Very Generic UVMapping with Wings3d (98.12)Time to import our image back into Wings so we can apply our texture. |
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11. We bring back our image from the Menu bar, under File...""Import Image". Our Image will
then be displayed in the Outliner, named what ever you named your image file; here it is named
"genFace".
Image format and number of colors have changed for time to time, but I believe .tga will always work for UV Mapping. You can import other image file formats, such as .jpg, and .bmp, but thier capabilities are limited (Might have chnaged). |
STEPS: 1 2 3 4 5 6 7 8 9 10 11 12 13 |