clicking the layer in the Layers Palette and choosing that command. The little control handles around the graphic should disappear.

Step 9

Choose your Magic Wand from the toolbar and click on the interior of the rectangle. if you don't get a clean selection, turn your Tolerance down in the Tool Options palette. A setting of 10 should work, but occasionally you may need to get lower. If you still can't get a good selestion you may need to back up a few steps with the Edit:Undo option and make the edge color on the rectangle a bit darker. After you have your selection, expand it by 2 pixels to get the whole inner area (Selections, Modify: Expand). Now go to the new Effects section of PSP 6. You'll see a bunch of stuff that wasn't there in PSP 5. For this tutorial, you want to select Inner Bevel. The control menu that pops up has lots of options, but we are just going to use a preset. In the Presets drop down box, choose Pillow. Now you may want to try some of the other presets, like Round or Metallic. I just happened to think that pillow gave a nice effect. Your inner section should now have a 3D effect to it.

Step 10

Use your Magic Wand again to choose the edge color. Again, you may need to adjust your tolerance to get a clean selection. There is a little trick I learned that will work, however, even if the colros are really close. Change your layer opacity to 0 (in the Properties section of the Layers menu) and set the Magic Wand to Sample Merged and you'll get a clean selection based on the colors underneath. Turn the opacity back up to 100 and apply an inner bevel to your edge. You should now have a nice two area 3D button.

Step 11

Here's where we start using that vector rectangle that we left on the last layer. Deselect your edge if you haven't already (Selections: None), check the Layers Palette to make sure the top raster layer is still the selected one. Now change the Blend Mode of the layer to 'Darken'. You can do this by accessing the Properties Dialogue box from the layers menu or from the menu obtained by right clicking the layer in the Layers Palette. Choose Darken in the Blend Mode drop down menu. You might also want to try 'Multiply' as a blend mode for a slightly different effect. What you should see is that the colors from the lower vector shape now show through, but the 3 D effect is still there.

Step 12

Right now you're saying to yourself "So what??? It's just another button." But THIS button has easily editable color options. Click on the + next to your vector layer with the rectangle and then double click on the Rectangle entry. Again you get the Vector properties box. Here's the fun part. Change the colors of the line and fill. here I've used a purple and red.

Step 13

Lo and Behold, you now have a completely different color scheme for your button, and you didn't even have to start from scratch. You can store this button as a .PSP file on your drive and make new buttons anytime you want. Give them as gifts, trade them with your friends, or zip them up for download on your graphics site. (Okay, I'm dreaming.)

Now again you may be thinking something along the lines of "Why not just use a normal Raster rectangle for the lower layer and change the colors with the flood fill tool?" Well, the reason is simple. Your vector rectangle is fully Antialiased, at the edge and at the interface between the fill and the line. Using the flood fill tool to change the colors would leave jagged artifacts along the edges. Using the vector color options makes the change clean and hassle free. To use the buttons you've made on a webpage, simply merge the visible layers (in the Layers menu, choose Merge: Merge Visible), Copy (Edit Copy), paste onto a new graphic with a background color similar to the color of your page (and different from the button's colors), and save as a transparent GIF.

Step 14

If you really must have a gradient or other color scheme on your button, rasterize the bottom vector layer (Layers: Convert to Raster), select the interior with the Magic Wand, and expand the selection by two pixels (Selections, Modify: Expand). Before you add your gradient I would suggest coloring in the whole area with the Air Brush tool to remove any antialiasing artifacts at the edges. below I've used a purple or red gradient.

Step 15

Dont't forget that there are other effect that can be applied to your button after you have merged the layers. These two buttons were done using the Weave and Twirl effects with the button shape selected.

Step 16

Also, don't limit yourself to squares, rectangles, or even circles. The penant shape below was done with the point to point line tool and some Node editing (Hint, to close your figure using the point to point tool, right click on the last node (box), move down to Edit in the popup menu, and then choose Close). With something like this you can change the colors to match your favorite team.

 

Espero que les sirva de algo la ayudita

 

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