Attack Name Type Attack Power Base PP Accuracy Battle Effect Learned
Absorb Grass 20 20 100 Steals 1/2 of the damage inflicted. Oddish
Tangela
Kabuto
Sunkern
Treecko
Beautifly
Lotad
Shroomish
Roselia
Cacnea
Acid Poison 40 20 100 May lower foe's defense. Ekans
Arbok
Oddish
Gloom lv24
Bellsprout
Weepinbell
Tentacool
Lileep
Acid Armor Poison 40 20 100 Sharply raises the user's defense. Grimer
Muk
Vaporeon
Slugma(egg)
Aerial Ace Flying 60 20 N/A This attack always hits regardless of your accuracy.(on screen)
Aero Blast Flying 100 5 95 50% Critical Hit Ratio Lugia
Agility Psychic --- 30 --- Greatly raises the speed of your Pokemon.
Air Cutter Flying 55 25 95 High chance of causing a Critical Hit.
Amnesia Psychic --- 20 --- Raises the Special Defense of your Pokemon.
Ancient Power Rock 60 5 100 Has a 10% chance of raising all the stats of your Pokemon.
Arm Thrust Fighting 15 20 100 Attack 2-5 times in one turn.
Aromatherapy Grass --- 5 --- Cures all status abnormalities of all allied Pokemon. Learned
Assist Normal --- 20 100 Randomly chooses one of the moves the opponent Pokemon in the battle knows. Learned
Astonish Ghost 30 15 100 Has a 30% chance of making the opponent flinch. Learned
Attract Normal --- 15 100 Affects only Pokemon of the opposite sex. Prevents the opponent Pokemon from attacking 50% of the time. Learned
Aurora Beam Ice 65 20 100 Has a 10% chance of lowering the enemy's Attack. Learned
Barrage Normal 15 20 85 Hits 2-5 times per use. Learned
Barrier Psychic --- 30 --- Greatly increases the Defense of your Pokemon. Learned
Baton Pass Normal --- 40 --- Changes out the Pokemon using this move for one of your other Pokemon in your party. The chosen Pokemon inherits any beneficial Support Effects gained so far. The skill fails if you don't have any Pokemon to switch with. Learned
Beat Up Dark 10 10 100 Power +10 for every healthy Pokemon on tea Learned
Belly Drum Normal --- 10 --- Uses 50% of your Max HP in order to raise your Pokemon's attack to the Max Level. Learned
Bide Normal --- 10 100 Accumulates damage from opponents attack for 2-3 turns. Then returns double of the damage done to the Pokemon back to your opponent. Learned
Bind Normal 15 20 75 Continous attack for 2-5 turns. Opponent cannot flee or switch out of battle during this attack's duration. Learned
Bite Dark 60 25 100 Has a 30% chance of making the opponent flinch. Learned
Blaze Kick Fire 85 10 90 Has a 10% chance of burning the opponent. High chance of causing a Critical Hit. Heals frozen Pokemon. Learned
Blizzard Ice 120 5 70 Has a 30% chance of freezing the opponent Pokemon. Learned
Block Normal --- 5 100 Prevents the opponent Pokemon from fleeing or switching out of battle. Learned
Body Slam Normal 85 15 100 Has a 30% chance of Paralysing the opponent Pokemon. Learned
Bone Club Ground 65 20 85 Has a 10% chance of making the opponent Pokemon flinch. Learned
Bone Rush Ground 25 10 80 Hits 2-5 times per use Learned
Bonemerang Ground 50 10 90 Hits twice Learned
Bounce Flying 85 5 85 Bounces into the air on the first turn, then attacks on the second turn. Has a 30% chance of Paralyzing the opponent Pokemon. Learned
Brick Break Fighting 75 15 100 Destroys the effects of Reflect and Light Screen. Learned
Bubble Water 20 30 100 Has a 10% chance of lowering the opponent's speed. Learned
Bubblebeam Water 65 20 100 Has a 10% chance of lowering the opponent's speed. Learned
Bulk Up Fighting --- 20 --- Raises both the Attack and Defense of your Pokemon. Learned
Bullet Seed Grass 10 30 100 Attack 2-5 times in one turn. Learned
Calm Mind Psychic --- 20 --- Raises both the Special Attack and Special Defense of your Pokemon. Learned
Camouflage Normal --- 20 100 Changes your Pokemon's type to a type that corresponds to the battlefield's terrain. Learned
Charge Electric --- 20 --- Doubles the power of Electric Moves for the next turn. Learned
Charm Normal --- 20 100 Lowers the Attack of the opponent Pokemon. Learned
Clamp Water 35 10 75 Continous attack for 2-5 turns. Opponent Pokemon cannot flee or switch out of battle during the attack. Learned
Comet Punch Normal 15 15 85 Hits 2-5 times per use Learned
Confuse Ray Ghost --- 10 100 Confuses the opponent Pokemon. Learned
Confusion Psychic 50 25 100 Has a 10% chance of confusing the opponent Pokemon. Learned
Constrict Normal 10 35 100 Has a 10% chance of lowering the Speed of the opponent Pokemon. Learned
Conversion Normal --- 30 --- Changes user's type to that of the opponent's. Learned
Conversion 2 Normal --- 30 --- Changes user's type to that of one of your opponent moves. Learned
Cosmic Power Normal --- 20 --- Raises your Pokemon's Defense and Special Defense. Learned
Cotton Spore Grass --- 40 85 Lowers the opponent Pokemon's Speed. Learned
Counter Fighting --- 20 100 Counters the opponent Pokemon's Non-Special attack. Damage returned to the opponent Pokemon is double the damage done on your Pokemon. Learned
Covet Normal 40 40 100 Steals the opponent Pokemon's held item. Learned
Crabhammer Water 90 10 85 Has a high chance of scoring a Critical Hit. Learned
Cross Chop Fighting 100 5 80 Has a high chance of scoring a Critical Hit. Learned
Crunch Dark 80 15 100 Has a 20% chance of lowering the opponent Pokemon's Special Defense. Learned
Crush Claw Normal 75 10 95 Has a 50% chance of lowering the opponent Pokemon's Defense. Learned
Curse ??? --- 10 --- Raises the Attack and Defense and lowers the Speed of your Pokemon. If used by a Ghost-type Pokemon, it halves its own HP to curse the opponent Pokemon. A Cursed Pokemon loses 25% of its HP every turn. Learned
Cut Normal 50 30 95 Normal Attack. Cuts down small trees on the Field. Learned
Listed here are every single attacks in the Pokemon games today. Click on the letters.
A-C | D-F | G-I | J-L | M-O | P-R | S-T | U-W | X-Z
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