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| Shroom Farmer The shroom farmer grows the many mushrooms and other items that help recover and heal wounds. Being a farmer, he can work on more than one thing at a time, but they usually take longer. Shroom Farmer's Products: Mushroom: Race: All :: Construction Time: 3 days :: Resources Needed: None :: Simultaneous Creation: 6 :: Minimum Level: 1 :: Cost: 4 coins Super Shroom: Race: All :: Construction Time: 3 days :: Resources Needed: None :: Simultaneous Creation: 5 :: Minimum Level: 1 :: Cost: 6 coins Mid Mushroom: Race: All :: Construction Time: 3 days :: Resources Needed: None :: Simultaneous Creation: 3 :: Minimum Level: 2 :: Cost: 8 coins Ultra Shroom: Race: All :: Construction Time: 3 days :: Resources Needed: Super Shroom :: Simultaneous Creation: 1 :: Minimum Level: 3 :: Cost: 12 coins Max Mushroom: Race: All :: Construction Time: 3 days :: Resources Needed: Mid Mushroom :: Simultaneous Creation: 1 :: Minimum Level: 3 :: Cost: 16 coins Shroom Strands: Race: N/A :: Construction Time: 1 day :: Resources Needed: None :: Simultaneous Construction: 1 :: Minimum Level: 1 :: Cost: 1 coin Being a Shroom Farmer: Shroom Farmers do not require a shop to grow things, but they need some land granted by their leader. The bigger the land, the more that can be grown. A garden can grow one type of item at a time, and costs 30 coins to a leader. A large yard can grow two types of items at a time, or twice as much of one item, and costs a leader 50 coins. A field can grow up to three types of items at a time, or three times as much of one item, and costs a leader 75 coins. For every level over the minimum required to grow somethings, subtract 5 hours from the time, minimum 12 hours. If a shroom farmer used special soil, cut growing time in two thirds. |
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| Home Story Rules Races Professions Weapons Skills Items Battling Miscellaneous The Hitchhiker's Guide to the Mushroom Kingdom Character Creation |
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| Potion Brewer Potion Brewers make many concoctions that have special abilites in aid the user. That sounded awkward, didn't it? Brewer's Potions: Honey Syrup: Race: All :: Construction Time: 4 hours :: Resources Needed: None :: Minimum Level: 1 :: Build Cost: 4 coins Maple Syrup: Race: All :: Construction Time: 5 hours :: Resources Needed: Sap :: Minimum Level: 2 :: Build Cost: 7 coins Jammin' Jelly: Race: All :: Construction Time: 8 hours :: Resources Needed: Sap :: Minimum Level: 2 :: Build Cost: 10 coins Royal Syrup: Race: All :: Construction Time: 8 hours :: Resources Needed: Crystal & Sap :: Minimum Level: 3 :: Build Cost: 15 coins Pick Me Up: Race: All :: Construction Time: 10 hours, 1 per 2 days :: Resources Needed: Life Strands :: Minimum Level: 2 :: Build Cost: 15 coins Tasty Tonic: Race: All :: Construction Time: 4 hours :: Resources Needed: Lemon :: Minimum Level: 1 :: Build Cost: 6 coins Beer: Race: All :: Construction Time:4 Bottles Per Day :: Resources Needed: None :: Minimum Level: 1 :: Build Cost: 4 coins Specialty Drink: Race: All :: Construction Time: 2 Per Day :: Resources Needed: Varies :: Minimum Level: 2 :: Build Cost: 6 coins Being a Potion Brewer: A potion brewer does not require a shop to work in; however, if he/she doesn't have one, add 3 hours to all construction times. For every level over the minimum required, subtract 1 hour from the time, minimum 30 minutes. For the Pick Me Up, for each level above, subtract 10 hours from the restriction. For each level above that required to brew a drink, the brewer may opt to make it add an additional 1/2 a point per shot\bottle\glass or increase the effect. |
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| Special Farmer The special farmer can create magnificent soil with special properties, and only he can grow the special products that can revive others. Special Farmer's Products: Life Strands: Races: N/A :: Construction Time: 3 days :: Resources Needed: None :: Simultaneous Creation: 2 :: Minimum Level: 1 :: Build Cost: 6 coins Super Soil: Races: N/A :: Construction Time: 3 days :: Resources Needed: Seawater :: Simultaneous Creation: 1 :: Minimum Level: 2 : Build Cost: 8 coins Life Shroom: Races: All :: Construction Time: 4 days :: Resources Needed: Life Strands :: Simultaneous Creation: 1 :: Minimum Level: 3 :: Build Cost: 18 coins Being a Special Farmer: Special Farmers do not require a shop to grow things, but they need some land granted by their leader. The bigger the land, the more that can be grown. A garden can grow one type of item at a time, and costs 30 coins to a leader. A large yard can grow two types of items at a time, or twice as much of one item, and costs a leader 50 coins. A field can grow up to three types of items at a time, or three times as much of one item, and costs a leader 75 coins. For every level over the minimum required to grow somethings, subtract 5 hours from the time, minimum 1 day. |
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| Genius Inventor The genius inventor has unigue skills and can create many useful items with his intelligence. Genius Inventor's Wares: Earlier Time: Races: All :: Construction Time: 3 days :: Resources Needed: Timepiece :: Minimum Level: 3 :: Build Cost: 20 coins Thunder Rage: Races: All :: Construction Time: 36 hours :: Resources Needed: Thunder Bolt :: Minimum Level: 3 :: Build Cost: 25 coins Snowman Doll: Races: All :: Construction Time: 30 hours :: Resources Needed: None :: Minimum Level: 3 :: Build Cost: 30 coins Thunder Bolt: Races: All :: Construction Time: 24 hours :: Resources Needed: None :: Minimum Level: 2 :: Build Cost: 20 coins Parawings: Races: Koopas :: Construction Time: 2 days :: Resources Needed: Feathers :: Minimum Level: 2 :: Build Cost: 6 coins See Ya: Races: All :: Construction Time: 36 hours :: Resources Needed: Feathers :: Minimum Level: 1 :: Build Cost: 9 coins Ammo Pouch (Normal/Big/Huge): Races: All :: Construction Time: 12/18/24 hours :: Resources Needed: Leather :: Construction Cost: 10/15/20 :: Minimum Level: 1/1/2 Being a Genius Inventor: A genius inventor does not require a shop to work in and build his wares. However, without one, construction time is increased by 6 hours. For every level over the minimum, decrease constuction time by 5 hours, minimum 6 hours. |
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