Information
Main
Background
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Mobile Suits
Ships
Technology
---Armor
---Systems
---Propulsion
---Mobility
---Cockpit
---Sensors
---Defensive
---Melee
---Ranged
---Guided
---Artillery
Disclaimer
This site is for roleplay purposes only. Any use of these technologies without the consent of the Web Master is prohibited. All information upon this site is considered classified 'in character.' Any use of knowledge and 'recon' gained from this site 'in character' is voided.
| Sensors |
Multi Bogey Targeting System (MB-TS)
This is the targeting system on most of Neverwinter's mobile suits. This
utilizes the sensors in detecting enemy mobile suits then tells the visual
feeds to mark them in their own specialied way. If the pilot designates
them as enemy, then it might change these. This system targets multiple
suits, and works with missile tracking systems in targeting multiple suits
with seperate missiles. This helps the pilot stay more alert in his environment
in combat.
Sub-Space Sensors
Sub Space Sensors are sensors that read subspace emissions. Everything has
a signature in subspace. All subspace sensors do is read this by releasing
an energy inside of subspace and recieving it once again. This is the only
sensor system that bypasses the Reprogram System, as the only thing that
can nullify these sensors are tachyon emissions.
Aspect Sensors
These sensors scan for various energy patterns and molecular compositions. The information is stored and kept in a database. When the same aspect is detected once more, an alarm goes off, alerting the operator to its presence. This also helps to foil cloaking devices, by detecting the aspect that is not cloaked by the device. The Targeting system relies heavily upon this, using certain aspects to track certain vessels and lock the missile onto them. Without knowledge of what aspect is being tracked, the opposing faction cannot develop an effective counter measure.