| Weapons | |||||||||||
| Some weapons, including special weapons, are common to all races, such as standard swords, bows and the like. Others are specific to individual races and so heavily and unerringly guarded that not even the heartless merchant class is willing to part with the secret of their production or the weapons themselves except under the greatest duress. Still, trade in standard weapons is expected and encouraged. Weapons come in three flavors: bladed, blunted and explosive, which deal different amounts of damage according to different circumstances as noted on the chart. One can only reach Level 4 with a weapon after having been Level 3 for 15 days. One can only reach Level 5 after having been Level 4 for 15 days. A new weapon point is earned every 15 days. Any weapon surrounded by *asterisks* can be chosen as a starting weapon. |
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| Home Story Rules Races Professions Weapons Skills Items Battling Miscellaneous The Hitchhiker's Guide to the Mushroom Kingdom Character Creation |
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| Common Bob-ombs Koopas Boos Dryites Yoshis Penguins |
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| Armor | |||||||||||