Professions
Shroom Farmer
The shroom farmer grows the many mushrooms and other items that help recover and heal wounds. Being a farmer, he can work on more than one thing at a time, but they usually take longer.

Shroom Farmer's Products:
Mushroom: Race: All :: Construction Time: 3 days :: Resources Needed: None :: Simultaneous Creation: 6 :: Minimum Level: 1 :: Cost: 4 coins

Super Shroom: Race: All :: Construction Time: 3 days :: Resources Needed: None :: Simultaneous Creation: 5 :: Minimum Level: 1 :: Cost: 6 coins

Mid Mushroom: Race: All :: Construction Time: 3 days :: Resources Needed: None :: Simultaneous Creation: 3 :: Minimum Level: 2 :: Cost: 8 coins

Ultra Shroom: Race: All :: Construction Time: 3 days :: Resources Needed: Super Shroom :: Simultaneous Creation: 1 :: Minimum Level: 3 :: Cost: 12 coins

Max Mushroom: Race: All :: Construction Time: 3 days :: Resources Needed: Mid Mushroom :: Simultaneous Creation: 1 :: Minimum Level: 3 :: Cost: 16 coins

Shroom Strands: Race: N/A :: Construction Time: 1 day :: Resources Needed: None :: Simultaneous Construction: 1 :: Minimum Level: 1 :: Cost: 1 coin

Being a Shroom Farmer:
Shroom Farmers do not require a shop to grow things, but they need some land granted by their leader. The bigger the land, the more that can be grown. A garden can grow one type of item at a time, and costs 30 coins to a leader. A large yard can grow two types of items at a time, or twice as much of one item, and costs a leader 50 coins. A field can grow up to three types of items at a time, or three times as much of one item, and costs a leader 75 coins. For every level over the minimum required to grow somethings, subtract 5 hours from the time, minimum 12 hours. If a shroom farmer used special soil, cut growing time in two thirds.
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The Hitchhiker's Guide to the Mushroom Kingdom

Character Creation

Potion Brewer
Potion Brewers make many concoctions that have special abilites in aid the user. That sounded awkward, didn't it?

Brewer's Potions:
Honey Syrup: Race: All :: Construction Time: 4 hours :: Resources Needed: None :: Minimum Level: 1 :: Build Cost: 4 coins

Maple Syrup: Race: All :: Construction Time: 5 hours :: Resources Needed: Sap :: Minimum Level: 2 :: Build Cost: 7 coins

Jammin' Jelly: Race: All :: Construction Time: 8 hours :: Resources Needed: Sap :: Minimum Level: 2 :: Build Cost: 10 coins

Royal Syrup: Race: All :: Construction Time: 8 hours :: Resources Needed: Crystal & Sap :: Minimum Level: 3 :: Build Cost: 15 coins

Pick Me Up: Race: All :: Construction Time: 10 hours, 1 per 2 days :: Resources Needed: Life Strands :: Minimum Level: 2 :: Build Cost: 15 coins

Tasty Tonic: Race: All :: Construction Time: 4 hours :: Resources Needed: Lemon :: Minimum Level: 1 :: Build Cost: 6 coins

Beer: Race: All :: Construction Time:4 Bottles Per Day :: Resources Needed: None :: Minimum Level: 1 :: Build Cost: 4 coins

Specialty Drink: Race: All :: Construction Time: 2 Per Day :: Resources Needed: Varies :: Minimum Level: 2 :: Build Cost: 6 coins

Being a Potion Brewer:
A potion brewer does not require a shop to work in; however, if he/she doesn't have one, add 3 hours to all construction times. For every level over the minimum required, subtract 1 hour from the time, minimum 30 minutes. For the Pick Me Up, for each level above, subtract 10 hours from the restriction. For each level above that required to brew a drink, the brewer may opt to make it add an additional 1/2 a point per shot\bottle\glass or increase the effect.
Special Farmer
The special farmer can create magnificent soil with special properties, and only he can grow the special products that can revive others.

Special Farmer's Products:
Life Strands: Races: N/A :: Construction Time: 3 days :: Resources Needed: None :: Simultaneous Creation: 2 :: Minimum Level: 1 :: Build Cost: 6 coins

Super Soil: Races: N/A :: Construction Time: 3 days :: Resources Needed: Seawater :: Simultaneous Creation: 1 :: Minimum Level: 2 : Build Cost: 8 coins

Life Shroom: Races: All :: Construction Time: 4 days :: Resources Needed: Life Strands :: Simultaneous Creation: 1 :: Minimum Level: 3 :: Build Cost: 18 coins

Being a Special Farmer:
Special Farmers do not require a shop to grow things, but they need some land granted by their leader. The bigger the land, the more that can be grown. A garden can grow one type of item at a time, and costs 30 coins to a leader. A large yard can grow two types of items at a time, or twice as much of one item, and costs a leader 50 coins. A field can grow up to three types of items at a time, or three times as much of one item, and costs a leader 75 coins. For every level over the minimum required to grow somethings, subtract 5 hours from the time, minimum 1 day.
Genius Inventor
The genius inventor has unigue skills and can create many useful items with his intelligence.

Genius Inventor's Wares:

Earlier Time: Races: All :: Construction Time: 3 days :: Resources Needed: Timepiece :: Minimum Level: 3 :: Build Cost: 20 coins

Thunder Rage: Races: All :: Construction Time: 36 hours :: Resources Needed: Thunder Bolt :: Minimum Level: 3 :: Build Cost: 25 coins

Snowman Doll: Races: All :: Construction Time: 30 hours :: Resources Needed: None :: Minimum Level: 3 :: Build Cost: 30 coins

Thunder Bolt: Races: All :: Construction Time: 24 hours :: Resources Needed: None :: Minimum Level: 2 :: Build Cost: 20 coins

Parawings: Races: Koopas :: Construction Time: 2 days :: Resources Needed: Feathers :: Minimum Level: 2 :: Build Cost: 6 coins

See Ya: Races: All :: Construction Time: 36 hours :: Resources Needed: Feathers :: Minimum Level: 1 :: Build Cost: 9 coins

Ammo Pouch (Normal/Big/Huge): Races: All :: Construction Time: 12/18/24 hours :: Resources Needed: Leather :: Construction Cost: 10/15/20 :: Minimum Level: 1/1/2

Being a Genius Inventor:

A genius inventor does not require a shop to work in and build his wares. However, without one, construction time is increased by 6 hours. For every level over the minimum, decrease constuction time by 5 hours, minimum 6 hours.
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