Character Creation

There are a few character creation sites out there, but none of them (in my own opinion, anyway) are easy to understand, and almost as few are very understandable.  So, I have decided to create my own site, one which holds all the rules for creating a Vampire: The Masquerade (tm) character.

NOTE: I do not believe in the rules used in 3rd Edition.  I do not like the storyline either, but I do not use ANYTHING 3rd Edition on this page.  So, if you need that information, I apologize, but I cannot help you.

If anyone sees anything that I have missed, or made a mistake on, please E-mail me immediately so that I can correct the mistakes immediately.  And, most importantly...

HAVE FUN!

The site has been separated into the main areas of creation, for easier access.  These areas are listed below.

Point Spread Do you already know how to make a character, but just need to know something about points, such as what the Freebie Point/Experience Point transfer for Disciplines is, or how many starting points you get in your Backgrounds?  Well you can find all that right here.

Concept

You can't make a character unless you know what you're going to do with them, right?  Well here's a little background on the World of Darkness to help you out.

Name

Now that you know WHAT you want to do, how to figure out WHO to make your character is a big question.  Here is some suggestions, as well as a few links to some name sites.

Sects

There are three major sects in the World of Darkness.  Here is some information about all three.

Clans Most likely, you already know what clan you want, if you've gotten to this point, but in many cases, a concept can work for MANY clans.  So, here is a breakdown on all the clans.
Natures and Demeanors You have the concept, and so now you just have to figure out your character's instinctive way of behaving.  IE his Nature.
Generation How far are you from Caine?  How powerful is your blood?  This is all very important to your character and your concept, so here's some information on what everything means.  More is mentioned in the Backgrounds section under "Advantages."
Attributes This is the physical, mental, and social section of your character creation.  How good is your character in these areas?  Is he muscle-bound, or is he a brainiac?  Or maybe he's a socialite.  Here is how to choose that.
Abilities Now that you know what your character's strengths are, you can choose the things that he can do best.  Does he drive like Mario Andretti?  Does he fight like Bruce Lee?  Or should he be a doctor on ER?  Here's how to find out.
Secondary Abilities Not always listed in the books, secondary abilities are not always necessary, but can be a lot of fun to have.
Advantages This section is actually three part.  Disciplines, Backgrounds, and Virtues.  All three are listed in here, but separated to make the page easier to view.
Final Point Spread This is an overall section on how to use this very broad sections of character creation.  Willpower, Humanity, Paths, and Blood Pool are within.
Merits and Flaws Another non-necessary, but very fun section of the game.  How to choose those little quirks that make your character more... real.
Finishing Touches Now it's time to make sure you've gotten everything.  Mostly, this includes using Freebie Points, and writing up the history of your character, but also includes the little details that make having a character in the World of Darkness so much fun.
Useful Vocabulary What is an Antediluvian?  What does it mean to control The Beast?  What does it mean to Botch a roll?  Here's a few pages to help you with the terms of the game.
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