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The gregarious girdle - 70,000z
This item brings up your stats up by 1/10th of your allies when they are nearby. Your allies must offer their blood to the girdle in order to link to it. Otherwise this is nothing but a fashionable item!
Mystic Bear Pelt - 25,000z
When worn over the shoulders. This item gives the bearer the ability to change forms into a bear of their choice and back again. This item can only be used twice a day. Bear form works as a x1.5 transformation. (can be used while transformed! Unfortunately, only physical attacks.)
Cloak of Angels - 25,000z
After you are killed, if you are wearing this cloak, an angel will take shape and heal you back to full health. After this is used, it is turned into an ordinary cloak. You can also summon an angel with a power level up to 70k, which can be done more then once. (Can only be worn by characters who are at least 75% good, and have good tendency�s.)
Cloak of the arachnid - 25,000z
The wearer can climb through the air as if there was a wall. Technically they can form there own walls to walk upon as they move. This works great for battles, and is a great trick to show friends!
Cloak of the Archmagi - 75,000z
This cloak comes in three different colors. White (Must be 75% good, and display good tendency�s.), Grey(Must be neutral, with no tendency�s towards either side.), or Black(Must be 75% evil, and display evil tendency�s.). This negates any other attacks against you (For example, if you wear a black robe, it will block neutral or good energy attacks.), and makes your energy attacks unblockable.
Cloak of the Bat - 15,000z
Allows the wearer to blend into darkness and shadows. Someone must have a special ability or skill to spot them. It also grants the wearer the ability to fly.
Cloak of Blending - 15,000z
Allows you to blend in with your surroundings, causing you to match your background. People will look over you as if you are not there! Good for spying.
Cloak of Charisma - 45,000z
This highly fashionable coat mimics that of a regal and royal family, and is sure to get you discounts in stores! (Work�s in EoW, S, C. You will have to ask other shop owners if it work�s in there shop as well.)
Cloak of Disguise - 10,000z
This cloak can allow the wearer to look exactly like someone else! Or, like a creature, if they so choose. There energy level will mimic that beings or creatures.
Cloak of Displacement - 5,000z
Makes the wearer harder to see. The cloak distorts and warps light waves, giving them a chance to miss attacks. Only works during the day.
Cloak of Etherealness - 5,000z
This cloak gives the wearer the power to go ethereal for 10 minutes, meaning they can not be attacked. They can not attack either, though.
Cloak of Eyes - 30,000z
This amazing cloak allows the wearer to avoid ANY surprise attacks! Yes, you heard right! Sets of eyes all sizes and shapes cover the robe, making it impossible to someone to sneak up on you. You can even see someone who is ethereal, or invisible! The only downfall is that the wearer can not avoid any attacks that are eye based. (The crystal eye contacts, or the scintillating robe, for example.)
Cloak of the Necromancer - 20,000z
This cloak looks plain to the naked eye, and only the wearer can see what�s actually on it. It comes with small embroidered figures on it, which can be ripped off and thrown in battle. When they are pulled off and thrown, they expand into a full sized summon! The cloak comes with a plain skeleton, wolf, and a goblin zombie. (This robe can only be worn by a character with 75% evil, and one who chooses evil tendencies.)
Cloak of Resistance - 25,000z
This allows the wearer to be unaffected by magical items and scrolls. Not spells.
Cloak of the unknown - 20,000z
When worn with the hood up, it makes the wearer untraceable. No one can recognize them, or trace there life force or sense them.
Cloak of scintillating colors - 15,000z
When worn, this cloak dazzles the eyes of all! It confuses enemies during battle. Sparkling colors flow from the top to the hem of this cloak, and it also illuminates deeper darkness.
Cloak of stars - 5,000z
This cloak has stars embroidered on it, but they can be removed and thrown at enemies for a last choice weapon! They are magically replaced after battle, though you only have six of them at a time.
Cloak of wonder - 2,000z*
This cloak comes with patches along the inside, which are filled with different items. They come pre-filled when they are bought! They come with two sorts of potions, one weapon, one armor or shield, one item, and another random object! Once the cloak is emptied of its contents it turns into one clothing item. These are ONLY for starting characters.(One of the shop owners will pick your items at random and tell you what they are.) *[Your character must have stat's under 70k]
Lesser Cloak of Wonder - 45,000z
This is just like the main cloak of wonder, but for older characters! It comes with three pockets which are filled with three things, the purchaser can choose which of the categories the three things are pulled from and then the items are chosen at random. Good luck!
Gloves of Command - 30,000z
These gloves give the wearer the ability to control its enemy, causing them to attack themselves. The duration it lasts depends on there strength compared to you. The maximum it can last at all is 1 hour real time. Both gloves must be worn for this to work.
Gloves of arrow snaring - 12,000z
Can allow you to catch an arrow flying towards you. You can then either throw it back, or snap it in half so that it can no longer be used. You may wear one at a time, though you must catch the arrow with that hand.
Gloves of storing - 4,000z
You can call a preset item to you at will. You only need to buy one glove if it is a one handed item, though you must get two for a two handed item. If you have two items, one handed each, you can set each glove to something different. (A one handed shield and a dagger, for example.)
Gloves of dexterity - 18,000z
Allow the user to do hand to hand combat twice as fast! You must use both gloves for this to be effective.
Gloves of (insert element) - 15,000z
This gloves allow the user to control an element up to a normal point. (X3 attack) However since the users body is not normal able to use this element it takes twice the energy to use. (X3 attack=X6 energy to use)
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