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Click here to view The Fearful Image of Samus. I have decided, since I think all law breakers should at least be warned of the folly of their actions, to list my MANY talents here just for you. Also be aware that I am learning new skills all the time and shall unleash their fury at you whether they are recorded here or not. So, count this as your warning not to commit crimes in my world. Your own little minor reality is fine, as long as you keep all crime there. No exceptions unless you have cancer of the brain which prohibits you for making other realities. In that case, keep the crime level low, such as only stealing bananas from Kroger's on Tuesday afternoons from 1pm eastern pacific standard time until 4pm eastern pacific standard time, and I'll let you continue your tragic life until natural death takes it away.
Talent Number ZERO: Aurora retorting violence-Even after I've been knocked out by whatever odd chance of fate, the pure essence of my power preforms one last impossible to dodge attack. It can be destroyed however by a few skilled Weasel Fighters, but this is rare that they succeed seeing they only have a fifth of a 65% chance.
Talent ZERO AND A HALF: Mental Mind Vision Torture-images of failures/success/annoying-neighbors-barbeque's run together into a sit-com of reality show resemblance. Need I say more? It is one of my most awful powers yet. How each of the three blends depends on how many vegetables you eat, how long you have been without pasta, and your level of skill in whatever attack-based form of fighting you picked for your self.
Talent Number ONE: Ninja Animal Empathy-I can make any ninja animal as peaceful as a small loving child who sees I have their favorite candy.
Talent Number ALMOST BUT NOT YET TWO: Inspire Dragon Slaying:Any ninja under the Samus Banner can without blinking/moving forward/throwing a dart/preparing for combat can slay a dragon simply by being present at the same time.
Talent Number TWO: Warrior Animal Empathy-similar to Ninja Animal Empathy except for warriors-types instead.
Talent Number THREE: Animal Languages-I can speak to any animal regardless if they are fighters/spell casters/half-human/floor-and-title-strippers/ect.
Talent Number THREE POINT FIVE: Boot of Gerbil/Rodent Cleaning-every world ruler should be able to dual as a rodent exterminator should they lose they power seat and be forced to seek other employment. This boot allows me to kill/stun/cause-it-to-dance when ever I stomp my foot within 30 feet with the correct dial set. Yes they have a dial for the are high tech boots of high tech-ness. The effect works on live/un-alive living rodents.
Talent Number ANCESTOR OF FOUR: Extra Sweetly Stealthy Time Alter-at any time, in any space, in any plane or realm, Samus [Me} can alter all of that event which holds grave interest to me, as long as it is not as more then once a week. You tweak time to much and it gets cranky.
Talent Number FOUR: Excellent Animal Cha-Any animal that sees me, even if they hate other animal-humans, are at my mercy until verbally insulted. This goes to meaning as long as I don't flat out rip them a new one, the animal/animal-humanoid will love me.
Talent Number FIVE: Phantom Hand-at any time, place, and reality, I may unleash a invisible hand to insult/compliment/defile/destroy/sign autographs and/or other minor tasks.
Talent Number POST FIVE: Shadow Drop kick-from darkness or any light devoid area, I can launch a stealth kick to any other semi-shadowy location regardless of dimension, time frame, weather I have seen this location at anytime or not, or amount of shopper activity in that area.
Talent Number SIX: Lighting Evade-all attacks, unless otherwise noted, deliver no damage to the world conqueror.
Talent Number SEVEN: Humorous Knock back-All who attempt to attack the world ruler with an unavoidable attack are barraged by the most humorous events to ever occurred to their tastes(for their minds are pre-screened for laughable content in .000001 seconds before they even launch the blow/kick/thing-that-hurts-much.) Subdued in a shaking mound of fetal laughter, the foe is quickly imprisoned with vicious life sucking Fubrys who are react to the thud-noise the inmate makes upon arrival.
Talent Number EIGHT: Halo 2 damage Flux-this refers to how in the here fore mentioned game that when char A(you) shots with a rocket launch at char B(Samus)'s face, they live with full health and when char B shots char A with a needler once char A dies.
Talent Number NINE: Animal Mind Influence-for 10 seconds or more until I stop it, I can completely control any mammally based creature to do my bidding as long as its intelligence is below that of average house cat.(see my Samulary for details)
Talent Number DIEZ: Sleep Death Stop- While sleeping, if I am afraid of an attack, I prepare a defensive counter move to wake and end the threat. I must redo the trap ever time I fall asleep, but it can never fail to awake me.