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captured by recon night flight of Imperial Lightning |
Attackers Brief - With this beach's short length of sand it is thought to be the most suited for armoured based units. The defenders have planted extensive tank barricades and razorwire to slow / prevent attacking forces reaching them. They have also established an extencive network of trenches just off the beach. A beach-head must be secured for Imperial forces. Behind this beach lies the road to the Orion Bridge.
Defenders Brief - the shallow beach makes it ideal for an amphibious landing. You've set up trench for cover and you have artillery cover from the Venus cliffs. Unlike other areas on along the coast you haven't received much shelling here, yet. Your objective is to buy time for re-enforcements to arrive and crush the enemy.You must make the enemy pay for ever foot of ground in blood of their troops and scrap metal of their vehicles.
Attackers have a force of 2000 points, with an additional 200 points which may only be used to purchase their landing craft. The attacker may if they wish use some of their 2000 points to purchase landing craft. The attacker uses the revised reserve rule for army arrival, but roll from turn 1. Attacker gets first turn.
Defenders have 1000 points of troops & may spend up to an additional 400 points on any combination of troops or defences (Tank Traps, Razorwire, Mixed Obstacles).Defenders may call on supportive fire from the Venus Cliffs Battery Tables big guns.
Duration 8 turns + random roll (see rule book page 135)
Special rules - preliminary bombardment, sustained attack, hidden set-up, Revised Reserve rule, Trenches, Bunkers, Tank Traps, Razorwire, Wire cutters, Mixed Obstacles, Sand banks and dunes, shell craters, Tactical Reserves, Supportive Fire, Victory points,
Last updated: March 9, 2002