| Attack Name |
Type |
Attack Power |
Base PP |
Accuracy |
Battle Effect |
Learned |
Mach Punch |
Fighting |
40 |
5 |
100 |
The user will always attack first. If a similar move is used by more then one Pokemon, the Pokemon with the highest Speed will go first. |
Learned |
Magic Coat |
Psychic |
--- |
15 |
--- |
Reflects moves that have effects such as Poison, Paralyze, Sleep, Confuse and Leech Seed. |
Learned |
Magical Leaf |
Grass |
60 |
20 |
--- |
Attack always hits regardless of user's accuracy. |
Learned |
Magnitude |
Ground |
--- |
30 |
100 |
Attack Power of attack depends on the magnitude of the attack. The higher the magnitude, the stronger the attack. (4=10, 5=30, 6=50, 7=70, 8=90, 9=110, 10=150) |
Learned |
Mean Look |
Normal |
--- |
5 |
100 |
The opponent Pokemon is unable to flee or switch out of battle. Effect ends if the user is switched out or the user faints. |
Learned |
Meditate |
Psychic |
--- |
40 |
--- |
Raises the Attack of the user. |
Learned |
Mega Drain |
Grass |
40 |
10 |
100 |
The user heals half the damage inflicted on the opponent Pokemon. |
Learned |
Mega Kick |
Normal |
120 |
5 |
75 |
Normal attack. |
Learned |
Mega Punch |
Normal |
80 |
20 |
85 |
Normal attack. |
Learned |
Megahorn |
Bug |
120 |
10 |
85 |
Normal attack. |
Learned |
Memento |
Dark |
--- |
10 |
100 |
Greatly lowers the Attack and Special Attack of the opponent Pokemon but the user faints after using this move. |
Learned |
Metal Claw |
Steel |
50 |
35 |
95 |
Has a 10% chance of raising the Defense of the user. |
Learned |
Metal Sound |
Steel |
--- |
40 |
85 |
Greatly lowers the opponent Pokemon's Special Defense. |
Learned |
Meteor Mash |
Steel |
100 |
10 |
85 |
Has a 20% chance of raising the Attack of the user. |
Learned |
Metronome |
Normal |
--- |
10 |
--- |
Uses a random attack. |
Learned |
Milk Drink |
Normal |
--- |
10 |
--- |
Heals 1/2 HP in battle, heals teammates out of battle (user loses 1/5 of HP) |
Learned |
Mimic |
Normal |
--- |
10 |
100 |
Allows the user to copy one of the moves of the opponent Pokemon. |
Learned |
Mind Reader |
Normal |
--- |
5 |
100 |
User's next attack always hits, regardless of Accuracy, even if the opponent is using Fly or Dig type of moves. |
Learned |
Minimize |
Normal |
--- |
20 |
--- |
Increases the user's Evade. |
Learned |
Mirror Coat |
Psychic |
--- |
20 |
100 |
Counters the opponent Pokemon's Special attack. Damage returned to the opponent Pokemon is double the damage done on your Pokemon. |
Learned |
Mirror Move |
Flying |
--- |
20 |
--- |
User copies the last attack the opponent Pokemon used. |
Learned |
Mist |
Ice |
--- |
30 |
--- |
User cannot be affected by status lowering moves for five turns. |
Learned |
Mist Ball |
Psychic |
70 |
5 |
100 |
Has a 50% chance of lowering the opponent Pokemon's Special Attack. |
Learned |
Moonlight |
Normal |
--- |
5 |
--- |
Heals HP depending on the time of the day. Morning and Day: heals 25% of HP; With Sunny Day, heals 50%. At Night: heals 50% of HP; With Sunny Day, heals 100%; With Rain Dance heals 25%. |
Learned |
Morning Sun |
Normal |
--- |
5 |
--- |
Battle Effect |
Learned |
Mud Slap |
Ground |
20 |
10 |
100 |
Always lower the opponent Pokemon's Accuracy. |
Learned |
Mud Shot |
Ground |
55 |
15 |
95 |
Always lower the opponent Pokemon's Speed. |
Learned |
Mud Sport |
Ground |
--- |
15 |
--- |
Halves the strength of Electric Moves. |
Learned |
Muddy Water |
Water |
95 |
10 |
85 |
Has a 30% chance of lowering the opponent Pokemon's Accuracy. |
Learned |
Nature Power |
Normal |
--- |
20 |
95 |
Move changes to correspond with the battlefield's terrain. (Grass=Stun Spore, Tall Grass=Razor Leaf, Sand=Earthquake, Underwater=Hydro Pump, Sea=Surf, Pond=Bubblebeam, Mountain=Rock Slide, Cave=Shadow Ball, Any other location=Swift) |
Learned |
Needle Arm |
Grass |
60 |
15 |
100 |
Has a 30% chance of making the opponent Pokemon flinch. |
Learned |
Nightshade |
Ghost |
--- |
15 |
100 |
Inflicts damage equal to the user's level, regardless of the opponent Pokemon's defenses. |
Learned |
Nightmare |
Ghost |
--- |
15 |
100 |
Takes 1/4 of opponent's HP while they sleep. |
Learned |
Octazooka |
Water |
65 |
10 |
85 |
Has a 50% chance of lowering opponent's Accuracy (50) |
Learned |
Odor Sleuth |
Normal |
--- |
40 |
100 |
Your Pokemon's Accuracy returns to normal. Prevents Accuracy reduction moves from working on you. Makes Normal and Fighting moves work on Ghost-types. |
Learned |
Outrage |
Dragon |
90 |
15 |
100 |
Continous attack for 2-3 turns. The user is confused after the move finishes. |
Learned |
Overheat |
Fire |
140 |
5 |
90 |
Lowers the Special Attack of the user greatly with each use. |
Learned |