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Mace of Silence - 8,000z
This weapon when striking an enemy steals their voice for the duration of the battle. Afterwards, you are able to perfectly mimic their voice for three days. This can be used to disable attacks that have an accompanying chant, spells that require verbal components and the like. Can only capture two voices at a time.
Filuminating Vial - 1,200z
A vial of the same chemicals used in the Fuliminating Arrows. When thrown, the glass vial will break upon impact and cause a large explosion.
Molten Vial - 1,200z
A vial of the goopy substance used in the Molten Arrows, which can be directly thrown on an enemy, causing horrible burns over a period of time like napalm.
Plague Vial - 1,200z
A vial of a small chunk of what looks to be rock submerged in water, upon breaking and contact with the air, it will explode into a cloud of noxious gas, which will damage the lungs and esophogus when breathed in, or simply irritate and corrode the skin if stood in.
Trick Vial - 1,200z
This is a vial that can come filled with any of the chemicals of the other vials, but upon being thrown, when it hits the ground, it will not shatter and activate immediately, rather, it will have a delayed break, allowing for a surprise attack.
Shrapnel Vial - 1,500z
A vial filled with the same materials as a filuminating vial, but also bits of sharp metal. Upon explosion the pieces of metal will fly out in all directions in order to catch an opponent off guard who is trying to stay just out of the range of the explosion.
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