| Attack Name |
Type |
Attack Power |
Base PP |
Accuracy |
Battle Effect |
Learned |
Pain Split |
Normal |
--- |
20 |
100 |
Combines user's and opponents HP, each Pokemon getting 1/2 of the total |
Learned |
Pay Day |
Normal |
40 |
20 |
100 |
Winner of fight claims 2x level of user per use in cash |
Learned |
Peck |
Flying |
35 |
35 |
100 |
Normal attack. |
Learned |
Perish Song |
Normal |
--- |
5 |
--- |
A song that makes all Pokemon in the battlefield faint after 3 turns. |
Learned |
Petal Dance |
Grass |
70 |
20 |
100 |
Continous attack for 2-3 turns. User is confused after this move finishes. |
Learned |
Pin Missle |
Bug |
15 |
20 |
85 |
Attacks 2-5 times in one turn. |
Learned |
Poison Fang |
Poison |
50 |
15 |
100 |
Has 30% chance of Poisoning the opponent Pokemon. Poison damage increases with each passing turn. |
Learned |
Poison Gas |
Poison |
--- |
40 |
55 |
Poisons the opponent Pokemon. |
Learned |
Poisonpowder |
Poison |
--- |
35 |
75 |
Poisons the opponent Pokemon. |
Learned |
Poison Sting |
Poison |
15 |
35 |
100 |
Has a 30% chance of Poisoning the opponent Pokemon. |
Learned |
Poison Tail |
Poison |
50 |
25 |
100 |
Has a high chance of scoring a Critical Hit. Has a 10% chance of Poisoning the opponent Pokemon. |
Learned |
Pound |
Normal |
40 |
35 |
100 |
Normal attack. |
Learned |
Powder Snow |
Ice |
40 |
25 |
100 |
Has a 10% chance of Freezing the opponent Pokemon. |
Learned |
Present |
Normal |
--- |
15 |
95 |
Either does 40, 80, 120, or heals 80 damage to opponent. |
Learned |
Protect |
Normal |
--- |
10 |
--- |
Defends against the opponent Pokemon's attack on that turn. Success rate drops if used continously. |
Learned |
Psybeam |
Psychic |
65 |
20 |
100 |
Has a 10% chance of Confusing the opponent Pokemon. |
Learned |
Psych Up |
Normal |
--- |
10 |
--- |
Copies the opponent stat changes. |
Learned |
Psychic |
Psychic |
90 |
10 |
100 |
Has a 10% chance of lowering opponent Pokemon's Special Defense. |
Learned |
Psywave |
Psychic |
--- |
15 |
80 |
Randomly inflicts 0.5x-1.5x of damage from depending on the user's level. |
Learned |
Pursuit |
Dark |
40 |
20 |
100 |
The damage is doubled if the opponent switches Pokemon on the turn this move is used. |
Learned |
Quick Attack |
Normal |
40 |
30 |
100 |
Always attack first. If more than one Pokemon uses this type of move, the Pokemon with the highest Speed goes first. |
Learned |
Rage |
Normal |
20 |
20 |
100 |
Attack power increases the more the user gets hit. |
Learned |
Rain Dance |
Water |
--- |
5 |
--- |
Battle Effect |
Learned |
Rapid Spin |
Normal |
20 |
40 |
100 |
User escapes from binding moves and Leech Seed |
Learned |
Razor Leaf |
Grass |
55 |
25 |
95 |
High Critical Hit ratio. |
Learned |
Razor Wind |
Normal |
80 |
15 |
75 |
High Critical Hit ratio. |
Learned |
Recover |
Normal |
--- |
20 |
--- |
User recovers 50% of max HP. |
Learned |
Recycle |
Normal |
--- |
10 |
--- |
Makes it possible to reuse a held item a second time. |
Learned |
Reflect |
Psychic |
--- |
20 |
--- |
Halves damage from all Non-Special attacks for five turns. Effect continues even if you change Pokemon. |
Learned |
Refresh |
Normal |
--- |
20 |
--- |
Cures the user of Poison, Paralyze and Burn. |
Learned |
Rest |
Psychic |
--- |
10 |
--- |
Heals all HP on the user and cures itself of any other condition. User goes to sleep after use. |
Learned |
Return |
Normal |
--- |
20 |
100 |
The more the Pokemon likes you, the stronger the move. |
Learned |
Revenge |
Fighting |
60 |
10 |
100 |
The attack power doubles if you take damage from an opponent Pokemon's attack on the turn this move is used. |
Learned |
Reversal |
Fighting |
--- |
15 |
100 |
The lesser HP left the user has, the stronger the move. |
Learned |
Roar |
Normal |
--- |
20 |
100 |
Opponent Pokemon is frightened and flees from battle. In Trainer Battle the Pokemon is forcibly changed to another Pokemon in the opponent's party. Will not work if opponent has no Pokemon ready to battle. |
Learned |
Rock Blast |
Rock |
25 |
10 |
80 |
Attacks 2-5 times in one turn. |
Learned |
Rock Slide |
Rock |
75 |
10 |
90 |
Has a 30% chance of making opponent Pokemon flinch. |
Learned |
Rock Smash |
Fighting |
20 |
15 |
100 |
Has a 50% chance of lowering opponent Pokemon's Defense. This move smashes certain rocks blocking your way on the field. |
Learned |
Rock Throw |
Rock |
50 |
15 |
90 |
Normal attack. |
Learned |
Rock Tomb |
Rock |
50 |
10 |
80 |
Always lowers the opponent Pokemon's Speed. |
Learned |
Role Play |
Psychic |
--- |
10 |
100 |
Makes both the user and opponent Pokemon have the same ability. |
Learned |
Rolling Kick |
Fighting |
60 |
15 |
85 |
Have a 30% chance of making your opponent flinch. |
Learned |
Rollout |
Rock |
30 |
20 |
90 |
Continous attack for five turns or until it misses. Damage increases with each hit. Attack power is doubled if Defense Curl is used the turn before. |
Learned |