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Potion Belt - 1,000z
A belt that can be worn around the waist or diagonally across the torso, it holds up to ten vials of your choosing, and protects the containers so they can't be struck and broken when not in use.
The Potion of Might - 3,000z
This drink increases your strength by 1,000 for the duration of one battle. This adds to your base strength. However, you can not consume more than three potions of Might without harm to ones body.
The Potion of Iron Skin - 3,000z
This drink increases your defense by 1,000 for the duration of one battle. This adds to your base defense. However, you can not consume more than three potions of Iron Skin without harm to ones body.
The Potion of Fleet Feet - 3,000z
This drink increases your speed by 1,000 for the duration of one battle. This adds to your base speed. However, you can not consume more than three potions of Fleet Feet without harm to ones body.
The Potion of Inner Power - 3,000z
This drink increases your Energy by 1,000 for the duration of one battle. This adds to your base energy. However, you can not consume more than three potions of Inner Power without harm to ones body.
The Potion of Sacrifice - 40,000z
This drink increases your Life Force by 75,000 for the duration of one battle. This adds to your base Life Force. However, you can not consume more than three potions of Sacrifice at one time. After the battle is ended, (or a time of three hours real time) the character that consumes this dies.
Venom Ointment - 500z
This ointment is for neutralizing poison. It can be used five times before it is empty.
Confusion Ointment - 500z
You may be confused, but not confused enough to forget how to use this stuff! It cures confusion if rubbed onto the forehead. One use.
Burn ointment - 500z*
This ointment not only cures burns, but protects you from burns again in the same spot! You can use this before battle to prevent burns at all. It wears off after one hour.(Would work like sunscreen.)*[Enough to cover one arm or so.]
Supremes Potion - 5,000z
This potion will increase the drinkers strength X3 for five posts. However because of the extreme muscle mass that is gained from this the users speed is decreased -1.5. After the 5 posts however the users muscles would be almost completely destroyed do to the strain making them barely able to carry on normal tasks let alone fight.
Defenders potion - 2,500z
This potion makes the users body almost completely numb to pain giving them the ability to keep on fighting no matter how much damage they take in the 3 post time that this is active. However once the potion effect is gone all the pain comes rushing back likely making the user pass out or become unable to fight depending on how much damage was taken.
Unnatural healing potion - 4,000z
This potion is able to heal even those on the brink of death to full heath however a side effect of the potion is it disrupts the person's powers witch means something that would normal trigger one power may trigger another or backfire all together transformations also become uncontrollable.
[Elixirs can be used five times unless noted otherwise.]
Elixir of fire breathing - 5,000z
This bestows the drinker with the ability to blast forth flames. After one drink they can use the fire breathing three times during one battle. After an hour, if they are not used, they will not be able to be used anymore. This elixir can be used five times. (Three times each time. Fire breathing is considered a x2 attack, x3 if your energy is fire related.)
Elixir of hiding - 2,000z
This gives the drinker the ability to hide, even in plain daylight! It gives the drinker an advantage during battle as well, making him hard to keep track off. (This does not work if they are locked on for an attack or spell.)
Elixir of love - 2,250z
This elixir causes the drinker to become charmed with the first person (or creature) they see. It wears off after one hour, though the effects can possibly still work. (Whether it continues to work or not depends on the other member. It is not up to who gave the elixir.)
Elixir of truth - 1,000z
Forces the drinker to tell the truth. They can not lie, and they can not choose to not answer a question. This works well on demons that you conjure, or on your friends or spouses.
Elixir of vision - 1,500z
Allows the drinker to see at an amazing distance, tripling there current eyesight abilities. Great for searching.
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