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How To Build A Seaport

Trying to build a seaport? Well if you are, make know what the requirements or otherwise it won't develop.

First of all, you can only zone a seaport along the shore of a navigable stretch of water. That means by an ocean, a river, or a lake connected to a river. We�re talking real water, too -- though you can make what looks like a lake or a river with the Surface Water tool, all you�ve really done is make a large puddle, and no self-respecting Sim ship captain is going to set sail on a puddle.

Seaports obey several other rules, as well:

  • There needs to be enough room in the water (5 tiles) for piers to appear, otherwise, seaports won't develop
  • The seaport zone must be at least 5 tiles wide at its narrowest point
  • The shore must be straight
  • The shore zoning needs to be at least 5 tiles long
  • The shore zoning must be close to sea level. If the dirt isn�t sand-colored or light-green colored, it�s not low enough
  • The zone needs to be powered, watered and within 6 tiles of a road, or some other form of Sim transportation (such as a rail or subway station)

    Author: Maxis
    Source: SimCity.COM

    Formatted and Edited by (the Webmaster)


    More Articles

    Technical
    SimCity 3000 System Requirements
    Running SimCity 3000 In A Window
    How to Minimize SimCity 3000 or Building Architect Tool
    How PC Users Can Get Colored Cursors
    Changing SimCity 2000 files into any 3000 files
    Adding An Extra Song to your Song List
    Reclaim disk space after BAT installation

    Terrain
    Changing the Terrain Color
    Custom Terrain

    How To's
    How to Cross Highways
    How to Build Tunnels Through Rivers
    How to Build Bridges
    How to Build Tunnels
    How to Build a Seaport
    How to Build a Farm
    How To Build an Airport
    How To Build an Onramp
    How to Build Bridges Over Land

    Extra
    Maxis Logo Trick
    Meet Your Advisors
    SimCity's History
    SimCity 3000 Hotkeys


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