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Gorstag 'the Joker' Amblecrown
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Rivindrid Masstrike Male Silver Dragon Clr 12/Wiz 10/Ftr 5: CR 50; Gargantuan Dragon (Air); HD 37D12+333 plus 12D8+108 plus 10D4+90 plus 5D10+45; hp 836; Init +7; Spd 40 ft, fly 200 ft (clumsy); AC 45 (touch 9, flat-footed 42); Atk +81 melee (4D6+16, Bite) or +76/+71 melee (2D8+9, 2 Claws) or +75/+70 melee (2D6+7, 2 Wings) or +75 melee (2D8+21, Tail Slap) or +80 melee (4D6+21 Reflex DC 36 or be pinned, Crush) or +80 (2D6+25 Reflex DC 36 half, Tail Sweep); SA: Breath Weapon (60 ft. Cone of Cold/Cone of Paralyzing Gas, 22D8, DC 36 half), Frightful Presence (120 ft., DC 37), Turn Undead 12/day; SQ: Dragon Traits; SR 30; AL CN; SV: Fort +54, Ref +32, Will +55; Str 39, Dex 16, Con 29, Int 28, Wiz 29, Cha 28; Length 80 feet; Skills and Feats: Alchemy +22, Appraise +20, Balance +6, Bluff +16, Climb +20, Concentration +29, Diplomacy +16, Disable Device +12, Forgery +21, Gather Info +16, Handle Animal +33, Heal +12, Hide -16, Innuendo +17, Intimidate +17, Intuit Direction +19, Jump +81, Arcane Know +24, Religious Know +24, Nature Know +19, Listen +29, Move Silently +23, Perform +11, Ride +5, Search +20, Sense Motive +18, Spellcraft +25, Spot +31, Swim +22, Wilderness Lore +21; Scribe Scroll, Summon Familiar, Improved Initiative, Silent Spell, Still Spell, Maximize Spell, Empower Spell, Enlarge Spell, Extend Spell, Heighten Spell, Quicken Spell, Spell Penetration, Ambidexterity, Two Weapon Fighting, Improved Two Weapon Fighting, Improved Critical (Guisarme), Weapon Focus (Guisarme), Weapon Specialization (Guisarme), Weapon Focus (Claw), Weapon Specialization (Claw), Weapon Focus (Bite), Weapon Specialization (Bite), Cleave (Claw), Cleave (Tail Slap), Flyby Attack, Hover, Snatch, Wingover; Special Qualities: Dragon Traits: Blindsight 330 ft., Damage Reduction 20/+3, Darkvision 1100 ft., Immunities (Sleep, Paralysis, Cold, Acid, Lighting), Low-light Vision (four times better then a human), Spell-like Abilities (Cloudwalking at will, Polymorph Self 3/day, Fog Cloud 3/day, Control Winds 3/day, Feather Fall 2/day, Control Weather 1/day); Languages: Drow, Elven, Sylvan, Common, Dwarven, Gnomish, Draconic, Orc, Goblin, Undercommon; Cleric Spells per Day: 6/9/7/7/6/6/4. Base DC = 19 + Spell Level. Domains: Protection (Protective Ward Spell-like Ability), War (Free Martial Weapon Proficiency, Weapon Focus on Deity's favoured weapon [longsword]). Caster Lever 29th; Wizard Spells per Day: 4/7/6/5/5/4. Base DC = 19 + Spell Level. Caster Level 27th; Signature Possessions: Wand of Fireball (18th level, 60 charges), Pan Pipes of Building, Pan Pipes of Spell Storing (see below), Brazier of Sleep Smoke (see below), Keen Guisarme; --------------------------------------------------------------------------------------------------------------- Pan Pipes of Spell Storing: Each note has a different spell - A (Light), B (Darkness), B Sharp (Hold Portal), D (Hold Person), E (Enthrall), F (Restoration), G (Immunity to Fire) Brazier of Sleep Smoke: Creates 12 feet of smoke/3 minutes, all creatures Fort save negates. HD 10D12 Fire Elemental is summoned 1 round after brazier is lit. ---------------------------------------------------------------------------------------------------------------
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