Stories


Here you'll find the collected stories written by all the members of The Slayers Epic RPG since the beginning of its current storyline. And the story just keeps on growing....

A note about spoilers: the stories all take place a while after Slayers TRY ended. If you're not familiar with TRY... expect to become so ^_^;;

For new SERPG members: there's a heck of a lot of archive to go through. It would be best if you could, before writing your first post, find the time to read through everything, meeting all the new characters and learning all the storyline, but... that's probably waaay too much to ask. Chapter 2 and chapter 4 do a fairly good job of introducing the plot and a bunch of the new characters, so you should probably read those first. And you should definitely read the most recent chapter... or two.

Last updated: March 24, 2001. More of chapter 18.

Chapter One: The Crashing Halt! Curse of Zoros Medavion

No sooner have a couple of characters met (rude waiters beware!) than they're off questing for treasure. Will their quest be a success -- or will it merely set up future events? Well, what do YOU think?

Chapter Two: Journey Call

Backfiring spells, uppity bandits, a bard with absolutely no colour sense, spirit guides, and a little... misunderstanding... about some prophecy involving a demon sent to destroy and kill.... Heroes answering the call of Destiny -- or just a group of people in search of free food? You decide!

Chapter Three: Straight Way, No Stops

Our heroes, to their great chagrin, discover the true power of nightmares.

Chapter Four: Twisted Paths

A set of chance meetings at a tavern -- plus a bonus appearance from everyone's favourite Trickster Priest -- is the starting point for yet another great adventure.

Chapter Five: Union of the Destined

Those who are gathering at the inn begin to put aside their mistrust of each other. A little. So we've got a group of heroes; now all they need is a quest.

Chapter Six: The Beginning of a Journey

Illusions. Fireballs. Seduction. And... breakfast. Now that Lina Inverse has arrived, things are starting to pick up!

Chapter Seven: Speedbumps On The Way

Is it just me, or is our little group of heroes growing by the minute? There's even a familiar face from Chapter One. Anyway, it seems that everyone is on their way to Adventures Galore, by way of a mysterious cave.

Chapter Eight: Splurge! Shop of Dreams!

What's this? A shop, deep within the mysterious cave? What could possibly be in store for our heroes now? (Maybe some new boots. You never know. ^_^)

Chapter Nine: Sudden Strike! The Issues at Hand?

So what exactly does the dark-suited man have to do with all this? Do we want to know? ^_^;;

Chapter Ten: Into the Darkness Below

A familiar group of travellers end up in the mountain city of Kytares. Power of Command, anyone?

Chapter Eleven: Kytares! Mysteries and such....

Our heroes, not in the best of spirits after what happened back in the Plains of Gault, stop off for a nice meal before continuing their search for Valgaarv. Three guesses where they end up, and the first two don't count....

Chapter Twelve: A City Full of Trouble

Who'd have thought that just trying to get into Kytares would be fraught with so much danger and excitement... let alone renting a hotel room there?

Chapter Thirteen: Merge Bait! No Signalling!

What will the infamous catacombs be like? And what will our heroes find there? How about... the other group of heroes? ^_^;;

Chapter Fourteen: Uniting! The Big Scramble!

As Tim meets Tim and Lina meets Lina... as Arcius either betrays the group or the Lady Ysmaren or both... as figures from the past begin to show up with alarming regularity... we are led to wonder. Will we EVER know what the heck is going on?!?

Chapter Fifteen: Dance! Let's Boogie Down!

No Slayers story would ever be complete without the occasional bit where every single character makes complete and utter fools of themselves... this RPG is no exception.

Chapter Sixteen: Break! Are Words Mightier Than the Sword?

Ahh! A nice relaxing break in the action; simply lots of time to laze around and get to know all the characters better. OR IS IT?

Chapter Seventeen: Big Things! Moving On!

One can only assume that, sooner or later, the plot will show up. Or at least that something else will blow up. Ooh, pretty explosions!

Chapter Eighteen: Bandits! It's Deja Vu All Over Again!

[incomplete]
Have you ever had the strange feeling that you've seen something JUST like this happen before...?

OMAKES!

Extras... funny, weird little asides that don't belong to the SRPG story continuity. But they're funny anyway, so here they are!

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