Game-Date: August 3rd, 1858 Library - Strategy and Tactics World-Date: August 20th, 2003
Basics - Fog of War (Sight Range)
Not all enemy units are necessarily visible on a tactical map. An enemy unit will be visible if the unit is no farther than 5 squares from at least one of your own units. As expected, some special cases and exceptions also apply:
  • If your own unit is deployed on a hill then the sight range increases to seven squares.
  • If your own unit is in a wooded square your sight range is decreased to one.
  • If the enemy unit is in a wooded square it will only be visible to units in adjacent squares (see dotted line around Artillery unit in map below).

Note: Other obstructions such as buildings, hills, ponds and streams do NOT influence the sight range of a unit.

A few examples (see map below):

  • The CSA infantry unit, being deployed on a hilltop,  sees the enemy infantry.
  • However, it doesn't see the enemy artillery unit in a wooded square since units in woods are only visible from adjacent squares (see dotted line on map) unless and until that unit (in woods) fires.
  • The USA infantry unit knows nothing of enemy infantry since it is positioned on flat ground and has a sight range of only 5 squares.
  • The artillery is also unaware of the enemy infantry since being located in the woods, it has a sight range of one square.
  • Would the USA infantry advance far enough to see the CSA unit, then both USA units could take it under fire.
     
 
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