CURRICULUM VITAE
NAME CHRISTOPHER ROGER MANGUNDJAJA
PRESENT ADDRESS AUSTRALIA:
879/488 Swanston Street
Carlton Vic 3053
MELBOURNE
MOBILE. 0413 688 019
HOME ADDRESS JAKARTA:
401B Blok J Jl. Tangkuban Perahu
Cinere 16514
EMAIL [email protected]
note: please email me at both of these email addresses
AGE 21 YEARS OLD
SEX Male
MARITAL STATUS Single
EDUCATION
Bachelor of Applied Science (Information Technology) from RMIT University
QUALIFICATIONS
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3D Game Programming (Physics Based) |
2D Game Programming (Physics Based) |
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C |
Java |
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C++ |
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OpenGL |
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Expert System / 2D Game AI |
Image Processing |
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LISP/CLISP |
Java |
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Multimedia Authoring |
Other |
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Adobe After Effects |
Assembly |
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Macromedia Director |
Flex |
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Adobe Photoshop |
Bison |
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Visual Basic |
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CAPABILITIES :
MAIN PROGRAMS
SECRET OF THE SEVEN SCROLLS (Andre Lamothe's Direct X 2D/3D Software Rendering Engine)
I am currently developing a 2D RPG Game Secret Of The Seven Scroll (during my spare time) for Extreme Games LLC. This Game is done using
Andre Lamothe's Software Rendering Engine with Game Related Mechanics, AI, Battle Systems, Collisions coded using Microsoft Visual C++.
The Style is more C based rather than C++.



Menu Screen Wind Mountain Battle Shop


North Green Forest Status Screen
NINJA (Andre Lamothe's Direct X 2D/3D Software Rendering Engine)
I am also creating a 3D RPG game : NINJA. This Game is done using Andre Lamothe's Software Rendering Engine from his book with Game Related Mechanics, 3D Particle Effects, AI, Battle Systems, Collisions coded using Microsoft Visual C++. The Style is more C based rather than C++.



Thunder Strike World Map Pathai Village
ASHEN 2 (N-Gage)
I have also worked for 2 months (contract) assisting in programming key Gameplay feature for Ashen 2 Game For Nokia N-Gage.
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VARIOUS PROJECTS
I have created a couple of small games and simulations (physics based) both 3D and 2D using C, C++, OpenGL and Java as part of my assignments from my courses :
3D (OpenGL) created in 2003:
XGLWING2
ANTZ
2D (Java) :
ELECTRO BALL
(2003)
CHAOS
(2003)
PACMAN
(2002 submitted as an assignment project) (Coded in 1998)
SPIDER-MAN INTERACTIVE COMIC
(2001)
XWING1(XGLWING1)
(2002)
OTHER PROGRAMS
VISIBLE WATERMARKING
I have written a java program that can create a visible watermark on an image.
(2003)
TIC TAC TOE
I have written a Tic Tac Toe display program using assembly(8086). The
program is not really playable it only allows you to place X and O on the game
board. The purpose of this assignment is just to demonstrate how to display
color texts using assembly(8086).
(2002)
SMALL MULTIMEDIA PROJECTS
Small Multimedia Projects (animations and advertisements) are assignments done
using Macromedia Director, and Adobe After Effects.
(2001-2002)
GAME TESTER
(Atari) HEROS OF THE PACIFIC (PS2 and XBOX).
GAMES
Consoles I have used:
NES
SNES
SEGA MEGADRIVE
SEGA GENESIS
PSX
PS2
GAME BOY
GAME BOY COLOR
GAME BOY ADVANCE
GAME GEAR
Total number of games I have played
since 6 years old :
500++ games
Total number of games I have finished
since 6 years old :
400 to 430 games
Latest game/s finished :
Prince Of Persia The Sands Of Time
(PS2)
(3 days : 4 hours per day)
LOTR : The Return Of The King
(PS2)
All secrets unlocked
(2 days : 8 hours per day)
DETAILS
Details of all my work can be seen at my website:
http://www.geocities.com/cmangundjaja