Sects

There are three major sects in the World of Darkness.  Here is some information about all three.

NOTE: I do not believe in the rules used in 3rd Edition.  I do not like the storyline either, but I do not use ANYTHING 3rd Edition on this page.  So, if you need that information, I apologize, but I cannot help you.

If anyone sees anything that I have missed, or made a mistake on, please E-mail me immediately so that I can correct the mistakes immediately.  Thank you, and enjoy.

As stated, there are three major sects in Kindred society.  These pretty much represent the entirety of humanity, and the way we see things in general.  These three are The Camarilla, The Sabbat, and the Independents.  There are also the Anarchs, but those are less of a Sect and more of a loose grouping.

The Camarilla:

In the respect to Good and Bad, the Camarilla are the "good guys" of Kindred society.  Not to say that they are REALLY good, or that they fight for justice or anything, but, compared to the Sabbat, they are the good ones.  Mostly, however, they just attempt to protect their own self interests.  When the Sects were first formed, the Camarilla were the ones who believed that only by hiding from Mortal society, and pretending to be a part of it, could they find peace, defend themselves from those hunting them, and maintain the power of their immortal lives.  And so, they formed the Camarilla.

For more information on their setup, rules, and Clans, click HERE. 

The Sabbat:

As the Camarilla are the "good guys," in respects to good and bad, the Sabbat are the "bad guys" of Kindred society.  They believe themselves to be the true rulers of the world, superior to humanity, and that they shouldn't have to pretend to be humans because of this superiority.  Mind you, they DO hide, but only from necessity.  Their rules are much more harsh, much more "kill or be killed" in nature, and they tend to be much less humane and much more... sadistic.  

For more information on their setup, rules, and Clans, click HERE.

The Independents:

Aside from good and bad, the Independents are just that.  Independent.  Their clans are not part of either of the Sects, or on occasion members of specific clans leave them to become independent, and they just do whatever they can to live, and to survive.  Sometimes a clan will be an Independent one because it is their choice not to side with either, and sometimes it is because they were rejected by both sides.  In either case, they can work with either group, and sometimes individuals for Independent clans even join one of the two Sects.

For more information on their setup, rules, and Clans, click HERE.

The Anarchs:

And then there are the Anarchs.  The only way to describe them is to simply say their name.  They rebel against all the Sects, simply saying that they should live by their own devices.  Owing to no Elder, Clan, or Sect, these individuals are the thorn in the collective side of the Camarilla, and sometimes even the Sabbat.  They are not any one clan, but individuals, and they have no rules or laws, except the law of Survival of the Fittest, and the Strongest Shall Rule.

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