Spoiler

Aziza (Day 1-4)
To get to Aziza's, start at the Fountain Plaza. To get there, start at the Fountain Plaza. Go north (Shmali Tarik). Let your character hit the walls at the end of the street, and follow the paths until you have to choose between left and right. Choose right. Follow the path, take the left into the corridor on the left side. There will be a purple door. Knock and answer your name, Keapon, air, and Aziza. Be very polite to her! Greet her, have a seat, drink some tea, and ask her the normal set of questions, and about the individual elementals, magic, the plant, and water. When you're done speaking with her, thank her and say farewell.

The desert near Shapeir (Day 1-4)
You will need a saurus eventually. You can get one from the saurus seller starting on day two. You can also explore the desert yourself, but the benefit of the saurus is that you can type go home and it'll go back to Shapeir! When you go south of the city gates and see it in the background, go left until you reach a griffon's nest. Those who don't want to be a paladin may fight the griffon for his feathers, the rest can pull up a rock on the middle right side of the screen and find a feather underneath. Time to meet Julanar. Go all the way right (past the town where you just came from) until you reach a tree. Give her some water from your waterskin, and tell her about yourself. Give her a hug, too. Go back to the outskirts of town again. Go south. The screen will change views, just let your character walk until he reaches the fifth screen. Then hang a left for four screens to reach the desert oasis and the dervish. Fill up your waterskins here, chat with the guy, and get a piece of his beard to give to Keapon.




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