MISSIONS

The main hall of the building has a tasteful decor.  You go in and sit down, and a senior assassin (identifiable by his purple sash) approaches you.  "You're a likely looking person, young and eager.  Tell you what, we've got quite a few people that need, er, doing in, shall we say.  Here's what I want you to do...."

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IF YOU WANT TO SEND IN A MISSION OR A REPORT, MAIL ME:

1.  A man by the name of Robert Shew has been prying around our building and taking notes.  He could just be taking architectural details but we want him murdered anyway.
5 - 15 dollars.


2.  A member of the City Watch is on our backs after one of us failed to properly finish off our victim.  Make sure you get on his back. 

5 - 20 dollars.


3.  Not an assassination this one, but important anyway.  We've received a tip-off that a huge stash of daggers is lying somewhere in God Street.  Find it and bring it back to the guild.

5 - 10 dollars.


4.  Someone in the Klatchian Curry Gardens keeps giving our members funny looks - see to it that he won't ever be in the Curry Gardens again. 

5 - 15 dollars.


5.  Rumour has it that there is an assassin in the Shades who is not a member if the guild but has a fake guild membership card.  Either bring him here to become a member or dispose of him.

10 - 25 dollars.


6.  The head of the Guild of Plumbers has been publicly slandering our guild.  You know what to do.

5 - 15 dollars.


7.  Someone's nicked all our poisoned darts.  Get them back and get rid of the offendee.

5 - 15 dollars.


8.  We recently assassinated someone for a Mr. Jonathan Freeg and haven't yet been paid.  See that we get the money or that he leaves the living.

5 - 20 dollars.


9.  That pesky fool from the, er, Fools' Guild (Pete Sleet) has so far avoided all our attempts to get rid of him.  Make sure that he doesn't do it again.

5 - 15 dollars.


10.  Someone is selling off our special rapiers on the cheap.  Find out who it is and dispose of them.

10 - 25 dollars.

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