--Contents--

1. Introduction
2. The basics of recoloring
3. A more complex recolor
4. The basics of splicing
6. Transparency using Irfan view
7. Trainer sprites
8. Tips/Tricks
9. Downloads
10. Animated Sprites
11. Comics
12. Contact/Coming soon


8. Tips/Tricks

ALWAYS save your sprites as a .BMP. Other file types with paint can mess up the picture. In the saving with irfan view section it explains how to save in other formats without messing up the picture.

It's always good to keep a .bmp format of your sprite alone with the .PNG just incase you want to edit the original

When adding parts like a tail or wings that should be behind the body place them somewhere and instead of putting the parts on the body, put the body on the parts.

Every sprite contains the color black (usually on the border/outline). You do not need to change the color black unless it messes up the sprite (IE: you recolor a sprite white and there is an annoying black pixel in some random place).

Never dump the color black on the background and then dump a different color. Doing this will erase parts of the sprites outline thus, making it look bad. If you make this mistake press CTRL+Z to undo it.

When taking parts off a sprite, it helps is you select it, copy that part and paste it instead of just taking it off. (Just incase you mess up that part and need a new one)

Get Firefox! The best browser out there.

Hotkeys :
Copy: CTRL+C
Paste: CTRL+V
Undo: CTRL+Z
Redo: CTRL+Y
Clear Selection: Del
Select All: CTRL+A
New Picture: CTRl+N
Open Picture: CTRL+O
Save: CTRL+S

More to come soon.


Tutorial copyright (C) 2005 Nick Barrett
Pokemon copyright (C) Nintendo

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