COMMANDS
Righty ho! lets look at all those rewarding commands we get for being assassins! yeah, this is what its all about isn't it:P

WRONG! *BOUNCE*

If you have joined this guild purely for the  commands, forget it now.  It is so not worth it.  Although we do have backstab, which is very nice, fighting wise there are far more powerful commands with other guilds, this is not really a fighting guild after all.  So if you are here purely for inhume and backstab, i'd sit down and have a serious think wether this is truely the guild for you.

Ok, on with the show...


ABSCOND
Quite a useful command and when used in conjunction with backstab and/or ambush it can become part of a very powerful attack.  For example, ' Backstab soldier;abscond west;ambush' this little combination will pretty much take care of any NPC, however, it does take up alot of GP's in the process.
Learnt : Level 50 in relevant skills.
Skills   : covert.stealth - as this relies on your bonus then its up to you how good you      are at it. There is some doubt surrounding whether or not you need co.st.in/ou with this but as both are skills you should advance anyway i suggest you do and then it matters little.

AMBUSH
This is probably the most powerful attack that you will possess as an assassin, barring of course, inhume. To use it you must first go into ambush and wait for your victim to come into the room you are waiting in.  Once they have entered then you may ambush them.  This is very useful in all aspects of the game, from hunting NPC's to PK fights.
Learnt : Level 60 in relevant skills.
Skills   : Covert.items.weapons
             Covert.stealth.stealth.inside/outside dependant upon where you are.

BACKSTAB
Wey Hey!, i so love this command :) its a cracker.  You get to sneak up all innocent like and then turn completely psycho in a dance of stabbing motions - well four to be precise - you are usually able to take off a nice chunk of hp from your victim and it is very satisfying seeing the screen fill up with only you inflicting the damage.
Learnt : Level 60 in relevant skills.
Skills   : Covert.items.weapons
            covert.stealth.inside/outside dependant upon where you are.

CONCEAL
Ok, when you have just past the run, this is a very useful command.  With it you are able to conceal all the things you are carrying in your inventry ( no dear, you can't conceal those pink panties you're wearing, get a cloak).  Biggest drawback is that it dosnt take that much perception to see what you have concealed as this is using skills which we dont actually advance that much.  Make you're own mind up about this one but its not something i bother with much.
Learnt : Level 30 in relevant skills.
Skills   : covert.hiding.object

DISABLE
This really is a specialist command.  It's useful on the run, perhaps a quest or two and if you have a player house its useful then for setting traps or disabling them as the name implies, but, generally its not something which is used often by an assassin.
Learnt : Level 60 in relevant skills.
Skills : covert.items.traps
           covert.lockpick.traps

INHUME
Wooooo i hear you think - getting excited again arn't i, sowwee - ok you can only use this when inhuming a contract.  There eally isnt anything special about it.  There are limited weapons which can be used with this command though.  Throwing knives, blowpipes, crossbows.  Perhaps in later days then we may see some more interesting additions, but for now we are limited. Tough titty.
Learnt : upon passing the run
Skill    : covert.items.weapons fighting.combat.range.thrown/fired dependant on what you use.

SNEAK
Well, you get to sneak about town without anyone seeing you, gives you a feeling of superiority - well for a while anyway - in reality what happens is that other players are stood around chatting as ' Kesira (hiding) leaves northwest ' and then break into raucous laughter and pat you on the head, shortly followed by alot of ' someones' souling you in a display of my hiding is better than yours :P  Although, if effective advanced this is a skill which is a definate must.
Learnt : Level 10 in relevant skills.
Skills : Most of the covert.stealth tree, inside/outside etc

HIDE
Definate must.  It can be sheer hell just after the run and it would be luverly to be able to hide from all those nasty thiefs and people wanting to kill you.  You need this alot..trust me....
Learnt : Level 10 in relevant skills.
Skills : covert.hiding.person

UNHIDE
If you can't work this one out for yourself then you really don't deserve to be told - go jump off the tower of art you daft sod!
Learnt : Level 10 in relevant skills.
Skills : covert.stealth.inside/outside

LPICK
Useful to have, you get to lockpick your way out of all kinds of troubles, you never know, it might even help you in attaining better weapons one day :P or escape perpetual boredom in jail ( did you *really* think you could take on Carrot?)
Learnt : Level 60 in relevant skills.
Skills : covert.lockpick.doors

PALM
Hehe :) he didn't see me palm this weapon into my hand so he dosnt know im about to backstab him :P - get the idea?
Learnt : Level 3 (apparently) in relevant skills.
Skills   : covert.manipulation.palming

SLIP
Weeel, you could for instance use it to slip the item you just stole from someone into your bag so they don't see, or just use it as a nice stylish way to move things about, wether its on your person or to another person.
Learnt : 3 ( apparently) in relevant skills.
Skills   : covert.manipulation.passing
INTRODUCTION

GUILD CHARTER

HISTORY OF THE GUILD

GETTING STARTED

REARRANGE INFO

STAT ITEMS

PRIMARIES

COMMANDS

THE RUN

PLAYER KILLING

GUILD TITLES

WEAPONS

POISONS

MISC
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