For this section, you are given a
certain number of points to start. Each attribute
starts with one dot already filled in. Choose
which of the three is most important to your
character. This will be the Primary
attribute. Then choose which would be the next
most important, and this is your Secondary
attribute. The remaining one will be your Tertiary
attribute. You are given 7 points to put into your
Primary, 5 to put into your Secondary, and only 3 in
your Tertiary.
Below is a table of what Attributes go
into what category. Click on each individual
Attribute to learn more about them.
|
Strength |
The
measure of physical strength: the ability to lift,
carry, and cause physical harm. |
Charisma |
A
measure of one's aptitude for enticing and
fascinating others. |
Perception |
How
aware one is of the environment around them. |
Dexterity |
The
measure of general physical prowess: speed,
quickness and agility. |
Manipulation |
The
aptitude for active self-expression, such as when
one wants to get someone else to do something. |
Intelligence |
Both
one's memory and their ability to learn and think. |
Stamina |
A
measure of general health and resistance to pain;
it indicates how long one can continue to exert
themselves, as well as how much physical
punishment one can sustain. |
Appearance |
The
appearance of one's self, in terms of one's
attractiveness and force of presence. |
Wits |
The
ability to react quickly and correctly to new
situations, as well as the overall sharpness of
mind and cleverness. |
For example, Viktor Korrigann is a
Gangrel (fighters, storytellers, wanderers of the world,
you could say). He was a German Hessian in the
time of the American Revolution, and after his Embrace,
wandered the world as both hunter and explorer. He
is strong, fast, and always aware of his surroundings at
all times. Korrigann would most likely have
Physical as his Primary Attribute, Mental as his
Secondary Attribute, and Social as his Tertiary
Attribute. It would start out looking like this:
Now, for these points, he's been allotted
7 points for his Primary Attribute, which we've decided
to be Strength, 5 points for his Secondary Attribute,
which we've decided to be Mental, leaving 3 points for
Social Attributes. Depending on how you want him
to be in each individual area, you can place these
points as you will. For instance, if you wanted
him to be ok in strength, but VERY fast, and pretty
sturdy, as well as very aware, but not extremely bright,
you could place the points like this:
|
Strength |
|
Charisma |
|
Perception |
|
Dexterity |
|
Manipulation |
|
Intelligence |
|
Stamina |
|
Appearance |
|
Wits |
|
Note that the Social Attributes only
gained one new point a piece. This could easily be
rearranged, depending on if you wanted them to be less
in one area, and more in another. The best way to
figure this out is decide what your character should
have, and experiment. You can always add more
later with Freebie Points.
For more of a description of the
Points, go to the section labeled "Point
Spread."
Click HERE to
return to the main page.
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