I made this sketch map of Shady Vale in about 1980.
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Even before the slow trickle of northward-moving settlers from the vast Southland had made its way into what would later become the village of Shady Vale, the Druids had been there. The house that Adrianne had wanted for many years--a house of her own--was built there, and they lived there for a time...but they never lived anywhere long. Still, the house remained, and one day Adrianne brought her infant daughter back. And there, when Andrea was still a young child, Adrianne died.
No one in the village knew who the mysterious autumn-haired woman was, and her daughter, Andrea--known more commonly as Anne--grew up on the charity of the innkeeper, and the village midwife, Granny Melaton. It took an absence and a return, no longer under the shadow of lacking a father's name, for Andrea to find that she loved her valley home and the promise of quiet stability to be found there, a promise too seldom fulfilled....
Anne's House The house in Shady Vale, sometimes called Anne's House, is one of the Druids' places of refuge, and the home of Andrea's heart. As my own house-of-dreams, a certain amount of care has been spent on imagining it, and you are invited to take a tour.
On the inner wall of the living room, near the fireplace, are two doors. The one to right leads into the study/library. The one on the left stands open on a staircase that winds upward. Past the living room, the front hall jogs and narrows. To the left a door opens into the dining room. Straight ahead the door opens into the kitchen. Another door in the kitchen also leads to the dining room. The kitchen is well-furnished (for the times) with a sink (with hand pump) and a large stove, and several tables, workspaces and cupboards. The door to the pantry is on the far end of the room. The back door opens to the west, from near the pantry door. Going upstairs, at the top you find yourself midway along the upstairs hallway. A door stands opposite the stair entrance. Down the hall to the left and right, doors to the bedrooms open on both sides.
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![[The Keep]](../imgs/keepbut.gif)