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ASH AND MISTY
topsite
Polls
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Hit pikachu!!
Battle for the thunderbadge
ATTACK TYPE DMG HIT PP EFFECT LEARN

ABSORB Grass 20 100% 20 Your Pok*mon absorbs HP from the opponent equal to 1/2 the attack damage Level

ACID Poison 40 100% 30 May decrease opponent's defense by 1 level temporarily - 10% chance Level

ACID ARMOR Poison - - 40 Increases your Pok*mon's defense by 2 levels temporarily Level

AEROBLAST Flying 100 95% 5 Has a good chance for a critical hit [Lugia only] Level

AGILITY Psychic - - 30 Increases your Pok*mon's speed by 2 levels temporarily Level

AMNESIA Psychic - - 20 Increases your Pok*mon's special defense* power by 2 levels temporarily Level

ANCIENTPOWER Rock 60 100% 5 Deals damage and may raise all your Pok*mon's stats by 1 level temporarily - 10% chance Level

ATTRACT Normal - 100% 15 If opponent's Pok*mon is of the opposite sex there is a 50% chance it will be unable to attack TM 45

AURORA BEAM Ice 65 100% 20 Deals damage and may decrease opponent's attack power by 1 level temporarily (does not freeze)* Level

BACK STAB Normal 80 75% 10 Good chance for a critical hit Level

BARRAGE Normal 15 85% 20 Your Pok*mon attacks 2 to 5 times in a row Level

BARRIER Psychic - - 30 Increases your Pok*mon's defense by 2 levels temporarily Level

BATON PASS Normal - - 40 Allows you to switch Pok*mon during a battle, new Pok*mon retains any bonuses the previous Pok*mon had Level

BEAT UP Dark 10 100% 10 Your Pok*mon attacks as many times as the number of Pok*mon you are currently carrying, afflicted (poison, sleep, etc.) Pok*mon don't count [Sneasel] Level

BELLY DRUM Normal - - 10 Raises your attack to the max in exchange for 1/2 your HPs [Snorlax] Level

BIDE Normal - 100% 10 Your Pok*mon waits 2 to 3 turns then hits opponent for twice the damage received Level

BIND Normal 15 75% 20 Prevents opponent from fleeing, damage continues for 2-5 turns in addition to other attacks* Level

BITE Dark 60 100% 25 Deals damage and may flinch opponent - 30% chance Level

BLIZZARD Ice 120 70% 5 Deals damage and may freeze opponent - 10% chance TM 14
BODY SLAM Normal 85 100% 15 Deals damage and may paralyze opponent - 30% chance Level
BONE CLUB Ground 65 85% 20 Deals damage and may scare opponent - 10% chance [Cubone / Marowak] Level

BONEMERANG Ground 50 90% 10 Your Pok*mon attacks twice [Cubone / Marowak] Level

BONE RUSH Ground 25 80% 10 Your Pok*mon attacks 2 to 5 times in a row [Cubone / Marowak] Level

BUBBLE Water 20 100% 30 Deals damage and may decrease opponent's speed by 1 level temporarily - 10% chance Level

BUBBLEBEAM Water 65 100% 20 Deals damage and may decrease opponent's speed by 1 level temporarily - 10% chance Level

CHARM Normal - 100% 20 Decreases opponent's attack by 2 levels temporarily Level

CLAMP Water 35 75% 10 Prevents opponent from fleeing*, damage continues for 2-5 turns [Shellder] Level

COMET PUNCH Normal 18 85% 15 Your Pok*mon attacks 2 to 5* times in a row Level

CONFUSE RAY Ghost - 100% 10 Confuses opponent Level

CONFUSION Psychic 50 100% 25 Deals damage and may confuse opponent - 10% chance Level

CONSTRICT Normal 10 100% 35 Deals damage and may decrease opponent's speed temporarily - 10% chance Level

CONVERSION Normal - - 30 Your Pok*mon switches its type to the type of one of its moves* [Porygon] Level

CONVERSION2 Normal - 100% 30 Your Pok*mon switches its type to the type most resistant to your opponent's attacks [Porygon] Level

COTTON SPORE Grass - 85% 40 Lowers opponent's speed by 2 levels temporarily [Mareep / Flaaffy] Level

COUNTER Fighting - 100% 20 Hits opponent for twice the damage received (works against physical attacks only), always attacks last regardless of speed Level

CRABHAMMER Water 90 85% 10 Has a good chance for a critical hit [Krabby / Kingler] Level

CROSS CHOP Fighting 100 80% 5 Has a good chance for a critical hit Level

CRUNCH Dark 80 100% 15 May decrease opponent's special defense by 1 level temporarily - 20% chance Level

CURSE ???? - - 10 If used by ghost type Pok*mon, it halves its HPs and damages opponent for that amount of damage every turn. If used by any other type of Pok*mon, it lowers its speed by 1 level and raises its attack and defense by 1 level TM 03

CUT Normal 50 95% 30 Regular attack, allows you to chop down certain trees in the field HM 01

DEFENSE CURL Normal - - 40 Increases your Pok*mon's defense by 1 level temporarily TM 40

DESTINY BOND Ghost - - 5 If your Pok*mon uses this and faints, your opponent faints too (cheese move) Level

DETECT Fighting - - 5 Blocks opponent's attack. Chance of success decreases if used consecutively. TM 43

DIG Ground 60 100% 10 Your Pok*mon digs underground on the 1st turn, then attacks on the 2nd; allows you to escape from caves and dungeons* TM 28

DISABLE Normal - 55% 20 Disables your opponent's ability that was last used for several rounds* Level

DIZZY PUNCH Normal 70 100% 10 Deals damage and may confuse opponent - 20% chance Level

DOUBLE KICK Fighting 30 100% 30 Your Pok*mon attacks twice Level

DOUBLE TEAM Normal - - 15 Increases your Pok*mon's chance for evading attacks by 1 level TM 32

DOUBLE-EDGE Normal 120 100% 15 Your Pok*mon receives 1/4 the damage opponent receives Level

DOUBLESLAP Normal 15 85% 10 Your Pok*mon attacks 2 to 5 times in a row Level

DRAGON RAGE Dragon - 100% 10 Deals 40 points of damage Level

DRAGONBREATH Dragon 60 100% 20 Deals damage and may paralyze opponent - 30% chance TM 24

DREAM EATER Psychic 100 100% 15 Your Pok*mon absorbs HP from the opponent equal to 1/2 the attack damage (works only when opponent is asleep) TM 42

DRILL PECK Flying 80 100% 20 Regular attack Level

DYNAMICPUNCH Fighting 100 50% 5 Deals damage and confuses opponent TM 01

EARTHQUAKE Ground 100 100% 10 Regular attack, not effective on Flying-type Pok*mon TM 26

EGG BOMB Normal 100 75% 10 Deals damage Level

EMBER Fire 40 100% 25 Deals damage and may burn opponent - 10% chance Level

ENCORE Normal - 100% 5 Makes opponent repeat his last attack for 2 - 6 turns Level

ENDURE Normal - - 10 Your Pok*mon's HPs cannot be lowered below 1 the turn this is used, chance of success decreases if used consecutively TM 20

EXPLOSION Normal 250 100% 5 Your Pok*mon faints after using* Level

EXTREMESPEED Normal 80 100% 5 Your Pok*mon attacks first, if both Pok*mon use this attack the faster one attacks first [Arcanine] Level

FAINT ATTACK Dark 60 - 20 Attack always hits Level

FALSE SWIPE Normal 40 100% 40 Deals damage but always leaves at least 1 HP remaining, handy for catching wild Pok*mon Level

FIRE BLAST Fire 120 85% 5 Deals damage and may burn opponent - 10% chance TM 38

FIRE PUNCH Fire 75 100% 15 Deals damage and may burn opponent - 10% chance TM 48

FIRE SPIN Fire 15 70% 15 Prevents opponent from fleeing, damage continues for 2 - 5 turns* Level

FISSURE Ground - 30% 5 If successful, defeats opponent in one attack (not effective on Flying-type Pok*mon) [Diglett / Dugtrio] Level

FLAIL Normal - 100% 15 Deals more damage the lower your Pok*mon's HPs are. Level

FLAME WHEEL Fire 60 100% 25 Deals damage and may burn opponent - 10% chance, also un-freezes you and your opponent's Pok*mon Level

FLAMETHROWER Fire 95 100% 15 Deals damage and may burn opponent - 10% chance Level

FLASH Normal - 70% 20 Decreases opponent's accuracy by 1 level temporarily, lights dark caves and dungeons HM 05

FLY Flying 70 95% 15 Your Pok*mon flies on the 1st turn, then attacks on the 2nd, allows swift travel between towns you've visited HM 02

FOCUS ENERGY Normal - - 30 Increases your Pok*mon's chances for critical hits Level

FORESIGHT Normal - 100% 5 Next attack has 100% chance to hit (Not 100% Accuracy) (Even Fighting/Normal attacks hitting Ghost) Level

FRUSTRATION Normal - 100% 20 Damage increases the more your Pok*mon dislikes you TM 21

FURY ATTACK Normal 15 85% 20 Your Pok*mon attacks 2 to 5* times in a row Level

FURY CUTTER Bug 10 95% 20 Damage doubles each time this move is used consecutively, damage returns to normal if you miss TM 49

FURY SWIPES Normal 18 80% 15 Your Pok*mon attacks 2 to 5* times in a row Level

FUTURE SIGHT Psychic 80 90% 15 Attack hits 2 turns later Level

GIGA DRAIN Grass 60 100% 5 Your Pok*mon recovers HPs equal to 1/2 the damage dealt TM 19

GLARE Normal - 75% 30 Paralyzes opponent Level

GROWL Normal - 100% 40 Decreases opponent's attack power by 1 level temporarily Level

GROWTH Normal - - 40 Increases your Pok*mon's special attack by 1 level temporarily Level

GUILLOTINE Normal - 30% 5 If successful, defeats opponent in one attack Level

GUST Flying 40 100% 35 Deals damage Level

HARDEN Normal - - 30 Increases your Pok*mon's defense by 1 level temporarily Level

HAZE Ice - - 30 Cancels all effects on both Pok*mon Level

HEAD BUTT Normal 70 100% 15 Deals damage and may scare opponent - 30% chance, shakes small trees TM 02

HEAL BELL Normal - - 5 Cancels all effects on all friendly Pok*mon Level

HI JUMP KICK Fighting 85 90% 20 If your Pok*mon misses, it receives 1/8 the damage it would have dealt Level

HIDDEN POWER Normal - 100% 15 The type of attack and the damage it does depends on what type of Pok*mon is using it.æ TM 10

HORN ATTACK Normal 65 100% 25 Deals damage Level

HORN DRILL Normal - 30% 5 If successful, defeats opponent in one attack Level

HYDRO PUMP Water 120 80% 5 Deals damage Level

HYPER BEAM Normal 150 90% 5 Pok*mon loses one turn, very powerful TM 15

HYPER FANG Normal 80 90% 15 Deals damage and may scare opponent - 10% chance Level

HYPNOSIS Psychic - 60% 20 Puts opponent to sleep Level

ICE BEAM Ice 95 100% 10 Deals damage and may freeze opponent - 10% chance Level

ICE PUNCH Ice 75 100% 15 Deals damage and may freeze opponent - 10% chance TM 33

ICY WIND Ice 55 95% 15 Deals damage and lowers opponent's speed by 1 level TM 16

IRON TAIL Steel 100 75% 15 May lower opponents defense by 1 level temporarily - 30% chance TM 23

JUMP KICK Fighting 70 95% 25 If your Pok*mon misses, it receives 1/8 the damage it would have dealt Level

KARATE CHOP Normal 50 100% 25 Has a good chance for a critical hit Level

KINESIS Psychic - 80% 15 Decreases opponent's accuracy* by 1 level temporarily Level

LEECH LIFE Bug 20 100% 15 Your Pok*mon recovers HPs equal to 1/2 the damage dealt Level

LEECH SEED Grass - 90% 10 Your Pok*mon absorbs some of opponent's HP every turn, effect remains even if you switch Pok*mon Level

LEER Normal - 100% 30 Decreases opponent's defense by 1 level temporarily Level

LICK Ghost 20 100% 30 Deals damage and may paralyze opponent - 30% chance Level

LIGHT SCREEN Psychic - - 30 Cuts the damage received from special attacks by 50% for 5 turns, effect remains even if you switch Pok*mon Level

LOCK-ON Normal - 100% 5 Your next attack has a 100% chance to hit Level

LOVELY KISS Normal* - 75% 10 Puts opponent to sleep Level

LOW KICK Fighting 50 90% 20 Deals damage and may scare opponent - 30% chance Level

MACH PUNCH Fighting 40 100% 30 Always attacks first, if both Pok*mon use this attack the faster Pok*mon attacks first [Hitmonchan] Level

MAGNITUDE Ground - 100% 30 Deals 10, 30, 50, 70, 90, 110, or 150 damage Level

MEAN LOOK Normal - 100% 5 Prevents opponent from fleeing as long as the Pok*mon who used the attack is in battle Level

MEDITATE Psychic - - 40 Increases your Pok*mon's attack power by 1 level temporarily Level

MEGA DRAIN Grass 40 100% 10 Your Pok*mon absorbs HP from opponent equal to 1/2 the damage dealt Level

MEGAHORN Bug 120 85% 10 Deals damage [Heracross] Level

MEGA KICK Normal 120 75% 5 Deals damage [Hitmonlee] Level

MEGA PUNCH Normal 80 85% 20 Deals damage Level

METAL CLAW Steel 50 95% 35 Deals damage and may raise your attack power by 1 level temporarily - 10% chance [Scizor] Level

METRONOME Normal - - 10 Uses a random attack (all attacks, not just TMs)* Level

MILK DRINK Normal - - 10 Restores half of your Pok*mon's HPs, or gives one fifth of your HPs to one of your other Pok*mon [Miltank] Level

MIMIC Normal - 100% 10 Your Pok*mon mimics opponent's last attack and can use it for the duration of the battle [Sudowoodo] Level

MIND READER Normal - 100% 40 Allows your Pok*mon to hit opponent's that have become difficult to hit, allows Normal and Fighting type moves to damage Ghost type Pok*mon Level

MINIMIZE Normal - - 20 Increases your Pok*mon's chances for evading attacks by 1 level temporarily Level

MIRROR COAT Psychic - 100% 20 Hits opponent for twice the damage received (works against special attacks only), always attacks last Level

MIRROR MOVE Flying - - 20 Your Pok*mon mimics opponent's last attack Level

MIST Ice - - 30 Defends against special attacks designed to decrease your Pok*mon's abilities Level

MOONLIGHT Normal - - 5 Restores HPs, amount restored depends on time, most effective at night Level

MORNING SUN Normal - - 5 Restores lost HPs, amount restored depends on time of day Level

MUD-SLAP Ground 20 100% 10 Deals damage and lowers opponent's accuracy by 1 level temporarily (stronger version of Sand Attack) TM 31

NIGHTMARE Ghost - 100% 15 Puts nightmare effect on opponent causing 1/4 loss of HPs per turn, only works while opponent is asleep TM 50

NIGHT SHADE Ghost - 100% 15 Damage dealt is equal to your Pok*mon's experience level Level

OCTAZOOKA Water 65 85% 10 Deals damage and may lower opponent's accuracy by 1 level temporarily - 50% chance [Remoraid/Octillery] Level

OUTRAGE Dragon 90 100% 15 Deals damage for 2 to 3 turns, after that your Pok*mon gets confused Level

PAY DAY Normal 40 100% 20 You get extra money after the battle equal to... (your level X number of attacks X 2) Level

PECK Flying 35 100% 35 Deals damage Level

PERISH SONG Normal - - 5 Faints both Pok*mon in 3 turns, effect is canceled if Pok*mon are switched Level

PETAL DANCE Grass 70 100% 20 Deals damage for 2 to 3 turns, but confuses your Pok*mon after that. Level

PIN MISSLE Bug 14 85% 20 Your Pok*mon attacks 2 to 5* times in a row Level

PAIN SPLIT Normal - 100% 20 You and your opponent's HPs are raised or lowered so as to be equal to 1/2 the sum of both Pok*mons' current HPs [Misdreavus only] Level

POISON GAS Poison - 55% 40 Poisons opponent Level

POISON STING Poison 15 100% 35 Deals damage and may poison opponent - 30% chance Level

POISON POWDER Poison - 75% 35 Poisons opponent Level

POUND Normal 40 100% 35 Deals damage Level

PRESENT Normal - 90% 15 Random effect; either does 40, 80, or 120 damage or restores your opponent's HPs by 80 [Delibird] Level

PROTECT Normal - - 10 Opponent's attack has no effect that turn, chance of success decreases if used consecutively TM 17
br> PSYBEAM Psychic 65 100% 20 Deals damage and may confuse opponent - 10% chance Level

PSYCH UP Normal - - 10 Your Pok*mon receives the same temporary special bonuses that your opponent received from one of his moves (such as from Amnesia) TM 09

PSYCHIC Psychic 90 100% 10 Deals damage and may decrease opponent's special defense* power by 1 level temporarily TM 29

PSYWAVE Psychic - 80% 15 Changes your special attack power at random so damage dealt is equal to between 1 point and 1.5 times your Pok*mon's experience level Level

PURSUIT Dark 40 100% 20 Opponent receives double damage to his current Pok*mon if he tries to switch Pok*mon the turn this attack is used Level

QUICK ATTACK Normal 40 100% 30 Your Pok*mon attacks 1st, if both Pok*mon use this the faster one attacks first Level

RAGE Normal 20 100% 20 As your Pok*mon takes damage, its attack power increases temporarily when used consecutively Level

RAIN DANCE Water - - 5 Increases the power of water moves for 5 turns TM 18

RAPID SPIN Normal 20 100% 40 Deals damage and frees Pok*mon from multi-round attacks such as Wrap and Leech Seed Level

RAZOR LEAF Grass 55 95% 25 Has a good chance for a critical hit Level

RAZOR WIND Normal æ æ 10 Your Pok*mon glows on 1st turn, then attacks on the 2nd Level

RECOVER Normal - - 20 Restores life equal to 1/2 the number of Pok*mon's max HP Level

REFLECT Psychic - - 20 Cuts the damage received from physical attacks by 50% for 5 turns, effect remains even if you switch Pok*mon Level

REST Psychic - - 10 Your Pok*mon recovers all HP, then sleeps 2 turns TM 44

RETURN Normal - 100% 20 Deals more damage the more your Pok*mon likes you TM 27

REVERSAL Fighting - 100% 15 Deals greater damage the lower your HPs are. Level

ROAR Normal - 100% 20 Ends battle when fighting wild Pok*mon, against trainers it switches your opponent's current Pok*mon with one of his other Pok*mon* TM 05

ROCK SMASH Fighting 20 100% 15 Deals damage and may lower opponent's defense by 1 level temporarily, allows you to smash boulders TM 08

ROCK SLIDE Rock 75 90% 10 Deals damage and may scare opponent - 30% chance Level

ROCK THROW Rock 50 90% 15 Deals damage Level

ROLLING KICK Fighting 60 85% 15 Deals damage and may scare opponent - 30% chance Level

ROLLOUT Rock 30 90% 20 Attacks for up to 5 turns with damage doubling each turn (that's 480 damage on 5th roll!), damage returns to normal if you miss, since effect continues even if opponent switches Pok*mon you can basically knock down enemy Pok*mon like bowling pins TM 04

SACRED FIRE Fire 100 95% 5 Deals damage and may burn opponent - 50% chance [Ho-oh only] Level

SAFEGUARD Normal - - 25 Protects your Pok*mon from special effects (such as paralysis and sleep), shield is used up when you're hit with an effect causing move Level

SAND-ATTACK Ground* - 100% 15 Decreases opponent's accuracy by 1 level temporarily Level

SANDSTORM Rock - - 10 Both Pok*mon take damage each round, Rock, Steel, and Ground type Pok*mon are immune to its effect TM 37

SCARY FACE Normal - 90% 10 Lowers opponent's speed by 2 levels temporarily Level

SCRATCH Normal 40 100% 35* Deals damage Level

SCREECH Normal - 85% 40 Decreases opponent's defense by 2 levels temporarily Level

SEISMIC TOSS Fighting - 100% 20 Damage dealt is equal to Pok*mon's experience level Level

SELF DESTRUCT Normal 200 100% 5 Deals damage, but Pok*mon faints Level

SHADOW BALL Ghost 80 100% 15 Deals damage and may lower opponent's special defense by 2 levels temporarily - 20% chance TM 30

SHARPEN Normal - - 30 Increases your Pok*mon's attack power by 1 level temporarily Level

SING Normal - 55% 15 Puts opponent to sleep Level

SKETCH Normal - - 1 Copies opponent's last attack permanently, Pok*mon learns new move and forgets Sketch [Smeargle] Level

SKULL BASH Normal 100 100% 15 Pok*mon lowers head on 1st turn, then attacks on the 2nd, raises your defense power by 1 level temporarily Level

SKY ATTACK Flying 140 90% 5 Pok*mon glows on 1st turn, then attacks on the second, good chance for a critical hit [Moltres only] Level

SLAM Normal 80 75% 20 Deals damage Level

SLASH Normal 70 100% 20 Good chance for a critical hit Level

SLEEP TALK Normal - 100% 10 Pok*mon attacks with one of the opponent's moves, only used when Asleep. TM 35

SLUDGE Poison 65 100% 20 Deals damage and may Poison opponent - 30% chance Level

SLUDGE BOMB Poison 90 100% 10 Deals damage and may Poison opponent - 30% chance TM 36

SMOKESCREEN Normal - 100% 20 Lowers opponent's accuracy Level

SNORE Normal 40 100% 15 Pok*mon can use this only when Asleep and may cause opponent to Flinch - 30% chance TM 13

SOLAR BEAM Grass 120 100% 10 Pok*mon glows on 1st turn, then attacks on the second. Pok*mon attacks the first turn if Sunny Day has been used. TM 22

SPARK Electric 65 100% 20 Deals damage and may paralyze opponent - 30% chance [Chinchou] Level

SPIDER WEB Bug - 100% 10 Prevents wild Pok*mon from fleeing and trainers from changing Pok*mon [Spinarak / Ariados] Level

SPIKE CANNON Normal 20 100% 15 Your Pok*mon attacks 2 to 5* times in a row Level

SPIKES Ground - - 20 Deals damage each time opponent changes Pok*mon, flying Pok*mon are immune [Pineco / Forretress only] Level

SPITE Ghost - 100% 10 Lowers the PP of the move your opponent used last by 2 to 5 points Level

SPLASH Normal - - 40 Doesn't do crap Level

SPORE Grass - 100% 15 Puts opponent to sleep [Paras / Parasect only] Level

STEEL WING Steel 70 90% 25 Deals damage and may raise your defense by 1 level temporarily TM 47

STOMP Normal 65 100% 20 Deals damage and may scare opponent - 30% chance Level

STRENGTH Normal 80 100% 15 Deals damage, allows you to move boulders HM 04

STRING SHOT Bug - 95% 40 Decreases opponent's speed by 1 level temporarily Level

STRUGGLE Normal 50 100% 1 May be used when all PP is gone, but Pok*mon takes 1/4* the damage dealt Level

STUN SPORE Grass - 75% 30 Paralyzes opponent Level

SUBMISSION Fighting 80 80% 25 Pok*mon takes 1/4 the damage dealt to opponent Level

SUBSTITUTE Normal - - 10 Pok*mon uses 1/4 HPs to make a clone that fights automatically; original Pok*mon is not effected by damage taken by the clone Level

SUNNY DAY Fire - - 5 Increases the power of fire moves for 5 turns, allows Solar Beam to fire without charging, increases the effectiveness of regeneration moves such as Synthesis TM 11

SUPER FANG Normal - 90% 10 Cuts opponent's HP in half [Rattata / Raticate only] Level

SUPERSONIC Normal - 55% 20 Confuses opponent Level

SURF Water 95 100% 15 Deals damage, allows you to travel over water HM 03

SWAGGER Normal - 90% 15 Confuses opponent but lowers your regular attack power by 2 levels temporarily TM 34

SWEET KISS Normal - 75% 10 Confuses opponent Level

SWEET SCENT Normal - 100% 20 Lowers opponents chance of evading attack by 1 level, makes Pok*mon appear when used in the field TM 12

SWIFT Normal 60 - 20 Attack will always hit* TM 39

SWORDS DANCE Normal - - 30 Increases your Pok*mon's attack power by 2 levels temporarily Level

SYNTHESIS Grass - - 5 Restores HPs, amount restored depends on time of day Level

TACKLE Normal 35 95% 35 Deals damage Level

TAIL WHIP Normal - 100% 30 Decreases opponent's defense by 1 level temporarily Level

TAKE DOWN Normal 90 85% 20 Your Pok*mon takes 1/4 the damage dealt Level

TELEPORT Psychic - - 20 Ends battle automatically (doesn't work while fighting trainers) and takes you to the last Pok*mon Center you visited [Abra] Level

THIEF Dark 40 100% 10 Steals items carried by wild Pok*mon, deals damage if Pok*mon isn't carrying anything TM 46

THRASH Normal 90 100% 20 Deals damage for 2 to 3 turns but confuses your Pok*mon after that Level

THUNDER Electric 120 70% 10 Deals damage and may paralyze opponent - 30% chance TM 25

THUNDERBOLT Electric 95 100% 15 Deals damage and may paralyze opponent - 10% chance Level

THUNDERPUNCH Electric 75 100% 15 Deals damage and may paralyze opponent - 10% chance TM 41

THUNDERSHOCK Electric 40 100% 30 Deals damage and may paralyze opponent - 10% chance Level

THUNDER WAVE Electric - 100% 20 Paralyzes opponent Level

TOXIC Poison - 85% 10 Poisons opponent (damage increases each turn) TM 06

TRANSFORM Normal - - 10 Transforms Pok*mon into a copy of its opponent; however, all moves have only 5 PP [Ditto] Level

TRI ATTACK Normal 80 100% 10 Deals damage and may paralyze, burn, or freeze opponent - 20% chance Level

TRIPLE KICK Fighting 10 90% 10 Your Pok*mon attacks 3 times in a row, each turn the attack hits base damage increases by 10, damage returns to normal if you miss [Hitmontop] Level

TWINEEDLE Bug 25 100% 20 Pok*mon attacks twice and may poison opponent - 20% chance [Beedrill] Level

TWISTER Dragon 40 100% 20 Deals damage and may scare opponent - 20% chance Level

VICEGRIP Normal 55 100% 30 Deals damage Level

VINE WHIP Grass 35 100% 10 Deals damage Level

VITAL THROW Fighting 70 100% 10 Always attacks last, but your next attack has 100% chance to hit [Machop/choke/champ] Level

WATER GUN Water 40 100% 25 Deals damage Level

WATERFALL Water 80 100% 15 Deals damage, allows you to climb waterfalls HM 07

WHIRLPOOL Water 15 70% 15 Deals damage for 2 to 5 turns, prevents opponent from fleeing, allows you to pass over whirlpools HM 06

WHIRLWIND Normal - 100% 20 Against wild Pok*mon - ends battle automatically; against trainers - makes opponent switch Pok*mon* Level

WING ATTACK Flying 60 100% 35 Deals damage Level
,br> WITHDRAW Water - - 40 Increases your Pok*mon's defense by 1 level temporarily Level

WRAP Normal 15 85% 20 Your Pok*mon attacks for 2 to 5 turns* in a row, prevents opponent from fleeing Level

ZAP CANNON Electric 100 50% 5 Deals damage AND paralyzes opponent TM 07

GBBOY 1
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