| Attack Name |
Type |
Attack Power |
Base PP |
Accuracy |
Battle Effect |
Learned |
Uproar |
Normal |
50 |
10 |
100 |
Continous attack for 2-5 turns. During this move, none of the Pokemon on the battlefield can be put to Sleep. |
Learned |
Vicegrip |
Normal |
55 |
30 |
100 |
Normal attack |
Learned |
Vine Whip |
Grass |
35 |
10 |
100 |
Normal attack |
Learned |
Vital Throw |
Fighting |
70 |
10 |
100 |
Attacks second in battle; Next attack hits without fail. |
Learned |
Water Gun |
Water |
40 |
25 |
100 |
Normal attack |
Learned |
Water Pulse |
Water |
60 |
20 |
100 |
Has a 20% chance of Confusing the opponent Pokemon. |
Learned |
Water Sport |
Water |
--- |
15 |
--- |
Halves the strength of Fire moves. |
Learned |
Water Spout |
Water |
150 |
5 |
100 |
The power of this attack weakens as your HP decreases. |
Learned |
Waterfall |
Water |
80 |
15 |
100 |
Normal attack. Allows you to climb waterfalls on the field. |
Learned |
Weather Ball |
Normal |
50 |
10 |
100 |
The type of the move changes with the weather and the strength doubles. (Sunny=Fire, Rain=Water, Hail=Ice, Sandstorm=Rock) |
Learned |
Whirlpool |
Water |
15 |
15 |
70 |
Continous attack for 2-5 turns. Opponent Pokemon cannot flee or switch out of battle during this move. |
Learned |
Whirlwind |
Normal |
--- |
20 |
100 |
Ends the battle by blowing away the opponent Pokemon. The opponent Pokemon is forcibly switched out of battle in Trainer Battles. Will not work if opponent has no Pokemon to switch with. |
Learned |
Will-O-Wisp |
Fire |
--- |
15 |
75 |
Burns the opponent Pokemon. |
Learned |
Wing Attack |
Flying |
60 |
35 |
100 |
Normal attack. |
Learned |
Wish |
Normal |
--- |
10 |
--- |
At the end of the turn after using this move, you will recover 50% of your Max HP. Effect continues even after you switch Pokemon. |
Learned |
Withdraw |
Water |
--- |
40 |
--- |
Raises user's Defense |
Learned |
Wrap |
Normal |
15 |
20 |
85 |
Continous attack for 2-5 turns. Opponent Pokemon cannot flee or switchout of battle during this move. |
Learned |