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Technology
---Armor
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---Sensors
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---Melee
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---Guided
---Artillery

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Defensive Systems

Shield Adjustment System
This system is a defensive system, utilized mainly upon ships and mobile armors, as opposed to mobile suits. If a unit with this system, detects an energy source that could be possibly damaging to the suit, the specialized array of sensors will begin making adjustments to compensate the shields in such a way to prevent this weapon from causing damage, and will continue to adjust according to weapons types. This system's downfall is that it cannot prevent projectile weapons.

Anti-Missile System (AMS)
This reffers to the opperating system program that controls the Anti-Missile Micro-Cannons. This is tied into the sensors and targeting systems. As soon as a missile is detected in the air, this system automatically uses the targeting systems to track the missile in the air, and directs the micro-cannons to target it as well. Once the missile's target is confirmed the system directs a lead reticule shot on the missiles and destroys them mid air.

Anti-Projectile System (APS)
This reffers to the opperating system program that controls the Anti-Projectile Micro-Cannons. This is tied into the sensors and targeting systems. As soon as a projectile is detected in the air, this system automatically uses the targeting systems to track the projectile in the air, and directs the micro-cannons to target it as well. Once the projectile's target is confirmed the system directs a lead reticule shot on the projectile and fires. This has a 50% chance of being effective. Projectiles fire much faster than missiles. Tracking a missile is much easier. Usually, the fire disrupts the projectile enough to send it off course of a critical area.

Omega Wing System
The Omega Wing System is only used upon the Hell's Crusader Fury. Its used mainly for affect. Its simply a projection of white energy out of vectors on the wing nubs. It is used more for control within the atmosphere, and can be used as a shield which covers the entirety of the mobile suit's profile, however, it is used mainly for affect, and causes no damage to an enemy suit.

Phase-Shift Armor
An oscilating electro-magnetic field projected across the hull of a mobile suit's armor via nanoscopic projectors located at the seam of every armor plate. This field, constantly moving and constantly changing at incredible speeds repel all conventional ballistics weapons that come into contact with the armor, and prevent metallic weapons (including vibro-weaponry), and conventional high explosive weaponry from coming into contact with the mobile suit's hull, preventing any and all damage. With certain changes in the frequency the EMF can be manipulated to bend light around the mobile suit, making it invisible to the eye. This is known as Spectral Cloak. (NOTE: That while this was somewhat taken from Gundam Seed, this is not an official explaination of how this technology works. This is my own theory of how it works. In Seed, I believe that the color change was to denote to the viewers the down-shift from phase-shift to get the 'uh oh' when kira was in trouble. As such, my own does not shift color.)

Trans-Phase Armor
This is virtually the same system as the Phase Shift Armor. However, where in phase shift, the armor is constantly running when active, the Trans-Phase is not. It activates at the moment of contact, saving battery powered energy. This however is more expensive and does not have the cloaking ability that the Phase Shift has. This makes it less used.

Dual-Phase Armor
Almost Identical in every way to Phase-Shift Armor, Dual-Phase however manipulates the EMF differently to allow it to repel energy weapons to some degree, depending upon the energy weapon used, while maintaining its ability to prevent projectile weapons. Dual-Phase, being constantly active like Phase-Shift, allows for the Spectral Cloak to be used.

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