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Combat and Duelling One of the main ways to get ahead in
Runescape is through combat, whether with monsters or other characters. This
section is dedicated to the do's and don'ts of combat.
What do the colours mean? Combat ratings are based
on (Attack + Defence + Strength + Hits + (Magic + Prayer/2))/4, or if
(Ranged*1.5) is greater than Strength + Attack, it is substituted for them
(thus, no more newbie archers). Your level relative to monsters is simply (A+S+D+H)/4
+ 6. If your level is higher than an opponent's, he will appear green; if
lower, he'll be red. Green is
the lowest level; creatures with this colour are a lot weaker than you. From
there, the colours rise to light green, yellow-green,
yellow (same level as you), orange,
dark orange, and red
(a lot stronger).. For those of you who don't care to gauge the colour level,
just remember - green is weaker, yellow is even, and red is stronger.
Characters can only attack someone who is a similar level (you can only attack
and be attacked by someone who is between dark green and red). EXCEPTION: If
you go into the Wilderness, you will see a level at the bottom right of the
screen. This level is how many above and below you can attack and be attacked.
For example, a level 34 player in level 14 of the Wilderness can attack anyone
from level 20-48. BEWARE! You can still attack and be attacked by all
creatures, no matter their level, so don't walk by the red darkwizard thinking
he won't attack you - he will, and take great pleasure in killing you.
How do you attack? Simply right-click on the
character/creature
What does that chart mean? The chart is your
fighting style. You can choose from controlled, pure Strength, pure Accuracy,
or pure Defence. Each style has its advantages and disadvantages; fighting in
a certain style will advance that skill faster than the others (except for
controlled, which advances all equally).
Pure Strength enables you to hit harder and do more damage, but you are not defending as well against your opponent's attacks. It's useful against small, weak opponents that can do little damage anyway. Fighting this way will advance your Strength more quickly. Pure Accuracy enables you to hit more often, but it doesn't help with the amount of damage you do. Fighting this way will advance your Attack more quickly. Pure Defence is useful against a powerful opponent. You fight more defensively, and do less damage against him in combat, but he can hit you less often also. Fighting this way will advance your Defence more quickly.
Ok, so you've covered the basics of combat. What else
do I need to know? Retreating if you're overwhelmed is always a good idea.
The old saying "He who fights and runs away, lives to fight another
day" has merit. Just remember - you can't retreat during the first three
rounds of combat. You also can't log off for ten seconds AFTER you leave a
fight, so if you're being attacked by another character you can't beat, be
sure to get far away from him and stay away for ten seconds. Casting spells
before combat can also help - for more information on magic, go here
for Magic, or here
for Prayer. Always carry some food - having a source of healing can mean the
difference between life and death.
How can I regain hits? I actually saw someone ask
this question in game, after she had gotten mauled by a bear. The quickest way
to regain lost hits is to eat food. You also heal slowly over time (about 1
hit a minute).
What if I get killed? Will I lose all my stuff?
No. If you're killed (by monster or another character) you get to keep your
three most valuable items. This is in terms of gold value, not value to you
the player. Thus, you might get killed and end up with a necklace, a suit of
leather, and a bucket of water, and lose the bronze short sword and the 50
gold you had. The exception to this rule is explained below.
What does the skull and crossbones above my head
mean? Naughty naughty - you attacked another player! Note I said
"attacked" and not "killed" - just clicking (left or
right) on another character, even if you don't actually attack him/her, will
gain you the skull and crossbones. This lasts for 20 minutes, in which time
you lose your item protection. In other words, if you get killed in that time
period, you lose ALL your stuff. It's annoying, I agree, but that's what you
get for attacking another player.
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