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General Ladder Strategy
This section is for helping you become the absolute best of the best - the people that win ladders. If you've read anything from my other race strategy sections, all bets are off here. Everything goes in ladder. Imagine attacking someone with 2 units or even scvs- literally sending scvs to an enemy base to attack! This is what you do in ladder.
Ladder maps require you to take advantage of the terrain, that is, all the cliffs, trenches, and ramps. If you don't take advantage of these, then the very least you must do is prevent your opponent from using them against you.
In most games on these maps, you will usually, or your opponent will usually, contain you in your base, than then take over all the resources in the map. If they don't take all the resources, they will moniter them and make sure YOU don't get any. Patience is the key. If you can play until the contained person runs out of minerals in their own base, you can then win by outproducing them with the expansions you've taken. Ladder is a game of trade. If your 1 zealot that cost you 100 minerals can kill off 3 or more peons totalling 150 minerals, you have done a successful attack. You need to be careful that the time you spend in microing does not cut into the building of your economy.
The other way to win is rush. There really isn't such a thing as a cheap rush except for a hacker that does a 6 ling rush before scouting. Anything after a 9 pool 6 ling rush can be easily defended against by all 3 races. The defender should know very early if the zerg is rushing and prepare against it. Early recon is extremely important.
Finally, it's up to your skill. If you suck at microing units, don't use advanced units, don't use dropships, don't expand, then ladder probably not for you. If you are a newbie, I strongly advise against reading further because you will just get confused. If you know how to play, perhaps you are on bgh all the time, then this place a great way to improve. What you learn here will make you even better in those money maps.
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