Introducing Games Data Transfer in Alias

Translating Game Data

Installing the MakeGame
Plug-in
Using the MakeGame Plug-in
Using Translators from the Command Line
Rebuilding/Creating Translators
Customizing the MakeGame Interface

Nintendo 64

Converting to Nintendo 64 Source
Using the Nintendo 64 Translator
Testing the Output

Sony PlayStation

Converting to PlayStation Files
Using the PlayStation Translator
Testing the Output

Sega GL

Converting to Sega GL Files
Using the Sega GL Translator
Testing the Output

Microsoft Direct3D

Converting to Direct3D Format
Using the Direct3D Translator
Testing the Output
AWViewer Reference

VRML

Exporting to VRML1
Exporting to VRML 2.0

OpenGL

Converting to OpenGL
Using the OpenGL Translator

The RTG Utilities and File Format

Introducing the RTG File Format
Converting to RTG 2.0
Exporting Geometry to RTG 1.8
Exporting Animation to RTG 1.8
RTG File Format Details




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