These notes were compiled by Melissa Cuthill and may not be reproduced without her permission.

***Unless other initials are given, the page references are to Dragonsdawn; COP = Chronicles of Pern***

Life on Early Pern

Miscellaneous
• ‘Mister’ used androgynously e.g. Mister Telgar (3)
• 3 colony ships (3) and 6 shuttles (29)
• Records of all ethnic written and visual cultures were taken to Pern (62)
• Instruments brought to Pern: fiddle, pan pipe, keyboard, accordion (87), bodhran (COP 120), piano (DE)
• Only a few ethnic traditions survived the Age of Religions: incl Chinese, Japanese, Maori, Amazon-Kapayan. (203)
• Insult: “He’s only accessing half his chips” (239)
• klick = kilometer (COP 43)
• Ruatha Holds used an airlock door for its Hold door (COP 91)
• Candles in use (COP 117)
• Fleet personnel are allowed 23.5 kilograms of personal effects on voyages; this is more than the Pern colonists were allowed to bring on the colony ships (COP 265) Perhaps 20 kilos each?

Animals and agriculture
• Terran cereals and legumes that adapted well to FC soil were brought to Pern(8)
• Quikal – made from any native fermentables/distillables; the quikal still is one of the first bits of equipment assembled by any expedition, and all labs take a shot at it (78)
• description of agronomy successes (90)
• Mentasynth: some animals and some people had had ancestors who’d been enhanced with it and they still showed signs of extreme empathy. Dogs can’t handle it (91). Felines don’t take mentasynth well (317)
• Tea bushes grown in small numbers in hydroponics to sustain tea ceremony (203)
• Planted garden rows can be covered with plastic shields (COP 123)
• Sheepdogs in use; trained to round up the animals and get them under cover for Threadfall (COP 101)
• there are two identifiable types of wherries, and many brilliantly plumed smaller avians (COP 12)

Education
• Final exams still taken for vet practice and such (201)

Boats, dolphins, the ocean
• He ‘had once learned Dolphin’ – suggesting ‘Dolphin’ is a distinct language? (116)
• Harbor Control; all ships are siliplex (151) and can be sailed electronically from the cockpit with a few buttons (99)
• dolphineers and sailors use buouys (COP 29)
• kayaks in use (COP 30)
• most pleasure boats made of fiberglass, with plastic masts and booms; the plastics experts rigged rigid plastic sail covers to be threadproof (COP 46)
• scuba gear available (COP 46)
• Wetsuits in use (COP 28,55)

Science and technology on Pern
• Homing capsules reach FSP headquarters in 5 years (4)
• Pern Colony Expedition has right to use certain Eridani techniques though grudgingly granted by FSP; mainly mentasynth, gene paring, chromosome enhancements; grudging because of disaster with ‘bio-alts’ (people from 1st abortive mission to Eridani) which led to the formation and power of the Pure Human Life Group (PHLG) (8)
• Cyborgs! Cybernetics used to replace fingers, legs, etc. After Nathi War, EEC had choice of experienced, whole personnel and shunted cyborgs to admin positions (15) Paul Benden had cybernetic fingers.
• Wrist chronos in use (14,212) with timers (332)
• Plasfilm used as writing material (81) plasfilm/flimsies (316,317,327)
• “By judicious manipulation of gene patterns, we can produce what the client wants.” – therefore custom genetic engineering done for superficial traits, as with Sean’s pony (96)
• portable microscope + specimen cases, slides, etc (97)
• science techniques no longer need endless specimens to confirm conclusions (100)
• Speech processors used back home for note-taking, but not on Pern; AIVAS was only voice-operated device left working after landing (115-16)
• comm. units mentioned repeatedly; operate through personal numbers, like telephones, but seem to be more like radios? Different kinds? (140)
• Emergency klaxon housed in Communications Tower, sets off relays at other stakes (149,322)
• Individual housing units have freezers, ‘warming units’ used to reheat food (microwave?) (199)
• Settlers can make videos and photos (282) and produce multiple copies of documents.
• Geological investigation tools include: thermal and ultraviolet recorders, other hand-units, small rock-cutters (292), Portable handheld geological scanners for gems (190)
• synthetic webbing used in sled harnesses. Work goggles made by Plastics. (305)
• one of the strictest dictums on the profession of microbiology is the limitation of genetic manipulation (313)
• tranquilizer guns (314)
• portable bioscanners with monitor and keyboard (316)
• skimmer sent up with correlation spectrometer to check on fumarole emissions in Garben crater, pre-eruption (319)
• printers, handlamps, breathing masks, ‘donks’ – ground machines to transport loads of heavy materiel (320)
• AIVAS couldn’t be moved from Landing due to necessity of position to interface with Yokohama’s receiver (321)
• Transport crates are color-coded; pallets foam-padded (326), equipment cocooned in plastic (337)
• Faxes in use (357)
• Visual sensors can record, magnify, be patched through to various monitors (like webcam?) (359)
• computers can be run on generators (COP 40)
• Handheld recorders in use, including manifest recorder (COP 58, 64)
• Air mattresses and bar codes (COP 64)
• ‘reader’ and information ‘tape’ (COP 70)
• hydroelectric systems in use (COP 86, 93)
• stone excised by stonecutters used for housing (COP 86)
• ‘feedmakers’ used to make animal feed from seaweed, etc (COP 86, 245)
• Grassmakers/grass incubators in use by livestock breeders to feed stock (COP 92, 245)
• Power torches in use; give clear steady light beams (COP 104)
• Stonecutters and borers (COP 120)
• Coal used to run Hold hypocaust system (COP 122) until drilling into old magma chambers could be done
• Plumbed for thermal vents; if found, pump and pipes used to supply heat to individual and public weyr living quarters (COP 200)
• Replicating machines; use plasfilm (COP 192-5)
• Shuttle fuel stored in sacks (COP 257)

Medicine
• Cybernetics used by FSP to replace fingers, legs, etc. (15)
• Epidural delivered with an air gun (295)
• Psych meds and therapy both in use at Landing
• Modern medicine can repair or replace major organs that degenerate (336) and life-support systems are in use on Pern, though rare (343, COP 57)
• Gelicast used for broken leg (COP 4)
• Cuts are ‘stapled’ shut and sealant applied to scratches (COP 57, 63)
• Hypo-spray used to deliver sopoforic (COP 62)
• medical team capable of developing vaccines (COP 87)

Dragons and Dragon Project, DP science
• Dragon Project drafted work from: all medical staff not on duty in the infirmary or groundcrewing, vets and apprentices, anyone with training in bio, chem., lab procedures of any kind. (206)
• Genetic code extracted from fire-dragonets (206)
• Pern has no ‘sophisticated’ laboratory equipment, nor methods of analysis, by current Earth/FC standards; replaced with repetition, work of many hands and eyes, replace precision and delicacy. KP calls their means ‘barbaric’ (205) In the labs on Earth and FC, each developing embryo would have been remotely monitored and recorded, but in Pern’s relatively primitive conditions, no sensors could be allowed too close to the embryos in the culture chambers in order to avoid any toxic substance exposure. (247)
• A massive microbiological unit with tiny lasers is used in conjunction with a manipulation chamber to engineer the embryos; a program displays readings about the work on multiple monitors, including graphs and equations (210)
• setup of genetic engineering station in lab: (215-16) fertilized egg cell in a tiny gel-encapsulated unit, in a microcylinder, locked into place on a slide in an electron microscope. Geneticist watches electron microscope display on computer screen while working in engineering program via keyboard; presumably microscopic computer-controlled instruments manipulate the actual genetic material. – a “complicated process”. After finishing, gel unit removed and placed in culture dish, then into gestation chamber (216)
• culture dish label for dragon ovum: “Trial 2684/16/M: nucleus #22A, mentasynth Generation B2, boron/silicon system 4, size 2H; 16.204.8.”
• Description of Incubation Chamber: separate from main large lab, four glass sides, insulated against temperature changes and noise, stands on heavy shock absorbers so the embryos aren’t jarred by moving equipment nearby, geological disturbances. Special low-light viewing panels with positionable magnifiers installed so no light could filter into the darkness inside the chamber while observers giving cursory, routine inspections of the embryos. (247)
• When eggs at stage when would be naturally be laid, transferred to Hatching Building with warmed sand flooring and artificial sun lamps to imitate natural condition. (247)
• KP left copious notes on how to go ahead with the project, anticipating all possible minor alignments, balancing, or other compensations that might need to be done (248)
• More males than females among embryos lost (258)
• 60 candidates btwn 18-30 y.o. were presented to the 27 eggs; the main geneticists, biologists, governor and admiral stood to one side on a wooden platform (266)
• KP’s program suggests waiting a full year before attempting to ride the dragons (276)
• Dragons have siliplas pools (275) and plascrete couches (277)
• Human, not dragon, partners get anxious if the dragons fly out of sight. (297)
• Dragon structure much stronger and more durable than similarly sized equines, utilizing carborundums for strength and resilience (299)
• dragons look funny when they walk, as must crouch to use shorter forelegs; some use hop-skip gait, dropping to fores every few steps or using wings to give frontal lift. Are vocal for a non-speaking species; enjoy sunbathing and swimming. (300)
• Between takes 8 seconds (332)
• Firestone found on an upland plateau halfway between the Malay River and Sadrid (350)
• in year 19, weyr still supplied own needs through hunting in southern continent (COP 89)
• threadfighting strategy and technique got from Nathi vet pilots, military history and strategy tapes (COP 143)
• best dragon threadfighting unit: wing of 32 dragons, 2 wingseconds, a wingleader (COP 143)
• Sorka kept records of clutch’s parents so no offspring would be bred to sires (COP 148)
• Thermally heated water runs off down pipes to far underground, goes through filtering system, returns to reservoirs to be pumped again; cisterns for drinking water supplied by mountain streams (COP 157)
• Dragons talk and gossip as much as people (COP 145,167)
• Attachment of flamethrower tanks to dragons: (COP 168); wands can be adjusted to different width of spray, to deal with clumps or sheets etc (COP 170)
• Fighting Wings at 8000 feet; Queen’s Wing at 1000 feet (COP 169)
• Numbweed sprayed on dragons with hoses! (COP 172)
• Wing membrane grows back (172) and dragon hide grows quickly (COP 174)
• All wings get official R&R vacations, except queens (COP 174)
• Dragons can’t laugh (COP 194)
• Dragons sometimes decide among themselves to do things despite not being asked, and actively discouraged – e.g. digging the access tunnel (COP 197)

Law and order
• Council would convene regularly to discuss broad topics and redress problems affecting whole colony. Yearly democratic meeting to vote on any issues needing consent of all. Magistrate administered justice at Landing, and have circuit for grievances and litigation. Weekly informal gatherings; monthly mass meeting where admin matters put to vote. Arbitration board formed early on. Charterers and Contractors autonomous on their stakes (110-11)
• Charter includes right to discipline signatories for acts against the common good (111)
• Yearly ‘gathering’ proposed to get as many ppl as possible from the isolated settlements, reaffirm the basic tenets of the colony, achnowledge progress, and apply minds to general problems. Also trading a social festivities. (112)
• charter permitted marital unions of varying lengths in order to widen gene pool; support of woman and early years of child insured. Partners can choose conditions suited to them. (117)
• It became a custom among younger generation to have trial cohabitation before making formal declaration before magistrate (202)

Housing, construction, building materials
• description of thriving mines (89)
• colonists used both silicon and carbon based plastics in building and roofing materials (147,8); silicon plastics heavily pocked by Thread (burned) (154)
• Harbor Control; all ships are siliplex (151) and can be sailed electronically from the cockpit with a few buttons (99)
• Individual housing units have freezers, ‘warming units’ used to reheat food (microwave?) (199)
• siliplas pools (275) and plascrete couches (277)
• stone excised by stonecutters used for housing (COP 86)
• Stairs from top to bottom of Hold to service solar panels (COP 134)
• Architectural drawings (COP 130)
• Stonecutters and borers (COP 120)
• Coal used to run Hold hypocaust system (COP 122) until drilling into old magma chambers could be done
• Stonecutters run on fuel, but can be rigged to run off generators (COP 149)

THREAD
• The Thread corridor is 50 Km wide (169)
• Fall ends abruptly (185)
• Threadfall charts are on display everywhere in Landing and constantly updated – previous Falls deleted and next 3 future ones added so people could plan a week ahead (208)
• In the 13th week after Threadfall, the pattern shifted 5 degrees north (261)
• Thread always moves from east to west (COP 101)

SLEDS, skimmers and flying Thread:
• Many ship/sled pilots are former combat fighters
• Atmosphere planes = sleds; powered by (solar?) power packs, which last for decades if carefully recharged (34)
• ‘Commander’ leads all the sled squadrons (184)
• each squadron assigned their own altitude at hundred-metre intervals
• squadrons fly in stacked-wedge formation back and forth across the 50 km wide Thread corridor
• the best fliers are led close to ground level to catch as much missed Thread as possible
• Different-sized sleds: big (slower, multiple passengers + more sophisticated equipment) and small (fast, less equip,single pilot) (88, 150)
• Every colonist has the right to use sleds to transport goods, seek out their own stake acres (115)
• fast ground skimmers carry groundcrews with portable flamethrowers and replacement sled supplies; Skimmers mentioned repeatedly and seem to be very common (254, 285, 297, 305, 319, 323, 348, 356). Skimmers are very quiet (285)
• Fulmar rigged a medium-sized sled with a jet-assist unit and it could do 700 kph (166)
• Charged sled power packs last about the length of a Fall early in the Pass (4-6 hours?) (185)
• after fall ends, pilots cruise back over corridor checking for any live burrows; skimmers do same (186)
• sleds later on rigged with ‘cruise’ control to warn pilots if deviating from assigned altitude (195)
• best charring strategy is a sweep from bow to stern in a one-second blast; catch the end of a thread and fire runs up the length of it (195)
• safety harnesses to be kept on at all times ; smaller sleds can flip on landing if windy because they’re nose-heavy with the flamethrower mounts (196)
• sleds manned by crews of 3: pilot + starboard and port gunners (212)
• Wedge formation is economical on the power packs, but it takes days to recharge exhausted ones (188)
• AIVAS has naval and military histories. Security ID needed to access secret or Need To Know information in the database (207)
• Most sleds are unpressurized and so have an effective ceiling of 10 000 feet (207)
• To juggle DP work and Fall flying, and some leisure time, four-shift rosters put in place (206)
• talk of allowing Holders to return to stakes and fly out from home to meet Thread quashed because that would mean splitting up the supply depots and disarranging the work schedules of valuable technicians (210)
• Sled engines = ‘gyros’? (343)
• When no power packs left to run airsleds, many stripped to hulls and wheels added so could be used as ground vehicles (COP 92)
• unused sleds stored in cocoon of thin plastic film; release button opens canopy from outside – slides back. Control panel power toggle depressed to turn on; fuel gauge above it. Steering yoke. Aft power locker; power trunk closed with latches which flip up to expose removable power pack (COP 270-1)
• sled ‘purrs along’ at 220 kph (COP 273)
• Sled flamethrowers mounted 2 forward, one aft (COP 253)

Stores, work, credits
• Work credits gained through work used to purchase additional stake acres (202)
• Store materiel is released by one individual (Joel Lilienkamp). (241)
• Everyone’s got a right to access Stores (239) but they can overspend their credit and be locked out. Records are made of individuals’ Stores requisitions. (241). It seems that all colonists have a regular allowance of credits to use for necessities from Stores, but can earn more through work
• No one idle – kids put to work:
- 5/6 y.o.’s give ‘game’ assembling control panels by colors of the chips, gathering fruits and vegetables and seaweeds
- 7/8s help fish with handlines under supervision of experienced fishermen
• Everyone at Landing works double jobs just to keep essential services running during Thread emergency (259)
• careers: agronomy, GP, OBGYN, primary teacher, metalworking, engineer (COP 90-1), Architect (COP 130)

Background info, FSP history
• EEC = Exploration and Evaluation Corps – teams used to investigate planets (3)
• voyage to Pern took 15 years (3) (Pern is 170 light years from earth. Therefore, ships can go a little over 11 ly a year, and the colony ships were considered elderly, so modern ones can probably go way faster)
• FSP = Federated Sentient Planets (4)
• FSP society is high-tech (4)
• Admiral Paul Benden led the Purple Sector Fleet in the Cygni Space Battle to victory vs Nathi at Cygnus; turned tide of war vs Nathi; 70 hour battle(4,5)
• Emily Boll was governor of First Centauri while under attack from Nathi (4,6); 5-year space embargo on FC (181)
• Charterers – raised staggering credits needed to finance Pern Colonial Expedition (PCE) (6)
• Contractors – specialists hired to round out basic skills required for PCE (6)
• Nathis attacked service colonies, vaporizing victims (7)
• Scuttlebugs/scuttlebutts used to probe terrain from ships; have visuals, instruments for measuring conditions and terrain (7)
• Animal Reproduction Banks of Terra (8) contain all species ova and sperm
• PCE has right to use Eridani techniques though grudgingly granted by FSP; mainly mentasynth, gene paring, chromosome enhancements; grudging because of disaster with ‘bio-alts’ (people from 1st abortive mission to Eridani) which led to the formation and power of the Pure Human Life Group (PHLG) (8)
• Cyborgs! Cybernetics used by FSP to replace fingers, legs, etc. After Nathi War, EEC had choice of experienced, whole personnel and shunted cyborgs to admin positions (15)
• Pern ‘not a planet the syndicates would fight over’ nor FSP – too resource-poor and far away (12)
• War compensation for children of serving officers killed in battle = lots of credits (therefore could be charterers, buy lots of stake acres) (19)
• FSP a syndicate-ridden technocracy with an ever-spiraling need for resources (22)
• Service in Nathi war compulsory for ages 16+ by time Sallah Telgar was 16 (22) (finished her pilot training just as war ended, used skills to map devastated areas on 1 planet & 2 moons before signing on for Pern)
• Pilot training + additional studies in probe and surveillance technique (22)
• Mariposa – a compact craft, with delta wing and perky pointed nacelle (26)
• There was hunting on FC (39)
• FSP flag is gold&blue (36)
• On Terra, had hovervans, gardai, vidscreens ‘Space Venturers’, gravity ball (44)
• Apprenticeship used on FC (52)
• The ‘old states’ in US – so don’t exist anymore? (54)
• Sallah’s dad was reared on FC (61)
• General Cherry Duff, the valiant defender of Cygnus III
• Amigs only known telekinetics/teleporters in universe (75)
• Terra all mined out; alien metals on FC (78)
• “a prestigious zoology program in the huge university on First” (96)
• merchantmen (vessels) did Belt runs (98); considered monotonous (99)
• process if getting a proposal thru FSP is intricate and bureaucracy-ridden (99)
• Tinkering not lightly undertaken; many efforts still abort or distort (101)
• Vegans have brains well protected in tough internal sacs; other mechanisms, eg sex and reproduction, arranged unhandily (102)
• Humans ‘improved’ with cybernetics and in vitro correction of gross genetic mistakes. Mentasynth allowed, though makes people too empathic with experimental animals. But can’t do much due to PHLG having forced thru laws prohibiting drastic changes. E.g. vs gills/webbing so could use water worlds in Ceti IV (103)
• First International Moonbase had refined the art of independence, cooperation, and resourcefulness. The original settlers on FC had been largely the progeny of Moon and asteroid-belt-miner parents, and Pern colony included many descendents of those original pioneering groups (112)
• Supreme Courts on Earth and FC (113); lawyers could work on both; one such legal guild produced the charter and rammed it through the bureaucracy to be ratified by the FSP (113)
• Eridanites mentioned (113) – greed?
• mentasynth done to ova. Originally developed by Beltrae, a reclusive Eridani hive culture, to spark latent empathic abilities. “Initially, humans from Beltrae who had been ‘touched’ were regarded with suspicion; when their empathic powers with animals and other people were recognized, the technique became widespread. Esp. valued healers with it. This happened well before the PHLG became powerful (127)
• First Centauri ‘controlled by the First Families and founding companies’ (132)
• “She had even toyed with the challenge of navigating mining ships within the Belts until the Roosevelt Dome exploded for no reason, killing all but a handful of the ten thousand inhabitants” (132)
• Destroyer spaceships; in NW ‘giving mercy’ (killing wounded comrades) standard practice in surface engagements – never left wounded to Nathi (153)
• Someone on Ceti III confounded the Hoyle-Wickramansingh Theory (158)
• It took 50 years for Earth to go to Ceti III’s help after they sent a homing capsule about an emergency ; Earth mortgaged the whole planet for the aid and ended up owning all the mineral rights and most of the arable land (178)
• Emily Boll kept her planet fed and free despite a 5-year-long Nathi space embargo (181)
• Ship weaponry – laser sweep beams (203)
• K Ping: “I was the merest student . . . in the Great Beltrae Halls of Eridani. I was taught what would happen if I did this or that, enlarged or reduced, severed that synapse or modified that gene pattern. Most of the time what I was taught to do worked, but alas, I never knew why sometimes the modification failed and the organism died. Or should have. The Beltrae would teach us the how but never the why.” (204-5)
• Chiropteroids on FC has chains of silicons as their genetic material (206)
• some planet atmospheres have melted probes (216)
• Every planetary system involved with the FSP, and some life-forms who weren’t, trace distress beacons to origin; salvagers especially do this (229)
• (247) In the labs on Earth and FC, each developing embryo would have been remotely monitored and recorded,
• Tillek looked at “hundreds of EEC survey team reports before [he] found one [he] liked the look of.” So LOTS of universe exploration (251)
• Spaceships have defense shields (253)
• Heavy spacesuits that can protect a man out in a meteor storm (253)
• The Red Star is “as wayward . . . as a drunken whore on a Saturday night at a space facility in the Asteroid Belt.” (284)
• 3D video common entertainment back on earth (299)
• one of the strictest dictums on the profession of microbiology is the limitation of genetic manipulation (313)

Info from Chronicles of Pern:
• The 3 colony ships were considered elderly (COP 50)
• An interstellar drone freighter captain (COP 42) would do 16-17 months of space duty followed by one month home leave (COP 52)
• EEC planet codes: DE – Dead End; ILF – intelligent life found (EEC report is discontinued if this is found); GOLDI – good only for large diversified interests; LA – Lethal, Avoid! (4). Are obliged to report DEs and Las immediately to FSP (5). PE - Parallels Earth (8) RN – resouces negligible (17). Reports of DE or LA planets sent immediately to mission’s mother ship via homing capsule (5)
• EEC team includes: paleontologist, medic, zoologist, botanist, chemist, 2 pilots, archeologist (4), nexialist, geologist (7), xenobotanist (8)
• EEC teams together for multiple missions, sent out from a mother ship (5); each mission encompasses multiple solar systems and planets – PERN was fifth of seven in that sector of space (4). EEC teams develop strong bonds (7)
• EEC report must include at least: 5 possible landing sites, regular or serious meteoric impacts, any gross geological changes, if there’s a dominant major life-form (4)
• Probes used to initial investigation (4)
• EEC names planets after the team personnel who die during the surface survey (eg Flora Asturias) (5)
• Shaula III had once supported life, but was rendered uninhabitable, bombarded by meteors; the system had an Oort cloud (5)
• Teams use face masks and heavy oxygen canisters if air not breathable on exploration world (9)
• ‘plasglove’ – plastics in wide use (8)
• have a deep-core sampling machine, get soil, rock samples (10)
• there are two identifiable types of wherries, and brilliantly plumed smaller avians (12)
• not enough metals and minerals on Pern to interest mining consortiums (16)
• Nathi war happened 6 decades before Rescue Run (213); Landing was 49 years before (216)
• orange flag (beacon) = any vessel close enough to investigate should (214)
• Nathi annexed remote FSP elements, incl outposts and space stations (213)
• Warning devices being strategically strewn throughout space (213)
• Old alien weapons systems lying around in space, incl ‘Sifty units’ in Red Sector (214), unexploded ancient minefields (217)
• Victory at Cygnus (215)
• Emily Boll governor of Altair (215)
• Emergency homing device should have gone to Colonial Authority, or the Fleet, not FSP HQ (216)
• Mining syndicates wouldn’t be interested in Pern; too costly to use an orbiting refinery or transport ores to nearest one (216)
• Gravity shafts used to get around ships (like elevators) (217)
• Several known cases of inimical mechanisms being launched from one stellar system into another – called ‘berserkers’ and used as softening agents (218)
• Nathi methods were much more direct than softeners (218) and their forte was metallurgy not biology (227)
• Academy (218) – ship captain, lieutenant, ensign
• Home world of Nathi not known (219)
• Colonial Authority exacts punitive payments for helping colonies, mortgaging colonists unto 4th generation to repay (218-19)
• 3D visuals used on ship bridge (220)
• samples of space debris can be retrieved using huge nets fired from missile tubes, and placed in empty cargo pods fitted with remote waldo controls and monitors, in a vacuum. Pod towed out to distance that made it no risk to ship (220)
• one officer had landed on 3-4 dozen alien surfaces (221)
• superconductivity and cryochemistry (221)
• the legendary ‘melting’ of the ship Roma: a science officer brought aboard a metal-hungry organism. Used as cautionary example drummed into every science officer (221)
• ships have Destruct buttons that activate laser fire (223)
• kids reared in Service Fleet families (225)
• ships have standard comm i.d. response, stating name and designation (228)
• Nathi obliterate any trace of humans on planets (233)
• Standard shipwreck allowance given to survivors (252)
• ‘gravity wells’ used by shuttles to break out of systems (265)
• ‘liftbelts’ (268)
• acceleration g-force endured in padded seats and couches (282)
• ships can get into ‘communications shadows’ on opposite side of sun (283)
• planets used to slingshot ships onto course (283)
• medical anaesthetic scopolamine also used as truth serum (288)
• Fleet has special regulations about castaways/stranded persons, including waiving of retrieval costs if not found by official search (294-5)
• Degree in alien pharmacology; nothing exists as mild and effective an anesthetic as numbweed (295)
• Talk toggle on ships’ bridge seat arm (298); radar (303)
• Cruiser ships leave ion radiation trails (301) and have running lights and comunits with visuals between ships (303)

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