Attack Name Type Base Damage Base PP Accuracy Battle Effect Learned
Defense Curl Normal --- 40 --- Raises the Defense of your Pokemon. Learned
Destiny Bond Ghost --- 5 --- After using this skill, if your Pokemon faints, the opponent Pokemon which defeated that Pokemon faints too. This effect lasts over 2 turns. Learned
Detect Fighting --- 5 --- Allows you to evade an attack on the turn this is used. Success rate decreases with each consecutive use. Learned
Dig Ground 60 10 100 Digs a hole on the first turn and attacks on the second turn. Used to escape from dungeons and caves on the Field. Learned
Disable Normal --- 20 55 Disables the move that the opponent Pokemon just used for a few turns. Learned
Dive Water 60 10 100 The Pokemon dives underwater on the first turn and attacks on the second turn. Allows you to dive in deep water and re-surface on the field. Learned
Dizzy Punch Normal 70 10 100 Has a 20% chance of Confusing your opponent Pokemon. Learned
Double Edge Normal 120 10 100 The attack recoils 33% of the damage done back to your Pokemon. Learned
Double Kick Fighting 30 30 100 This attack hits twice. Learned
Doubleslap Normal 15 10 85 Hits 2-5 times per use Learned
Double Team Normal --- 15 --- Raises Evade of your Pokemon. Learned
Dragon Claw Dragon 80 15 100 Normal Learned
Dragon Dance Dragon --- 20 --- Raises the Speed and Attack of your Pokemon. Learned
Dragonbreathe Dragon 60 20 100 Has a 30% chance of Paralyzing your opponent Pokemon. Learned
Dragon Rage Dragon --- 10 100 Does 40 HP of damage regardless of the opponent Pokemon's Defenses. Learned
Dream Eater Psychic 100 15 100 Works only on sleeping Pokemon. Your Pokemon heals half of the damage the damage inflicted. Learned
Drill Peck Flying 80 20 100 Normal Learned
Dynamicpunch Fighting 100 5 50 If the attack hits, the opponent Pokemon is confused. Learned
Earthquake Ground 100 10 100 No effect on Flying Pokemon of Pokemon that has the Levitate Ability. Damage is doubled on Pokemon using Dig. Learned
Egg Bomb Normal 100 10 75 Normal attack Learned
Ember Fire 40 25 100 Has a 10% chance of Burning the opponent Pokemon. Learned
Encore Normal --- 5 100 Makes the opponent Pokemon repeat the last move used for 3-6 turns. Learned
Endeavor Normal --- 5 100 Reduces the opponent Pokemon's HP to the same level as your Pokemon. Will not work if your Pokemon's HP is higher than your opponent Pokemon Learned
Endure Normal --- 10 --- Your Pokemon will always survive with 1 HP regardless the damage done to it. Success rate decreases with every consecutive use. Learned
Eruption Fire 150 5 100 The lower your HP, the weaker this move becomes. Learned
Explosion Normal 250 5 100 The user faints after use. Learned
Extrasensory Psychic 80 30 100 Has a 10% chance of making the opponent Pokemon flinch. Learned
Extremespeed Normal 80 5 100 Always attack first. If more than one Pokemon uses this type of move,the one with the higher Speed will attack first. Learned
Facade Normal 70 20 100 The attack power of this move is doubled when the user is affected with Paralysis, Poison or Burn. Learned
Faint Attack Dark 60 20 100 This attack will always hit regardless of Accuracy. Learned
Fake Out Normal 40 10 100 User attacks first and it has a 100% of making the opponent flinch. Can only be used on the first turn. Learned
Fake Tears Dark --- 20 100 Greatly reduces the Special Defense of the opponent Pokemon. Learned
False Swipe Normal 40 40 100 Always leave the opponent Pokemon with 1 HP. Learned
Featherdance Flying --- 15 100 Greatly lowers the Attack of the opponent Pokemon. Learned
Fire Blast Fire 120 5 85 Has a 30% chance of burning the opponent Pokemon. Learned
Fire Punch Fire 75 15 100 Has a 10% chance of Burning the opponent Pokemon. Learned
Fire Spin Fire 15 15 70 Continous attack for 2-5 turns. Opponent Pokemon cannot flee or switch out of battle during the attack. Learned
Fissure Ground --- 5 30 Instantly knocks out the opponent Pokemon in one hit. Will not work on Flying Pokemon and Pokemon with the Levitate Ability. Learned
Flail Normal --- 15 100 The lesser the HP the user has, the stronger the attack. Learned
Flame Wheel Fire 60 25 100 Has a 10% chance of Burning the opponent Pokemon. Can be used while frozen, and thaw out ice. Learned
Flamethrower Fire 95 15 100 Has a 10% chance of Burning the opponent Pokemon. Learned
Flash Normal --- 20 70 Lowers the opponent Pokemon's Accuracy. Lights up dark caves on the field. Learned
Flatter Dark --- 15 100 Confuses the opponent Pokemon but raises their Special Attack. Learned
Fly Flying 70 15 95 Flies into the air on the first turn and attacks on the second turn. On the field, flies you instantly to any town or city you've visited. Learned
Focus Energy Normal --- 30 --- Raises the chance of getting a Critical Hit. Learned
Focus Punch Fighting 150 20 100 If you get attacked before you can execute this attack, you will flinch and lose a turn. Learned
Follow Me Normal --- 20 100 You use the move the opponent is using that turn. Learned
Foresight Normal --- 40 --- Your Pokemon's Accuracy returns to normal. Prevents Accuracy reduction moves from working on you. Makes Normal and Fighting moves work on Ghost-types. Learned
Frustration Normal --- 20 100 The more the Pokemon dislikes you, the stronger this move is. Learned
Fury Attack Normal 15 20 85 Attacks 2-5 times in one turn. Learned
Fury Cutter Bug 10 20 95 The power of this skill increases with every successful hit. Power returns to normal when the attack misses. Learned
Fury Swipe Normal 15 15 85 Attacks 2-5 times in one turn. Learned
Future Sight Psychic 80 15 90 Attacks the opponent Pokemon after 2 turns. Learned
Listed here are every single attack in the Pokemon games today. Click on the letters.
A-C | D-F | G-I | J-L | M-O | P-R | S-T | U-W | X-Z
Hosted by www.Geocities.ws

1