Information
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Technology
---Armor
---Systems
---Propulsion
---Mobility
---Cockpit
---Sensors
---Defensive
---Melee
---Ranged
---Guided
---Artillery
Disclaimer
This site is for roleplay purposes only. Any use of these technologies without the consent of the Web Master is prohibited. All information upon this site is considered classified 'in character.' Any use of knowledge and 'recon' gained from this site 'in character' is voided.
Artillery Systems & Weaponry |
Automatic Realignment System (ARS)
This system is utilized mainly upon artillery class mobile suits. With the
heavy recoil of large artillery cannons, this system is used to help the
pilot realign his reticules much faster, without having to make alot of
the same calculations as it had before the first barrage. This opperating
system program usually takes its information from the sensors, satellite
targeting system, and the tracking system, in order to re-align the suit
in order to fire once more. Once all of this has been completed, the hydraulics
and controls of the suit react to account for the opponents suit.
Proximity Targeting System (PTS)
This targeting system is used mainly upon artillery suits using heavy warhead
artillery missiles. This calculates many different variables that help provide
maximum damage to large ammounts of mobile suits and equipment in a concenrated
area, by wave class warheads. Such variables are mainly centered upon strategic
points, or large clusters.
Satellite Targeting Uplink
This allows artillery suits to target enemy units over the horizion and
beyond. With the range of some missiles, and artillery cannons, a suit may
use a satellite painter to destroy units up to 500 miles away using a satellite
uplink, unfotunately this doesnt work at all in space, and a scout unit
normally accompanies an artillery unit to help mark the target.