House Rules
These are the collected house rules for our game--all the variations, small and large, from the official published ruleset. What is actually posted on this page so far is only the crap I could remember off the top of my head--I will be adding more as they come up in game sessions, or if you think of one and let me know.

Classes
     1. Prestige Classes
Skills
     1. Diplomacy
     2. Negotiation Bonuses
Combat
     1. 20s and 1s
     2. Critical Hits and Spellcasters
     3. Critical Fumbles
Unearthed Arcana Variants
     1. Racial Paragon Classes
     2. Craft Points
     3. Summon Monster Variants
     4. Metamagic Components
     5. Item Familiars
     6. Reputation
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